From: Richard Henderson <richard.henderson@linaro.org>
To: Peter Maydell <peter.maydell@linaro.org>
Cc: QEMU Developers <qemu-devel@nongnu.org>
Subject: Re: [PATCH v2 12/15] tcg/arm: Implement TCG_TARGET_HAS_bitsel_vec
Date: Mon, 8 Feb 2021 14:27:00 -0800 [thread overview]
Message-ID: <909f3369-379e-c553-ff11-415a3156b67a@linaro.org> (raw)
In-Reply-To: <CAFEAcA-iapdprn+tN1T31XisEMa6k1WgkLnobSMCru0mRUOhDw@mail.gmail.com>
On 2/8/21 11:55 AM, Peter Maydell wrote:
> On Mon, 8 Feb 2021 at 04:02, Richard Henderson
> <richard.henderson@linaro.org> wrote:
>>
>> NEON has 3 instructions implementing this 4 argument operation,
>> with each insn overlapping a different logical input onto the
>> destination register.
>>
>> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
>> @@ -2899,6 +2904,18 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
>> }
>> return;
>>
>> + case INDEX_op_bitsel_vec:
>> + a3 = args[3];
>> + if (a0 == a3) {
>> + tcg_out_vreg3(s, INSN_VBIT, q, 0, a0, a2, a1);
>> + } else if (a0 == a2) {
>> + tcg_out_vreg3(s, INSN_VBIF, q, 0, a0, a3, a1);
>> + } else {
>> + tcg_out_mov(s, type, a0, a1);
>
> Side note: aarch64 tcg guards this tcg_out_mov with "if (a0 != a1)",
> which if I understand correctly is superfluous and could be removed.
Yep, tcg_out_mov already does that test.
r~
next prev parent reply other threads:[~2021-02-09 0:06 UTC|newest]
Thread overview: 37+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-02-08 2:46 [PATCH v2 00/15] tcg/arm: host neon support Richard Henderson
2021-02-08 2:46 ` [PATCH v2 01/15] tcg: Change parameters for tcg_target_const_match Richard Henderson
2021-02-08 17:43 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 02/15] tcg/arm: Add host vector framework Richard Henderson
2021-02-08 17:53 ` Peter Maydell
2021-02-08 18:28 ` Peter Maydell
2021-02-08 18:58 ` Richard Henderson
2021-02-08 19:30 ` Peter Maydell
2021-02-08 22:26 ` Richard Henderson
2021-02-08 2:46 ` [PATCH v2 03/15] tcg/arm: Implement tcg_out_ld/st for vector types Richard Henderson
2021-02-08 17:56 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 04/15] tcg/arm: Implement tcg_out_mov " Richard Henderson
2021-02-08 18:02 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 05/15] tcg/arm: Implement tcg_out_dup*_vec Richard Henderson
2021-02-08 18:14 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 06/15] tcg/arm: Implement minimal vector operations Richard Henderson
2021-02-08 18:20 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 07/15] tcg/arm: Implement andc, orc, abs, neg, not " Richard Henderson
2021-02-08 18:22 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 08/15] tcg/arm: Implement TCG_TARGET_HAS_shi_vec Richard Henderson
2021-02-08 19:35 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 09/15] tcg/arm: Implement TCG_TARGET_HAS_mul_vec Richard Henderson
2021-02-08 19:36 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 10/15] tcg/arm: Implement TCG_TARGET_HAS_sat_vec Richard Henderson
2021-02-08 19:36 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 11/15] tcg/arm: Implement TCG_TARGET_HAS_minmax_vec Richard Henderson
2021-02-08 19:38 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 12/15] tcg/arm: Implement TCG_TARGET_HAS_bitsel_vec Richard Henderson
2021-02-08 19:55 ` Peter Maydell
2021-02-08 22:27 ` Richard Henderson [this message]
2021-02-08 2:46 ` [PATCH v2 13/15] tcg/arm: Implement TCG_TARGET_HAS_shv_vec Richard Henderson
2021-02-08 20:50 ` Peter Maydell
2021-02-08 22:27 ` Richard Henderson
2021-02-08 2:46 ` [PATCH v2 14/15] tcg/arm: Implement TCG_TARGET_HAS_roti_vec Richard Henderson
2021-02-08 20:51 ` Peter Maydell
2021-02-08 2:46 ` [PATCH v2 15/15] tcg/arm: Implement TCG_TARGET_HAS_rotv_vec Richard Henderson
2021-02-08 20:52 ` Peter Maydell
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