From: Geoffrey McRae <geoff@hostfission.com>
To: Christian Schoenebeck <qemu_oss@crudebyte.com>
Cc: qemu-devel@nongnu.org, kraxel@redhat.com
Subject: Re: [PATCH] audio/jack: fix use after free segfault
Date: Thu, 20 Aug 2020 01:57:35 +1000 [thread overview]
Message-ID: <dc6f0fa4785e21fbe0c9a9f82793b5ed@hostfission.com> (raw)
In-Reply-To: <2455919.OPqOAOcq0L@silver>
On 2020-08-20 01:51, Christian Schoenebeck wrote:
> On Mittwoch, 19. August 2020 14:51:52 CEST Geoffrey McRae wrote:
>> >> > What latencies do you achieve BTW with Windows guests?
>> >>
>> >> Never tested, it's not the reason why I use jack.
>> >
>> > Surpring that you never checked the min. latency there, as you nailed
>> > quite an
>> > ambitous jack driver into QEMU which I just realize now. Must have been
>> > splipped my awareness due to traffic.
>>
>> Sorry, I should have been clearer. I have tested windows and the
>> latency
>> is excellent, but I have never performed any empirical measurements.
>
> /*
> * ensure the buffersize is no smaller then 512 samples, some
> (all?) qemu
> * virtual devices do not work correctly otherwise
> */
> if (c->buffersize < 512) {
> c->buffersize = 512;
> }
>
> So min. latency is 12ms @44.1 kHz.
>
>> >> I get no stuttering issues like is commonly
>> >> reported for ALSA and PA, and allows for a high degree of
>> >> reconfigurability. The guest VM overall performs far better also as
>> >> windows is never waiting on the audio device due to the decoupling
>> >> provided by the ring buffer in my implementation.
>> >
>> > Yeah, looks good indeed!
>
> The ringbuffer implementation looks a bit wild:
>
> /* read PCM interleaved */
> static int qjack_buffer_read(QJackBuffer *buffer, float *dest, int
> size)
> {
> assert(buffer->data);
> const int samples = size / sizeof(float);
> int frames = samples / buffer->channels;
> const int avail = atomic_load_acquire(&buffer->used);
>
> if (frames > avail) {
> frames = avail;
> }
>
> int copy = frames;
> int rptr = buffer->rptr;
>
> while (copy) {
>
> for (int c = 0; c < buffer->channels; ++c) {
> *dest++ = buffer->data[c][rptr];
> }
>
> if (++rptr == buffer->frames) {
> rptr = 0;
> }
>
> --copy;
> }
>
> buffer->rptr = rptr;
>
> atomic_sub(&buffer->used, frames);
> return frames * buffer->channels * sizeof(float);
> }
>
> On both sides there is no check whether one side is over/underrunning
> the
> other side (rptr vs. wptr). I would really recommend using an existing
> ringbuffer implementation instead of writing one by yourself.
`buffer->used` ensures there is no overwrite unless I have missed
something?
>
> And question:
>
> static size_t qjack_write(HWVoiceOut *hw, void *buf, size_t len)
> {
> QJackOut *jo = (QJackOut *)hw;
> ++jo->c.packets;
>
> if (jo->c.state != QJACK_STATE_RUNNING) {
> qjack_client_recover(&jo->c);
> return len;
> }
>
> qjack_client_connect_ports(&jo->c);
> return qjack_buffer_write(&jo->c.fifo, buf, len);
> }
>
> So you are ensuring to reconnect the JACK ports in every cycle. Isn't
> that a
> bit often?
No, please see the implementation of qjack_client_connect_ports.
>
> Best regards,
> Christian Schoenebeck
next prev parent reply other threads:[~2020-08-19 15:58 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-08-18 12:40 [PATCH] audio/jack: fix use after free segfault Geoffrey McRae
2020-08-18 13:41 ` no-reply
2020-08-18 18:11 ` Christian Schoenebeck
2020-08-18 22:20 ` Geoffrey McRae
2020-08-19 11:30 ` Christian Schoenebeck
2020-08-19 11:45 ` Geoffrey McRae
2020-08-19 12:41 ` Christian Schoenebeck
2020-08-19 12:51 ` Geoffrey McRae
2020-08-19 15:51 ` Christian Schoenebeck
2020-08-19 15:57 ` Geoffrey McRae [this message]
2020-08-20 13:14 ` Christian Schoenebeck
2020-08-19 13:30 ` Gerd Hoffmann
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