From: "Marc-André Lureau" <marcandre.lureau@redhat.com>
To: "Philippe Mathieu-Daudé" <philmd@linaro.org>, slouken@libsdl.org
Cc: qemu-devel@nongnu.org, "Paolo Bonzini" <pbonzini@redhat.com>,
"Thomas Huth" <thuth@redhat.com>,
"Gerd Hoffmann" <kraxel@redhat.com>,
"Daniel P. Berrangé" <berrange@redhat.com>,
"Laurent Vivier" <lvivier@redhat.com>
Subject: Re: [PATCH v2 14/18] ui/sdl: add optional logging when _SDL_DEBUG is set
Date: Fri, 10 Mar 2023 09:17:50 +0400 [thread overview]
Message-ID: <CAMxuvawJ7WJxH1vnLLswmPdQw7wcYAxhjHjUn5ved1NOMGxQgw@mail.gmail.com> (raw)
In-Reply-To: <7dee3544-2f80-3e44-c73d-1ddd507f00df@linaro.org>
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Hi
(adding Sam Lantinga, SDL maintainer, in CC. I noticed he worked on QEMU
SDL backend yesterday! ;)
On Thu, Mar 9, 2023 at 8:40 PM Philippe Mathieu-Daudé <philmd@linaro.org>
wrote:
> On 7/3/23 12:56, marcandre.lureau@redhat.com wrote:
> > From: Marc-André Lureau <marcandre.lureau@redhat.com>
> >
> > Apparently, there is no environment variable you can set for libsdl to
> > enable logging.
>
> Why not use getenv() in QEMU then?
>
QEMU has few environment variables. We generally prefer qmp/cmd arguments.
And that change does not fit with QEMU tracing etc.
> > (similar to _VNC_DEBUG)
> >
> > Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> > ---
> > include/ui/sdl2.h | 2 ++
> > ui/sdl2.c | 4 ++++
> > 2 files changed, 6 insertions(+)
> >
> > diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
> > index 8fb7e08262..6fea36db82 100644
> > --- a/include/ui/sdl2.h
> > +++ b/include/ui/sdl2.h
> > @@ -6,6 +6,8 @@
> >
> > #include <SDL.h>
> >
> > +/* #define _SDL_DEBUG 1 */
> > +
> > /* with Alpine / muslc SDL headers pull in directfb headers
> > * which in turn trigger warning about redundant decls for
> > * direct_waitqueue_deinit.
> > diff --git a/ui/sdl2.c b/ui/sdl2.c
> > index f259e4c4d1..592eca3e1c 100644
> > --- a/ui/sdl2.c
> > +++ b/ui/sdl2.c
> > @@ -841,6 +841,10 @@ static void sdl2_display_init(DisplayState *ds,
> DisplayOptions *o)
> > }
> > #endif
> >
> > +#ifdef _SDL_DEBUG
> > + SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
> > +#endif
>
Sam, do you suggest a better way to enable SDL debugging when starting
QEMU? Is there a way to enable it with existing SDL environment variables?
thanks
> +
> > if (SDL_Init(SDL_INIT_VIDEO)) {
> > fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
> > SDL_GetError());
>
>
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next prev parent reply other threads:[~2023-03-10 5:18 UTC|newest]
Thread overview: 41+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-03-07 11:56 [PATCH v2 00/18] ui: dbus & misc fixes marcandre.lureau
2023-03-07 11:56 ` [PATCH v2 01/18] ui/dbus: initialize cursor_fb marcandre.lureau
2023-03-09 16:30 ` Philippe Mathieu-Daudé
2023-03-07 11:56 ` [PATCH v2 02/18] ui/dbus: unregister clipboard on connection close marcandre.lureau
2023-03-10 9:45 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 03/18] audio/dbus: there are no sender for p2p mode marcandre.lureau
2023-03-10 9:47 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 04/18] ui/dbus: set mouse is-absolute during console creation marcandre.lureau
2023-03-09 16:32 ` Philippe Mathieu-Daudé
2023-03-07 11:56 ` [PATCH v2 05/18] meson: ensure dbus-display generated code is built before other units marcandre.lureau
2023-03-10 9:49 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 06/18] ui: rename cursor_{put->unref} marcandre.lureau
2023-03-10 9:51 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 07/18] ui: rename cursor_{get->ref}, return it marcandre.lureau
2023-03-10 9:52 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 08/18] ui: keep current cursor with QemuConsole marcandre.lureau
2023-03-10 9:54 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 09/18] ui: set cursor upon listener registration marcandre.lureau
2023-03-10 9:57 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 10/18] ui: set cursor position " marcandre.lureau
2023-03-10 9:58 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 11/18] ui/sdl: get the GL context from the window marcandre.lureau
2023-03-10 10:00 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 12/18] ui/shader: fix #version directive must occur on first line marcandre.lureau
2023-03-10 10:00 ` Daniel P. Berrangé
2023-03-07 11:56 ` [PATCH v2 13/18] ui/egl: print EGL error, helping debugging marcandre.lureau
2023-03-09 16:38 ` Philippe Mathieu-Daudé
2023-03-07 11:56 ` [PATCH v2 14/18] ui/sdl: add optional logging when _SDL_DEBUG is set marcandre.lureau
2023-03-09 16:39 ` Philippe Mathieu-Daudé
2023-03-10 5:17 ` Marc-André Lureau [this message]
2023-03-10 6:10 ` Sam Lantinga
2023-03-07 11:56 ` [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl renderer marcandre.lureau
2023-03-10 10:02 ` Daniel P. Berrangé
2023-03-13 9:42 ` Marc-André Lureau
2023-03-07 11:56 ` [PATCH v2 16/18] ui: introduce egl_init() marcandre.lureau
2023-03-10 10:06 ` Daniel P. Berrangé
2023-03-13 9:59 ` Marc-André Lureau
2023-03-07 11:56 ` [PATCH v2 17/18] ui/dbus: do not require opengl & gbm marcandre.lureau
2023-03-07 13:32 ` Marc-André Lureau
2023-03-07 11:56 ` [PATCH v2 18/18] ui/dbus: restrict opengl to gbm-enabled config marcandre.lureau
2023-03-09 15:51 ` [PATCH v2 00/18] ui: dbus & misc fixes Marc-André Lureau
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