From: "Marc-André Lureau" <marcandre.lureau@gmail.com>
To: Dmitry Petrov <dpetroff@gmail.com>
Cc: QEMU <qemu-devel@nongnu.org>
Subject: Re: [PATCH] ps2: Initial horizontal scroll support
Date: Tue, 21 Dec 2021 12:59:33 +0400 [thread overview]
Message-ID: <CAJ+F1CKAJkFPeSP7-HHMy1aY8kSesSEqEK11iCzg6d27Epbefg@mail.gmail.com> (raw)
In-Reply-To: <20211220233722.1262821-1-dpetroff@gmail.com>
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Hi
On Tue, Dec 21, 2021 at 4:10 AM Dmitry Petrov <dpetroff@gmail.com> wrote:
> This patch introduces horizontal scroll support for the ps/2 mouse.
> It includes changes in the ps/2 device driver as well as support
> for three display options - cocoa, gtk and sdl, tested and working
> on all of them against guest ubuntu system.
>
> The patch is based on the previous work by Brad Jorsch done in 2010
> but never merge, see
> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=579968
You should split the patch for the different subsystems/ui etc
Looks good to me, although I didn't test it yet. Some comments below
>
> Signed-off-by: Dmitry Petrov <dpetroff@gmail.com>
> ---
> hw/input/ps2.c | 54 ++++++++++++++++++++++++++++++++++++++++-------
> qapi/ui.json | 2 +-
> ui/cocoa.m | 18 ++++++++++------
> ui/gtk.c | 54 ++++++++++++++++++++++++++++++++++++-----------
> ui/input-legacy.c | 16 ++++++++++++++
> ui/sdl2.c | 5 +++++
> 6 files changed, 122 insertions(+), 27 deletions(-)
>
> diff --git a/hw/input/ps2.c b/hw/input/ps2.c
> index 9376a8f4ce..9e42284cd9 100644
> --- a/hw/input/ps2.c
> +++ b/hw/input/ps2.c
> @@ -123,6 +123,7 @@ typedef struct {
> int mouse_dx; /* current values, needed for 'poll' mode */
> int mouse_dy;
> int mouse_dz;
> + int mouse_dw;
> uint8_t mouse_buttons;
> } PS2MouseState;
>
> @@ -715,7 +716,7 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
> /* IMPS/2 and IMEX send 4 bytes, PS2 sends 3 bytes */
> const int needed = s->mouse_type ? 4 : 3;
> unsigned int b;
> - int dx1, dy1, dz1;
> + int dx1, dy1, dz1, dw1;
>
> if (PS2_QUEUE_SIZE - s->common.queue.count < needed) {
> return 0;
> @@ -724,6 +725,7 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
> dx1 = s->mouse_dx;
> dy1 = s->mouse_dy;
> dz1 = s->mouse_dz;
> + dw1 = s->mouse_dw;
> /* XXX: increase range to 8 bits ? */
> if (dx1 > 127)
> dx1 = 127;
> @@ -740,6 +742,9 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
> /* extra byte for IMPS/2 or IMEX */
> switch(s->mouse_type) {
> default:
> + /* Just ignore the wheels if not supported */
> + s->mouse_dz = 0;
> + s->mouse_dw = 0;
> break;
> case 3:
> if (dz1 > 127)
> @@ -747,13 +752,38 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
> else if (dz1 < -127)
> dz1 = -127;
> ps2_queue_noirq(&s->common, dz1 & 0xff);
> + s->mouse_dz -= dz1;
> + s->mouse_dw = 0;
> break;
> case 4:
> - if (dz1 > 7)
> - dz1 = 7;
> - else if (dz1 < -7)
> - dz1 = -7;
> - b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
> + /*
> + * This matches what the Linux kernel expects for exps/2 in
> + * drivers/input/mouse/psmouse-base.c. Note, if you happen to
> + * press/release the 4th or 5th buttons at the same moment as a
> + * horizontal wheel scroll, those button presses will get lost.
> I'm not
> + * sure what to do about that, since by this point we don't know
> + * whether those buttons actually changed state.
> + */
>
Reading the kernel code helped me guess what is going on, but it would be
nice to have more doc or link to specifications instead.
> + if (dw1 != 0) {
> + if (dw1 > 15) {
> + dw1 = 15;
> + } else if (dw1 < -15) {
> + dw1 = -15;
> + }
> +
> + /* 0x3f was found by trial and error vs ubuntu instance */
> + b = (dw1 & 0x3f) | 0x40;
>
Ok, clamp at 15 (I think you could go at 31 actually, since 5 bits seem to
be used) and go to the kernel:
case 0x40: /* horizontal scroll on IntelliMouse Explorer 4.0 */
This case doesn't handle buttons simultaneously indeed.
I think 0x3f comes from 5 bits + 1 sign bit.
+ s->mouse_dw -= dw1;
> + } else {
> + if (dz1 > 7) {
> + dz1 = 7;
> + } else if (dz1 < -7) {
> + dz1 = -7;
> + }
> +
> + b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
> + s->mouse_dz -= dz1;
>
Here clamp at 7, since we should fall in the kernel
case 0x00:
and only 3 bits seem to be used (thus & 0x0f for 3+1 sign).
This case handles buttons simultaneously, but only vertical scroll (unless
a4tech_workaround is set and triggered)
> + }
> ps2_queue_noirq(&s->common, b);
> break;
> }
> @@ -764,7 +794,6 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
> /* update deltas */
> s->mouse_dx -= dx1;
> s->mouse_dy -= dy1;
> - s->mouse_dz -= dz1;
>
> return 1;
> }
> @@ -806,6 +835,12 @@ static void ps2_mouse_event(DeviceState *dev,
> QemuConsole *src,
> } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) {
> s->mouse_dz++;
> }
> +
> + if (btn->button == INPUT_BUTTON_WHEEL_RIGHT) {
> + s->mouse_dw--;
> + } else if (btn->button == INPUT_BUTTON_WHEEL_LEFT) {
> + s->mouse_dw++;
> + }
> } else {
> s->mouse_buttons &= ~bmap[btn->button];
> }
> @@ -833,8 +868,10 @@ static void ps2_mouse_sync(DeviceState *dev)
> /* if not remote, send event. Multiple events are sent if
> too big deltas */
> while (ps2_mouse_send_packet(s)) {
> - if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
> + if (s->mouse_dx == 0 && s->mouse_dy == 0
> + && s->mouse_dz == 0 && s->mouse_dw == 0) {
> break;
> + }
> }
> }
> }
> @@ -1036,6 +1073,7 @@ static void ps2_mouse_reset(void *opaque)
> s->mouse_dx = 0;
> s->mouse_dy = 0;
> s->mouse_dz = 0;
> + s->mouse_dw = 0;
> s->mouse_buttons = 0;
> }
>
> diff --git a/qapi/ui.json b/qapi/ui.json
> index d7567ac866..9dac1bf548 100644
> --- a/qapi/ui.json
> +++ b/qapi/ui.json
> @@ -905,7 +905,7 @@
> ##
> { 'enum' : 'InputButton',
> 'data' : [ 'left', 'middle', 'right', 'wheel-up', 'wheel-down', 'side',
> - 'extra' ] }
> + 'extra', 'wheel-left', 'wheel-right' ] }
>
> ##
> # @InputAxis:
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 68a6302184..c898a8aeaa 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -970,21 +970,27 @@ QemuCocoaView *cocoaView;
> */
>
> /*
> - * When deltaY is zero, it means that this scrolling event was
> - * either horizontal, or so fine that it only appears in
> - * scrollingDeltaY. So we drop the event.
> + * We shouldn't have got a scroll event when deltaY and delta
> Y
> + * are zero, hence no harm in dropping the event
> */
> - if ([event deltaY] != 0) {
> + if ([event deltaY] != 0 || [event deltaX] != 0) {
> /* Determine if this is a scroll up or scroll down event */
> - buttons = ([event deltaY] > 0) ?
> + if ([event deltaY] != 0) {
> + buttons = ([event deltaY] > 0) ?
> INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
> + } else if ([event deltaX] != 0) {
> + buttons = ([event deltaX] > 0) ?
> + INPUT_BUTTON_WHEEL_LEFT : INPUT_BUTTON_WHEEL_RIGHT;
> + }
> +
> qemu_input_queue_btn(dcl.con, buttons, true);
> qemu_input_event_sync();
> qemu_input_queue_btn(dcl.con, buttons, false);
> qemu_input_event_sync();
> }
> +
> /*
> - * Since deltaY also reports scroll wheel events we prevent
> mouse
> + * Since deltaY/deltaY also report scroll wheel events we
> prevent mouse
> * movement code from executing.
> */
> mouse_event = false;
> diff --git a/ui/gtk.c b/ui/gtk.c
> index 428f02f2df..b52eec6fe9 100644
> --- a/ui/gtk.c
> +++ b/ui/gtk.c
> @@ -963,33 +963,63 @@ static gboolean gd_scroll_event(GtkWidget *widget,
> GdkEventScroll *scroll,
> void *opaque)
> {
> VirtualConsole *vc = opaque;
> - InputButton btn;
> + InputButton btn_vertical;
> + InputButton btn_horizontal;
> + bool has_vertical = false;
> + bool has_horizontal = false;
>
> if (scroll->direction == GDK_SCROLL_UP) {
> - btn = INPUT_BUTTON_WHEEL_UP;
> + btn_vertical = INPUT_BUTTON_WHEEL_UP;
> + has_vertical = true;
> } else if (scroll->direction == GDK_SCROLL_DOWN) {
> - btn = INPUT_BUTTON_WHEEL_DOWN;
> + btn_vertical = INPUT_BUTTON_WHEEL_DOWN;
> + has_vertical = true;
> + } else if (scroll->direction == GDK_SCROLL_LEFT) {
> + btn_horizontal = INPUT_BUTTON_WHEEL_LEFT;
> + has_horizontal = true;
> + } else if (scroll->direction == GDK_SCROLL_RIGHT) {
> + btn_horizontal = INPUT_BUTTON_WHEEL_RIGHT;
> + has_horizontal = true;
> } else if (scroll->direction == GDK_SCROLL_SMOOTH) {
> gdouble delta_x, delta_y;
> if (!gdk_event_get_scroll_deltas((GdkEvent *)scroll,
> &delta_x, &delta_y)) {
> return TRUE;
> }
> - if (delta_y == 0) {
> - return TRUE;
> - } else if (delta_y > 0) {
> - btn = INPUT_BUTTON_WHEEL_DOWN;
> +
> + if (delta_y > 0) {
> + btn_vertical = INPUT_BUTTON_WHEEL_DOWN;
> + has_vertical = true;
> + } else if (delta_y < 0) {
> + btn_vertical = INPUT_BUTTON_WHEEL_UP;
> + has_vertical = true;
> + } else if (delta_x > 0) {
> + btn_horizontal = INPUT_BUTTON_WHEEL_RIGHT;
> + has_horizontal = true;
> + } else if (delta_x < 0) {
> + btn_horizontal = INPUT_BUTTON_WHEEL_LEFT;
> + has_horizontal = true;
> } else {
> - btn = INPUT_BUTTON_WHEEL_UP;
> + return TRUE;
> }
> } else {
> return TRUE;
> }
>
> - qemu_input_queue_btn(vc->gfx.dcl.con, btn, true);
> - qemu_input_event_sync();
> - qemu_input_queue_btn(vc->gfx.dcl.con, btn, false);
> - qemu_input_event_sync();
> + if (has_vertical) {
> + qemu_input_queue_btn(vc->gfx.dcl.con, btn_vertical, true);
> + qemu_input_event_sync();
> + qemu_input_queue_btn(vc->gfx.dcl.con, btn_vertical, false);
> + qemu_input_event_sync();
> + }
> +
> + if (has_horizontal) {
> + qemu_input_queue_btn(vc->gfx.dcl.con, btn_horizontal, true);
> + qemu_input_event_sync();
> + qemu_input_queue_btn(vc->gfx.dcl.con, btn_horizontal, false);
> + qemu_input_event_sync();
> + }
> +
> return TRUE;
> }
>
> diff --git a/ui/input-legacy.c b/ui/input-legacy.c
> index 9fc78a639b..2c9a215d7f 100644
> --- a/ui/input-legacy.c
> +++ b/ui/input-legacy.c
> @@ -23,6 +23,7 @@
> */
>
> #include "qemu/osdep.h"
> +#include "qemu/log.h"
> #include "qapi/qapi-commands-ui.h"
> #include "ui/console.h"
> #include "keymaps.h"
> @@ -179,6 +180,20 @@ static void legacy_mouse_event(DeviceState *dev,
> QemuConsole *src,
> 1,
> s->buttons);
> }
> + if (btn->down && btn->button == INPUT_BUTTON_WHEEL_RIGHT) {
> + s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
> + s->axis[INPUT_AXIS_X],
> + s->axis[INPUT_AXIS_Y],
> + -2,
> + s->buttons);
> + }
> + if (btn->down && btn->button == INPUT_BUTTON_WHEEL_LEFT) {
> + s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
> + s->axis[INPUT_AXIS_X],
> + s->axis[INPUT_AXIS_Y],
> + 2,
> + s->buttons);
> + }
> break;
> case INPUT_EVENT_KIND_ABS:
> move = evt->u.abs.data;
> @@ -216,6 +231,7 @@ QEMUPutMouseEntry
> *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
> QEMUPutMouseEntry *s;
>
> s = g_new0(QEMUPutMouseEntry, 1);
> + qemu_log("qemu_add_mouse_event_handler %s", name);
>
> s->qemu_put_mouse_event = func;
> s->qemu_put_mouse_event_opaque = opaque;
> diff --git a/ui/sdl2.c b/ui/sdl2.c
> index 17c0ec30eb..19bbc1fdd4 100644
> --- a/ui/sdl2.c
> +++ b/ui/sdl2.c
> @@ -33,6 +33,7 @@
> #include "sysemu/runstate-action.h"
> #include "sysemu/sysemu.h"
> #include "ui/win32-kbd-hook.h"
> +#include "qemu/log.h"
>
> static int sdl2_num_outputs;
> static struct sdl2_console *sdl2_console;
> @@ -535,6 +536,10 @@ static void handle_mousewheel(SDL_Event *ev)
> btn = INPUT_BUTTON_WHEEL_UP;
> } else if (wev->y < 0) {
> btn = INPUT_BUTTON_WHEEL_DOWN;
> + } else if (wev->x < 0) {
> + btn = INPUT_BUTTON_WHEEL_RIGHT;
> + } else if (wev->x > 0) {
> + btn = INPUT_BUTTON_WHEEL_LEFT;
> } else {
> return;
> }
> --
> 2.32.0
>
>
>
--
Marc-André Lureau
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next prev parent reply other threads:[~2021-12-21 9:02 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-12-20 23:37 [PATCH] ps2: Initial horizontal scroll support Dmitry Petrov
2021-12-21 8:59 ` Marc-André Lureau [this message]
2021-12-22 0:01 ` Dmitry Petrov
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