From: Akihiko Odaki <akihiko.odaki@daynix.com>
To: Phil Dennis-Jordan <phil@philjordan.eu>, qemu-devel@nongnu.org
Cc: peter.maydell@linaro.org, philmd@linaro.org, marcandre.lureau@redhat.com
Subject: Re: [PATCH 3/3] ui/cocoa: Adds support for mouse cursors
Date: Sun, 9 Jun 2024 18:06:24 +0900 [thread overview]
Message-ID: <dd047370-f0ed-4b8c-a251-037e82f64986@daynix.com> (raw)
In-Reply-To: <20240608202045.2815-4-phil@philjordan.eu>
On 2024/06/09 5:20, Phil Dennis-Jordan wrote:
> This change implements the callbacks dpy_cursor_define and dpy_mouse_set
> for the Cocoa UI. The incoming mouse cursor image is converted into an
> NSCursor object, allowing the guest mouse cursor to be rendered as the
> host's native OS cursor on macOS.
>
> This is straightforward in absolute pointing mode, but rather trickier
> with a relative pointing device:
>
> 1. The cursor position in Qemu's coordinate system must be translated
> and converted into macOS's Core Graphics/Quartz coordinates when
> positioning the cursor. Additionally, the position already includes
> the hotspot offset; we'd prefer to use the host OS's hotspot support
> so we need subtract the hotspot vector off again.
> 2. Setting the cursor position programmatically on macOS biases the
> next mouse movement event by the amount the cursor was shifted.
> If we didn't reverse that bias when forwarding the next event
> back into Qemu's input stack, this would create a feedback loop.
> (The behaviour of affecting mouse events makes sense for e.g.
> setting the cursor position in a remote access system.)
>
> This change slightly improves the user experience when using virtual
> display adapter implementations which check for UI back-end cursor
> support, and fixes the issue of no visible mouse cursor when using one
> which does not. (Such as virtio-vga)
Thanks for working on ui/cocoa, but I already have submitted a patch for
this particular problem:
https://patchew.org/QEMU/20240318-cursor-v1-0-0bbe6c382217@daynix.com/
The difference between these patches is that my patch does not use
warping at all. I thought reversing the mouse movement bias is a fragile
approach that depends on the details of how Quartz works.
next prev parent reply other threads:[~2024-06-09 9:07 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-06-08 20:20 [PATCH 0/3] Mouse cursor improvements on macOS and VNC Phil Dennis-Jordan
2024-06-08 20:20 ` [PATCH 1/3] Cursor: 8 -> 1 bit alpha downsampling improvement Phil Dennis-Jordan
2024-06-09 8:52 ` Akihiko Odaki
2024-06-08 20:20 ` [PATCH 2/3] hw: Moves int_clamp() implementations to header Phil Dennis-Jordan
2024-06-09 8:59 ` Akihiko Odaki
2024-06-10 8:50 ` Phil Dennis-Jordan
2024-06-10 8:54 ` Akihiko Odaki
2024-06-08 20:20 ` [PATCH 3/3] ui/cocoa: Adds support for mouse cursors Phil Dennis-Jordan
2024-06-09 9:06 ` Akihiko Odaki [this message]
2024-06-10 14:00 ` Phil Dennis-Jordan
2024-06-11 7:35 ` Akihiko Odaki
2024-06-25 18:57 ` Phil Dennis-Jordan
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