Hi, We are faceing one Problem in Qemu guest os winxp . The Qemu hbas been installed in Linux CentOs 4.4 . Guest os detected the Realtek Lan Adapter . BUt with is Adpeter we are unable get the IP from Our Dhcp Server. Could you suggest how to do this. Regards Manish On 12/6/06, Miroslav Novak wrote: > > > > I'm sending some more facts that should make clear why I think the > functionality provided by the patch is relevant. (At least for the DOS > emulation.) > > Making emulated CPU slower > Some old DOS games runs too fast on modern CPUs, even the qemu-emulted > ones. This patch can make these games playable. > The problem was reported in > http://qemu-forum.ipi.fi/viewtopic.php?t=1264 > > Energy saving > MSDOS doesn't use HLT insn. Even if the dosidle can help in command > prompt, it doesn't work in other programs such as games. > This was reported in http://qemu-forum.ipi.fi/viewtopic.php?t=1372 > > The similar approach is used in dosbox by setting "CPU cycles". I think > qemu is better than dosbox, so it makes sense to me to include such > capability too. > > This patch doesn't try to emulate the task scheduler that was why Martin > voted against it. I'm sorry if I wasnt't clear enough in my first post. > > Mirek. > > > > On Thu, 30 Nov 2006, Miroslav Novak wrote: > > > This patch adds support for slowing down qemu and saving cpu load. > > The '-brake' command line parameter or monitor command 'brake' > determines how > > long to wait in the main_loop with respect to duration of time that qemu > used > > for the emulation itself. > > Thus e.g. zero value runs at full speed, 1 at 1/2 speed, 10 at 1/11 > speed, > > etc. > > > > A drawback of this approach is that the timer interrupt can be missed if > > raised too often. This happens if the loop_main divided by (1+brake) is > less > > than the frequency of PIC interrupts. > > In such case the time of emulated system runs slowly. > > > > This problem occurs mainly for Linux emulation where kernel parameter HZ > is of > > several hunderds. > > For DOS emulation, where the timer interrupts are raised usualy at 18Hz, > this > > approach works nice, and one can play old DOS games at reasonable speed > and > > save batteries. > > > > > > Mirek > > > > > > > _______________________________________________ > Qemu-devel mailing list > Qemu-devel@nongnu.org > http://lists.nongnu.org/mailman/listinfo/qemu-devel >