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From: Richard Henderson <richard.henderson@linaro.org>
To: "Claudio Fontana" <cfontana@suse.de>,
	"Philippe Mathieu-Daudé" <f4bug@amsat.org>,
	"Alex Bennée" <alex.bennee@linaro.org>
Cc: qemu-devel@nongnu.org
Subject: Re: [PATCH v2 2/3] accel/tcg: split tcg_start_vcpu_thread
Date: Wed, 14 Oct 2020 13:08:34 -0700	[thread overview]
Message-ID: <a3c48dd0-643b-a433-08b7-cdd637f2752d@linaro.org> (raw)
In-Reply-To: <20201014192324.6390-3-cfontana@suse.de>

On 10/14/20 12:23 PM, Claudio Fontana wrote:
> +++ b/accel/tcg/tcg-cpus-mttcg.h
> @@ -10,14 +10,4 @@
>  #ifndef TCG_CPUS_MTTCG_H
>  #define TCG_CPUS_MTTCG_H
>  
> -/*
> - * Multi-threaded TCG
> - *
> - * In the multi-threaded case each vCPU has its own thread. The TLS
> - * variable current_cpu can be used deep in the code to find the
> - * current CPUState for a given thread.
> - */
> -
> -void *tcg_cpu_thread_fn(void *arg);
> -
>  #endif /* TCG_CPUS_MTTCG_H */

Hum.  Do we really need to create these headers in the previous patch?  Because
now we have an empty one.

Why not just put all of tcg-cpus-*.h into tcg-cpus.h?

Otherwise this looks ok.


r~


  reply	other threads:[~2020-10-14 20:10 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-10-14 19:23 [PATCH v2 0/3] tcg-cpus: split into 3 tcg variants Claudio Fontana
2020-10-14 19:23 ` [PATCH v2 1/3] accel/tcg: split CpusAccel into three TCG variants Claudio Fontana
2020-10-14 19:37   ` Philippe Mathieu-Daudé
2020-10-14 19:47   ` Richard Henderson
2020-10-14 19:23 ` [PATCH v2 2/3] accel/tcg: split tcg_start_vcpu_thread Claudio Fontana
2020-10-14 20:08   ` Richard Henderson [this message]
2020-10-15 12:33     ` Claudio Fontana
2020-10-15 13:28       ` Claudio Fontana
2020-10-14 19:23 ` [PATCH v2 3/3] accel/tcg: rename tcg-cpus functions to match module name Claudio Fontana
2020-10-14 19:29   ` Philippe Mathieu-Daudé

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