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From: Max Reitz <mreitz@redhat.com>
To: Gerd Hoffmann <kraxel@redhat.com>,
	Jindrich Makovicka <makovick@gmail.com>
Cc: QEMU Developers <qemu-devel@nongnu.org>,
	Cole Robinson <crobinso@redhat.com>
Subject: Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden
Date: Tue, 14 Nov 2017 15:48:47 +0100	[thread overview]
Message-ID: <adc0fbc3-6bf6-d235-e0db-f79157ad7104@redhat.com> (raw)
In-Reply-To: <99826cbb-2f99-8100-484f-85eab0b4731c@redhat.com>

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On 2017-11-13 17:35, Max Reitz wrote:
> On 2017-11-13 13:39, Gerd Hoffmann wrote:
>> On Sun, Nov 12, 2017 at 08:30:25PM +0100, Jindrich Makovicka wrote:
>>> With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
>>> blocks all subsequent display updates.
>>>
>>> Instead of trying to override the change, just update the scon->hidden
>>> flag.
>>
>> Has for me the side effect that sometimes I have to press ctrl-alt-2
>> twice.  Showing window first time works.  Hiding the window works too.
>> Showing it the second time needs the double keypress.
>>
>> Added fprintfs to figure why [1].  Reason for that seems to be a suspious
>> SDL_WINDOWEVENT_SHOWN event from SDL, so qemu thinks the window is
>> visible even though it actually is hidden.
>>
>> Have a slightly older SDL version (2.0.3).  Do you see that effect with
>> 2.0.6 too?
>>
>> cheers,
>>   Gerd
>>
>> https://www.kraxel.org/cgit/qemu/commit/?h=testing/sdl&id=8235bfb66e7c82870ff1b1f47bdaaf4f522c5444
> 
> The only thing I can say is that I submitted
> https://bugzilla.libsdl.org/show_bug.cgi?id=2818 as a result.  Nobody
> has replied to that in three years, but when testing it on SDL 2.0.7,
> the issue appears to be fixed.

Having done a bisect, SDL2 revision 11151:7cfe088fafba seems to have
fixed the issue (for 2.0.6).  See also:

https://bugzilla.libsdl.org/show_bug.cgi?id=3410

Max


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  parent reply	other threads:[~2017-11-14 14:49 UTC|newest]

Thread overview: 63+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-10-23 21:07 [Qemu-devel] SDL2 various fixes Jindrich Makovicka
2017-10-23 21:07 ` [Qemu-devel] [PATCH 1/7] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-01 10:37   ` Gerd Hoffmann
2017-10-23 21:07 ` [Qemu-devel] [PATCH 2/7] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-01 10:39   ` Gerd Hoffmann
2017-10-23 21:07 ` [Qemu-devel] [PATCH 3/7] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-10-24  2:38   ` Philippe Mathieu-Daudé
2017-10-24 17:39     ` Jindřich Makovička
2017-10-23 21:08 ` [Qemu-devel] [PATCH 4/7] sdl2: Only accept the hotkeys on the main window Jindrich Makovicka
2017-11-01 10:40   ` Gerd Hoffmann
2017-11-02 17:12     ` Jindřich Makovička
2017-11-03  9:26       ` Gerd Hoffmann
2017-11-03  9:37         ` Peter Maydell
2017-11-03 10:35           ` Gerd Hoffmann
2017-11-03 10:41             ` Peter Maydell
2017-11-03 10:45               ` Daniel P. Berrange
2017-11-03 11:01               ` Gerd Hoffmann
2017-11-03 11:10                 ` Peter Maydell
2017-11-03 12:07                   ` Gerd Hoffmann
2017-11-03 12:10                     ` Peter Maydell
2017-11-03 12:34                       ` Gerd Hoffmann
2017-11-05 14:10       ` Cole Robinson
2017-11-08 10:10         ` Gerd Hoffmann
2017-11-08 19:15           ` Jindřich Makovička
2017-10-23 21:08 ` [Qemu-devel] [PATCH 5/7] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-01 10:43   ` Gerd Hoffmann
2017-11-02 17:07     ` Jindřich Makovička
2017-11-03  9:53       ` Gerd Hoffmann
2017-10-23 21:08 ` [Qemu-devel] [PATCH 6/7] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-10-23 21:08 ` [Qemu-devel] [PATCH 7/7] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-10-24  2:40 ` [Qemu-devel] SDL2 various fixes Philippe Mathieu-Daudé
2017-11-12 10:42 ` [Qemu-devel] [PATCH] " Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 4/8] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held Jindrich Makovicka
2017-11-12 17:17   ` [Qemu-devel] [PATCH] SDL2 various fixes Philippe Mathieu-Daudé
2017-11-12 19:30     ` [Qemu-devel] [PATCH v3] " Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-13 12:39         ` Gerd Hoffmann
2017-11-13 12:59           ` Gerd Hoffmann
2017-11-13 13:17             ` Jindřich Makovička
2017-11-13 13:38               ` Gerd Hoffmann
2017-11-13 16:35           ` Max Reitz
2017-11-14  9:53             ` Gerd Hoffmann
2017-11-14 14:48             ` Max Reitz [this message]
2017-11-14 15:12               ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 4/8] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-11-13 13:21         ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-13 13:22         ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held Jindrich Makovicka
2017-11-13 13:29         ` Gerd Hoffmann
2017-11-13 13:34       ` [Qemu-devel] [PATCH v3] SDL2 various fixes Gerd Hoffmann
2017-11-13 15:46       ` Eric Blake

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