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* [PATCH] ui/cocoa: Take refresh rate into account
@ 2022-06-14 21:19 Akihiko Odaki
  2022-06-20 12:26 ` Peter Maydell
  0 siblings, 1 reply; 2+ messages in thread
From: Akihiko Odaki @ 2022-06-14 21:19 UTC (permalink / raw)
  Cc: Peter Maydell, Philippe Mathieu-Daudé, Gerd Hoffmann,
	qemu-devel, Akihiko Odaki

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
---
 meson.build |  3 ++-
 ui/cocoa.m  | 12 ++++++++++++
 2 files changed, 14 insertions(+), 1 deletion(-)

diff --git a/meson.build b/meson.build
index 0c2e11ff071..0f83f3730af 100644
--- a/meson.build
+++ b/meson.build
@@ -575,7 +575,8 @@ if get_option('attr').allowed()
   endif
 endif
 
-cocoa = dependency('appleframeworks', modules: 'Cocoa', required: get_option('cocoa'))
+cocoa = dependency('appleframeworks', modules: ['Cocoa', 'CoreVideo'],
+                   required: get_option('cocoa'))
 if cocoa.found() and get_option('sdl').enabled()
   error('Cocoa and SDL cannot be enabled at the same time')
 endif
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 84c84e98fc5..0000a3949c6 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -561,8 +561,20 @@ - (void) updateUIInfoLocked
         CGDirectDisplayID display = [[description objectForKey:@"NSScreenNumber"] unsignedIntValue];
         NSSize screenSize = [[[self window] screen] frame].size;
         CGSize screenPhysicalSize = CGDisplayScreenSize(display);
+        CVDisplayLinkRef displayLink;
 
         frameSize = isFullscreen ? screenSize : [self frame].size;
+
+        if (!CVDisplayLinkCreateWithCGDisplay(display, &displayLink)) {
+            CVTime period = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(displayLink);
+            CVDisplayLinkRelease(displayLink);
+            if (!(period.flags & kCVTimeIsIndefinite)) {
+                update_displaychangelistener(&dcl,
+                                             1000 * period.timeValue / period.timeScale);
+                info.refresh_rate = (int64_t)1000 * period.timeScale / period.timeValue;
+            }
+        }
+
         info.width_mm = frameSize.width / screenSize.width * screenPhysicalSize.width;
         info.height_mm = frameSize.height / screenSize.height * screenPhysicalSize.height;
     } else {
-- 
2.32.1 (Apple Git-133)



^ permalink raw reply related	[flat|nested] 2+ messages in thread

* Re: [PATCH] ui/cocoa: Take refresh rate into account
  2022-06-14 21:19 [PATCH] ui/cocoa: Take refresh rate into account Akihiko Odaki
@ 2022-06-20 12:26 ` Peter Maydell
  0 siblings, 0 replies; 2+ messages in thread
From: Peter Maydell @ 2022-06-20 12:26 UTC (permalink / raw)
  To: Akihiko Odaki; +Cc: Philippe Mathieu-Daudé, Gerd Hoffmann, qemu-devel

On Tue, 14 Jun 2022 at 22:19, Akihiko Odaki <akihiko.odaki@gmail.com> wrote:
>
> Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>

Hi; generally all commits should have some useful description
in the commit message body. In this case, it would be useful
to describe the motivation for the patch: is it fixing a bug?
What goes wrong with the current code?

thanks
-- PMM


^ permalink raw reply	[flat|nested] 2+ messages in thread

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2022-06-20 12:26 ` Peter Maydell

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