From: Richard Henderson <richard.henderson@linaro.org>
To: matheus.ferst@eldorado.org.br, qemu-devel@nongnu.org,
qemu-ppc@nongnu.org
Cc: groug@kaod.org, danielhb413@gmail.com, clg@kaod.org,
david@gibson.dropbear.id.au
Subject: Re: [PATCH 2/3] target/ppc: Implement Vector Extract Mask
Date: Thu, 11 Nov 2021 10:54:56 +0100 [thread overview]
Message-ID: <a6cdc57c-5a63-f567-a587-6b95f3ae2b65@linaro.org> (raw)
In-Reply-To: <20211110185613.550946-3-matheus.ferst@eldorado.org.br>
On 11/10/21 7:56 PM, matheus.ferst@eldorado.org.br wrote:
> From: Matheus Ferst <matheus.ferst@eldorado.org.br>
>
> Implement the following PowerISA v3.1 instructions:
> vextractbm: Vector Extract Byte Mask
> vextracthm: Vector Extract Halfword Mask
> vextractwm: Vector Extract Word Mask
> vextractdm: Vector Extract Doubleword Mask
> vextractqm: Vector Extract Quadword Mask
>
> Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br>
> ---
> target/ppc/insn32.decode | 6 ++
> target/ppc/translate/vmx-impl.c.inc | 85 +++++++++++++++++++++++++++++
> 2 files changed, 91 insertions(+)
>
> diff --git a/target/ppc/insn32.decode b/target/ppc/insn32.decode
> index 9a28f1d266..639ac22bf0 100644
> --- a/target/ppc/insn32.decode
> +++ b/target/ppc/insn32.decode
> @@ -419,6 +419,12 @@ VEXPANDWM 000100 ..... 00010 ..... 11001000010 @VX_tb
> VEXPANDDM 000100 ..... 00011 ..... 11001000010 @VX_tb
> VEXPANDQM 000100 ..... 00100 ..... 11001000010 @VX_tb
>
> +VEXTRACTBM 000100 ..... 01000 ..... 11001000010 @VX_tb
> +VEXTRACTHM 000100 ..... 01001 ..... 11001000010 @VX_tb
> +VEXTRACTWM 000100 ..... 01010 ..... 11001000010 @VX_tb
> +VEXTRACTDM 000100 ..... 01011 ..... 11001000010 @VX_tb
> +VEXTRACTQM 000100 ..... 01100 ..... 11001000010 @VX_tb
> +
> # VSX Load/Store Instructions
>
> LXV 111101 ..... ..... ............ . 001 @DQ_TSX
> diff --git a/target/ppc/translate/vmx-impl.c.inc b/target/ppc/translate/vmx-impl.c.inc
> index 58aca58f0f..c6a30614fb 100644
> --- a/target/ppc/translate/vmx-impl.c.inc
> +++ b/target/ppc/translate/vmx-impl.c.inc
> @@ -1539,6 +1539,91 @@ static bool trans_VEXPANDQM(DisasContext *ctx, arg_VX_tb *a)
> return true;
> }
>
> +static bool do_vextractm(DisasContext *ctx, arg_VX_tb *a, unsigned vece)
> +{
> + const uint64_t elem_length = 8 << vece, elem_num = 15 >> vece;
> + int i = elem_num;
> + uint64_t bit;
> + TCGv_i64 t, b, tmp, zero;
> +
> + REQUIRE_INSNS_FLAGS2(ctx, ISA310);
> + REQUIRE_VECTOR(ctx);
> +
> + t = tcg_const_i64(0);
> + b = tcg_temp_new_i64();
> + tmp = tcg_temp_new_i64();
> + zero = tcg_constant_i64(0);
> +
> + get_avr64(b, a->vrb, true);
> + for (bit = 1ULL << 63; i > elem_num / 2; i--, bit >>= elem_length) {
> + tcg_gen_shli_i64(t, t, 1);
> + tcg_gen_andi_i64(tmp, b, bit);
> + tcg_gen_setcond_i64(TCG_COND_NE, tmp, tmp, zero);
> + tcg_gen_or_i64(t, t, tmp);
> + }
This is over-complicated. Shift b into the correct position, isolate the correct bit, or
it into the result.
int ele_width = 8 << vece;
int ele_count_half = 8 >> vece;
tcg_gen_movi_i64(r, 0);
for (int w = 0; w < 2; w++) {
get_avr64(v, a->vrb, w);
for (int i = 0; i < ele_count_half; ++i) {
int b_in = i * ele_width - 1;
int b_out = w * ele_count_half + i;
tcg_gen_shri_i64(t, v, b_in - b_out);
tcg_gen_andi_i64(t, t, 1 << b_out);
tcg_gen_or_i64(r, r, t);
}
}
tcg_gen_trunc_i64_tl(gpr, r);
> +TRANS(VEXTRACTBM, do_vextractm, MO_8)
> +TRANS(VEXTRACTHM, do_vextractm, MO_16)
> +TRANS(VEXTRACTWM, do_vextractm, MO_32)
> +
> +static bool trans_VEXTRACTDM(DisasContext *ctx, arg_VX_tb *a)
Should be able to use the common routine above as well.
r~
next prev parent reply other threads:[~2021-11-11 9:58 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-11-10 18:56 [PATCH 0/3] target/ppc: Implement Vector Expand/Extract Mask and Vector Mask matheus.ferst
2021-11-10 18:56 ` [PATCH 1/3] target/ppc: Implement Vector Expand Mask matheus.ferst
2021-11-11 9:28 ` Richard Henderson
2021-11-10 18:56 ` [PATCH 2/3] target/ppc: Implement Vector Extract Mask matheus.ferst
2021-11-11 9:54 ` Richard Henderson [this message]
2021-11-10 18:56 ` [PATCH 3/3] target/ppc: Implement Vector Mask Move insns matheus.ferst
2021-11-11 10:43 ` Richard Henderson
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