From: "Philippe Mathieu-Daudé" <philmd@redhat.com>
To: "Dr. David Alan Gilbert" <dgilbert@redhat.com>,
Peter Maydell <peter.maydell@linaro.org>
Cc: Damien Hedde <damien.hedde@greensocs.com>,
qemu-arm@nongnu.org, qemu-devel@nongnu.org,
Juan Quintela <quintela@redhat.com>
Subject: Re: [Qemu-devel] [PATCH for-4.1? 1/2] stellaris_input: Fix vmstate description of buttons field
Date: Thu, 25 Jul 2019 19:40:01 +0200 [thread overview]
Message-ID: <c5a0799e-2ebe-5a79-915a-af52d471a589@redhat.com> (raw)
In-Reply-To: <20190725170228.GL2656@work-vm>
On 7/25/19 7:02 PM, Dr. David Alan Gilbert wrote:
> * Peter Maydell (peter.maydell@linaro.org) wrote:
>> gamepad_state::buttons is a pointer to an array of structs,
>> not an array of structs, so should be declared in the vmstate
>> with VMSTATE_STRUCT_VARRAY_POINTER_INT32; otherwise we
>> corrupt memory on incoming migration.
>>
>> We bump the vmstate version field as the easiest way to
>> deal with the migration break, since migration wouldn't have
>> worked reliably before anyway.
>>
>> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
>
> OK, it would be great to change num_buttons to uint32_t and make that a
> UINT32 at some point; it's hard to press negative buttons.
Since the version is incremented, now seems to be a good time.
>
> Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
>
>> ---
>> hw/input/stellaris_input.c | 10 ++++++----
>> 1 file changed, 6 insertions(+), 4 deletions(-)
>>
>> diff --git a/hw/input/stellaris_input.c b/hw/input/stellaris_input.c
>> index 20c87d86f40..3a666d61d47 100644
>> --- a/hw/input/stellaris_input.c
>> +++ b/hw/input/stellaris_input.c
>> @@ -60,12 +60,14 @@ static const VMStateDescription vmstate_stellaris_button = {
>>
>> static const VMStateDescription vmstate_stellaris_gamepad = {
>> .name = "stellaris_gamepad",
>> - .version_id = 1,
>> - .minimum_version_id = 1,
>> + .version_id = 2,
>> + .minimum_version_id = 2,
>> .fields = (VMStateField[]) {
>> VMSTATE_INT32(extension, gamepad_state),
>> - VMSTATE_STRUCT_VARRAY_INT32(buttons, gamepad_state, num_buttons, 0,
>> - vmstate_stellaris_button, gamepad_button),
>> + VMSTATE_STRUCT_VARRAY_POINTER_INT32(buttons, gamepad_state,
>> + num_buttons,
>> + vmstate_stellaris_button,
>> + gamepad_button),
>> VMSTATE_END_OF_LIST()
>> }
>> };
>> --
>> 2.20.1
>>
> --
> Dr. David Alan Gilbert / dgilbert@redhat.com / Manchester, UK
>
next prev parent reply other threads:[~2019-07-25 17:40 UTC|newest]
Thread overview: 20+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-07-25 16:37 [Qemu-devel] [PATCH for-4.1? 0/2] Typecheck VMSTATE VARRAY macros and fix bug found Peter Maydell
2019-07-25 16:37 ` [Qemu-devel] [PATCH for-4.1? 1/2] stellaris_input: Fix vmstate description of buttons field Peter Maydell
2019-07-25 17:02 ` Dr. David Alan Gilbert
2019-07-25 17:40 ` Philippe Mathieu-Daudé [this message]
2019-07-26 9:52 ` Peter Maydell
2019-07-26 9:59 ` Dr. David Alan Gilbert
2019-07-26 10:03 ` Peter Maydell
2019-07-25 17:59 ` Peter Maydell
2019-07-25 18:32 ` Dr. David Alan Gilbert
2019-07-26 8:25 ` Damien Hedde
2019-07-26 8:47 ` Peter Maydell
2019-07-25 16:37 ` [Qemu-devel] [PATCH for-4.1? 2/2] vmstate.h: Type check VMSTATE_STRUCT_VARRAY macros Peter Maydell
2019-07-25 17:27 ` Dr. David Alan Gilbert
2019-07-25 17:57 ` Peter Maydell
2019-07-25 18:00 ` Dr. David Alan Gilbert
2019-07-26 9:24 ` Peter Maydell
2019-07-26 9:32 ` Dr. David Alan Gilbert
2019-07-26 9:33 ` Peter Maydell
2019-07-26 9:34 ` Dr. David Alan Gilbert
2019-07-26 9:12 ` Damien Hedde
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