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From: Richard Henderson <richard.henderson@linaro.org>
To: marcandre.lureau@redhat.com, qemu-devel@nongnu.org
Cc: Gerd Hoffmann <kraxel@redhat.com>
Subject: Re: [PULL 33/33] ui/dbus: use shared D3D11 Texture2D when possible
Date: Thu, 29 Jun 2023 09:45:12 +0200	[thread overview]
Message-ID: <8bbe99e7-c65a-4cdc-ef58-e767e26fd2c3@linaro.org> (raw)
In-Reply-To: <8d3e6b12-80d1-8900-3b1f-115be40f1fb1@linaro.org>

On 6/29/23 09:40, Richard Henderson wrote:
> On 6/27/23 15:02, marcandre.lureau@redhat.com wrote:
>>   static void dbus_update_gl_cb(GObject *source_object,
>> -                           GAsyncResult *res,
>> -                           gpointer user_data)
>> +                              GAsyncResult *res,
>> +                              gpointer user_data)
>>   {
>>       g_autoptr(GError) err = NULL;
>>       DBusDisplayListener *ddl = user_data;
>> +    bool success;
>> +
>> +#ifdef CONFIG_GBM
>> +    success = qemu_dbus_display1_listener_call_update_dmabuf_finish(
>> +        ddl->proxy, res, &err);
>> +#endif
>> +
>> +#ifdef WIN32
>> +    success = qemu_dbus_display1_listener_win32_d3d11_call_update_texture2d_finish(
>> +        ddl->d3d11_proxy, res, &err);
>> +    d3d_texture2d_acquire0(ddl->d3d_texture, &error_warn);
>> +#endif
>> -    if (!qemu_dbus_display1_listener_call_update_dmabuf_finish(ddl->proxy,
>> -                                                               res, &err)) {
>> +    if (!success) {
>>           error_report("Failed to call update: %s", err->message);
>>       }
> 
> With neither CONFIG_GBM nor WIN32, success is not set:
> 
> ../alt/ui/dbus-listener.c:199:10: error: variable 'success' is uninitialized when used 
> here [-Werror,-Wuninitialized]
>      if (!success) {
>           ^~~~~~~

Bah.  Working around that, the whole function isn't used under these same conditions:

../alt/ui/dbus-listener.c:180:13: error: unused function 'dbus_update_gl_cb' 
[-Werror,-Wunused-function]
static void dbus_update_gl_cb(GObject *source_object, GAsyncResult *res,
             ^
1 error generated.

Definitely some cleanup to the ifdefs required...


r~



  reply	other threads:[~2023-06-29  7:45 UTC|newest]

Thread overview: 46+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-06-27 13:01 [PULL 00/33] UI patches marcandre.lureau
2023-06-27 13:01 ` [PULL 01/33] ui: return NULL when getting cursor without a console marcandre.lureau
2023-06-27 13:01 ` [PULL 02/33] egl: no need to lookup EGL functions manually marcandre.lureau
2023-06-27 13:02 ` [PULL 03/33] ui/sdl2: OpenGL window context marcandre.lureau
2023-06-27 13:02 ` [PULL 04/33] virtio-gpu: Optimize 2D resource data transfer marcandre.lureau
2023-06-27 15:04   ` Richard Henderson
2023-06-27 15:10     ` Marc-André Lureau
2023-06-28  9:22       ` Richard Henderson
2023-06-27 13:02 ` [PULL 05/33] chardev/char-win-stdio: Support VT sequences on Windows 11 host marcandre.lureau
2023-06-27 13:02 ` [PULL 06/33] ui/touch: Move event handling to a common helper marcandre.lureau
2023-06-27 13:02 ` [PULL 07/33] ui/dbus: Expose a touch device interface marcandre.lureau
2023-06-27 13:02 ` [PULL 08/33] virtio-gpu: Make non-gl display updates work again when blob=true marcandre.lureau
2023-06-27 13:02 ` [PULL 09/33] virtio-gpu-udmabuf: create udmabuf for blob even when iov_cnt == 1 marcandre.lureau
2023-06-27 13:02 ` [PULL 10/33] ui/gtk: set the area of the scanout texture correctly marcandre.lureau
2023-06-27 17:46   ` Michael Tokarev
2023-06-27 13:02 ` [PULL 11/33] virtio-gpu: OUT_OF_MEMORY if failing to create udmabuf marcandre.lureau
2023-06-27 13:02 ` [PULL 12/33] ui/gtk: making dmabuf NULL when it's released marcandre.lureau
2023-06-27 13:02 ` [PULL 13/33] ui/egl: export qemu_egl_get_error_string() marcandre.lureau
2023-06-27 13:02 ` [PULL 14/33] ui/egl: fix make_context_current() callback return value marcandre.lureau
2023-06-27 13:02 ` [PULL 15/33] ui/dbus: compile without gio/gunixfdlist.h marcandre.lureau
2023-06-27 13:02 ` [PULL 16/33] scripts: add a XML preprocessor script marcandre.lureau
2023-06-27 13:02 ` [PULL 17/33] ui/dbus: win32 support marcandre.lureau
2023-06-29 17:55   ` Bernhard Beschow
2023-06-30 21:41     ` Marc-André Lureau
2023-06-30 23:51       ` Philippe Mathieu-Daudé
2023-06-27 13:02 ` [PULL 18/33] qtest: add qtest_pid() marcandre.lureau
2023-06-27 13:02 ` [PULL 19/33] tests: make dbus-display-test work on win32 marcandre.lureau
2023-06-27 13:02 ` [PULL 20/33] ui/dbus: introduce "Interfaces" properties marcandre.lureau
2023-06-27 13:02 ` [PULL 21/33] console/win32: allocate shareable display surface marcandre.lureau
2023-06-27 13:02 ` [PULL 22/33] virtio-gpu/win32: allocate shareable 2d resources/images marcandre.lureau
2023-07-03 11:45   ` Alexander Bulekov
2023-07-03 14:11   ` Peter Maydell
2023-06-27 13:02 ` [PULL 23/33] ui/dbus: use shared memory when possible on win32 marcandre.lureau
2023-06-27 13:02 ` [PULL 24/33] ui: add egl-headless support " marcandre.lureau
2023-06-27 13:02 ` [PULL 25/33] ui/egl: default to GLES on windows marcandre.lureau
2023-06-27 13:02 ` [PULL 26/33] ui: add egl_fb_read_rect() marcandre.lureau
2023-06-27 13:02 ` [PULL 27/33] ui/dbus: add GL support on win32 marcandre.lureau
2023-06-27 13:02 ` [PULL 28/33] ui/dbus: add some GL traces marcandre.lureau
2023-06-27 13:02 ` [PULL 29/33] virtio-gpu-virgl: teach it to get the QEMU EGL display marcandre.lureau
2023-06-27 13:02 ` [PULL 30/33] ui/egl: query ANGLE d3d device marcandre.lureau
2023-06-27 13:02 ` [PULL 31/33] ui: add optional d3d texture pointer to scanout texture marcandre.lureau
2023-06-27 13:02 ` [PULL 32/33] virtio-gpu-virgl: use D3D11_SHARE_TEXTURE when available marcandre.lureau
2023-06-27 13:02 ` [PULL 33/33] ui/dbus: use shared D3D11 Texture2D when possible marcandre.lureau
2023-06-29  7:40   ` Richard Henderson
2023-06-29  7:45     ` Richard Henderson [this message]
2023-06-29  8:35     ` Mark Cave-Ayland

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