From: "Philippe Mathieu-Daudé" <philmd@redhat.com>
To: qemu-devel <qemu-devel@nongnu.org>,
Like Xu <like.xu@linux.intel.com>,
Eduardo Habkost <ehabkost@redhat.com>
Cc: Peter Maydell <peter.maydell@linaro.org>,
Igor Mammedov <imammedo@redhat.com>,
"Daniel P . Berrange" <berrange@redhat.com>,
Markus Armbruster <armbru@redhat.com>,
Paolo Bonzini <pbonzini@redhat.com>
Subject: Difference between 'current_machine' vs MACHINE(qdev_get_machine())
Date: Thu, 9 Jan 2020 12:23:01 +0100 [thread overview]
Message-ID: <a88f7647-c061-bf3f-a272-72700078ef26@redhat.com> (raw)
Hi,
"hw/boards.h" declare current_machine, and vl.c defines it:
current_machine =
MACHINE(object_new_with_class(OBJECT_CLASS(machine_class)));
object_property_add_child(object_get_root(), "machine",
OBJECT(current_machine), &error_abort);
The bigger user of 'current_machine' is the accel/KVM code.
Recently in a0628599f..cc7d44c2e0 "Replace global smp variables with
machine smp properties" we started to use MACHINE(qdev_get_machine()).
qdev_get_machine() resolves the machine in the QOM composition tree.
I am confused by this comment:
/* qdev_get_machine() can return something that's not TYPE_MACHINE
* if this is one of the user-only emulators; in that case there's
* no need to check the ignore_memory_transaction_failures board flag.
*/
Following a0628599f..cc7d44c2e0, a5e0b33119 use 'current_machine' again.
What are the differences between both form, when should we use one or
another (or can we use a single one?). Can this break user-only mode?
Thanks,
Phil.
next reply other threads:[~2020-01-09 11:23 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-01-09 11:23 Philippe Mathieu-Daudé [this message]
2020-01-09 12:01 ` Difference between 'current_machine' vs MACHINE(qdev_get_machine()) Paolo Bonzini
2020-01-09 15:24 ` Like Xu
2020-01-10 10:15 ` Philippe Mathieu-Daudé
2020-01-13 15:56 ` Markus Armbruster
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