From: "Wang, Wei W" <wei.w.wang@intel.com>
To: David Hildenbrand <david@redhat.com>,
"qemu-devel@nongnu.org" <qemu-devel@nongnu.org>
Cc: "mst@redhat.com" <mst@redhat.com>,
"dgilbert@redhat.com" <dgilbert@redhat.com>,
"peterx@redhat.com" <peterx@redhat.com>,
"quintela@redhat.com" <quintela@redhat.com>
Subject: RE: [PATCH v2] migration: clear the memory region dirty bitmap when skipping free pages
Date: Mon, 19 Jul 2021 05:18:29 +0000 [thread overview]
Message-ID: <bcf1c9a8817e41669b0c95a194a160fd@intel.com> (raw)
In-Reply-To: <3c3a44c8-c819-5946-e1f6-a0d69215e2fe@redhat.com>
On Friday, July 16, 2021 4:26 PM, David Hildenbrand wrote:
> >>> + /*
> >>> + * CLEAR_BITMAP_SHIFT_MIN should always guarantee this... this
> >>> + * can make things easier sometimes since then start address
> >>> + * of the small chunk will always be 64 pages aligned so the
> >>> + * bitmap will always be aligned to unsigned long. We should
> >>> + * even be able to remove this restriction but I'm simply
> >>> + * keeping it.
> >>> + */
> >>> + assert(shift >= 6);
> >>> +
> >>> + size = 1ULL << (TARGET_PAGE_BITS + shift);
> >>> + start = (((ram_addr_t)page) << TARGET_PAGE_BITS) & (-size);
> >>
> >> these as well as.
> >
> > Is there any coding style requirement for this?
>
> Don't think so. It simply results in less LOC and less occurrences of variables.
>
> > My thought was that those operations could mostly be avoided if they
> > don't pass the above if condition (e.g. just once per 1GB chunk).
>
> Usually the compiler will reshuffle as possible to optimize. But in this case, due
> to clear_bmap_test_and_clear(), it might not be able to move the
> computations behind that call. So the final code might actually differ.
>
> Not that we really care about this micro-optimization, though.
OK, looks that's just a personal favor. I'm inclined to keeping the micro-optimization.
>
> >
> >>
> >>> + trace_migration_bitmap_clear_dirty(rb->idstr, start, size, page);
> >>> + memory_region_clear_dirty_bitmap(rb->mr, start, size); }
> >>> +
> >>> +static void
> >>> +migration_clear_memory_region_dirty_bitmap_range(RAMState *rs,
> >>> + RAMBlock
> *rb,
> >>> + unsigned
> long
> >> start,
> >>> + unsigned
> long
> >>> +npages) {
> >>> + unsigned long page_to_clear, i, nchunks;
> >>> + unsigned long chunk_pages = 1UL << rb->clear_bmap_shift;
> >>> +
> >>> + nchunks = (start + npages) / chunk_pages - start / chunk_pages
> >>> + + 1;
> >>
> >> Wouldn't you have to align the start and the end range up/down to
> >> properly calculate the number of chunks?
> >
> > No, divide will round it to the integer (beginning of the chunk to clear).
>
>
> nchunks = (start + npages) / chunk_pages - start / chunk_pages + 1;
I had a mistake on the right boundary, it should be [start, start + npages), instead of [start, start + npages].
i.e. nchunks = (start + npages - 1) / chunk_pages - start / chunk_pages + 1
But I can take your approach here, thanks.
Best,
Wei
prev parent reply other threads:[~2021-07-19 5:19 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-07-15 7:53 [PATCH v2] migration: clear the memory region dirty bitmap when skipping free pages Wei Wang
2021-07-15 9:28 ` David Hildenbrand
2021-07-16 6:15 ` Wang, Wei W
2021-07-16 8:26 ` David Hildenbrand
2021-07-19 5:18 ` Wang, Wei W [this message]
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