From: Peter Maydell <peter.maydell@linaro.org>
To: marcandre.lureau@redhat.com
Cc: qemu-devel@nongnu.org, stefanha@redhat.com,
Vivek Kasireddy <vivek.kasireddy@intel.com>,
Gerd Hoffmann <kraxel@redhat.com>,
Dmitry Osipenko <dmitry.osipenko@collabora.com>,
Frediano Ziglio <freddy77@gmail.com>,
Dongwon Kim <dongwon.kim@intel.com>,
Michael Scherle <michael.scherle@rz.uni-freiburg.de>
Subject: Re: [PULL v2 09/13] ui/spice: Blit the scanout texture if its memory layout is not linear
Date: Thu, 17 Jul 2025 10:23:38 +0100 [thread overview]
Message-ID: <CAFEAcA_humAdK=eco8GNgO77d9tJUP_mTsoyuG=uEFCCSc34pQ@mail.gmail.com> (raw)
In-Reply-To: <20250715063301.145191-10-marcandre.lureau@redhat.com>
On Tue, 15 Jul 2025 at 07:43, <marcandre.lureau@redhat.com> wrote:
>
> From: Vivek Kasireddy <vivek.kasireddy@intel.com>
>
> In cases where the scanout buffer is provided as a texture (e.g. Virgl)
> we need to check to see if it has a linear memory layout or not. If
> it doesn't have a linear layout, then blitting it onto the texture
> associated with the display surface (which already has a linear layout)
> seems to ensure that there is no corruption seen regardless of which
> encoder or decoder is used.
Hi; Coverity points out (CID 1612367) that this change
introduces a use of an uninitialized variable:
> @@ -1269,6 +1329,15 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
> glFlush();
> }
>
> + if (spice_remote_client && ssd->blit_scanout_texture) {
> + egl_fb scanout_tex_fb;
We don't initialize scanout_tex_fb...
> +
> + ret = spice_gl_blit_scanout_texture(ssd, &scanout_tex_fb);
...and we immediately pass it to spice_gl_blit_scanout_texture(),
which will unconditionally call egl_fb_destroy() on it.
> + if (!ret) {
> + return;
> + }
> + }
thanks
-- PMM
next prev parent reply other threads:[~2025-07-17 9:54 UTC|newest]
Thread overview: 20+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-07-15 6:32 [PULL v2 00/13] Ui patches marcandre.lureau
2025-07-15 6:32 ` [PULL v2 01/13] ui/vnc: Do not copy z_stream marcandre.lureau
2025-07-16 15:07 ` Michael Tokarev
2025-07-16 15:49 ` Daniel P. Berrangé
2025-07-15 6:32 ` [PULL v2 02/13] ui/vnc: Introduce the VncWorker type marcandre.lureau
2025-07-15 6:32 ` [PULL v2 03/13] ui/egl-helpers: Error check the fds in egl_dmabuf_export_texture() marcandre.lureau
2025-07-15 6:32 ` [PULL v2 04/13] ui/spice: Enable gl=on option for non-local or remote clients marcandre.lureau
2025-07-15 6:32 ` [PULL v2 05/13] ui/spice: Add an option for users to provide a preferred video codec marcandre.lureau
2025-07-15 6:32 ` [PULL v2 06/13] ui/spice: Add an option to submit gl_draw requests at fixed rate marcandre.lureau
2025-07-15 6:32 ` [PULL v2 07/13] ui/console-gl: Add a helper to create a texture with linear memory layout marcandre.lureau
2025-07-15 6:32 ` [PULL v2 08/13] ui/spice: Create a new texture with linear layout when gl=on is specified marcandre.lureau
2025-07-15 6:32 ` [PULL v2 09/13] ui/spice: Blit the scanout texture if its memory layout is not linear marcandre.lureau
2025-07-17 9:23 ` Peter Maydell [this message]
2025-07-17 18:17 ` Kasireddy, Vivek
2025-07-15 6:32 ` [PULL v2 10/13] hw/display: Allow injection of virtio-gpu EDID name marcandre.lureau
2025-07-15 6:32 ` [PULL v2 11/13] ui/gtk: Add keep-aspect-ratio option marcandre.lureau
2025-07-15 6:32 ` [PULL v2 12/13] ui/gtk: Add scale option marcandre.lureau
2025-07-15 6:32 ` [PULL v2 13/13] tpm: "qemu -tpmdev help" should return success marcandre.lureau
2025-07-15 6:38 ` [PULL v2 00/13] Ui patches Marc-André Lureau
2025-07-16 12:40 ` Stefan Hajnoczi
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