From: Alvin Sun <alvin.sun@linux.dev>
To: Joel Fernandes <joelagnelf@nvidia.com>
Cc: linux-kernel@vger.kernel.org, Miguel Ojeda <ojeda@kernel.org>,
Boqun Feng <boqun@kernel.org>, Gary Guo <gary@garyguo.net>,
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Subject: Re: [PATCH v11 2/2] rust: clist: Add support to interface with C linked lists
Date: Fri, 27 Feb 2026 23:50:59 +0800 [thread overview]
Message-ID: <1d3c1c86-7382-4c2a-ab3e-3e6938d055ec@linux.dev> (raw)
In-Reply-To: <20260226193442.GA4077409@joelbox2>
On 2/27/26 03:34, Joel Fernandes wrote:
> On Fri, 27 Feb 2026, Alvin Sun wrote:
>> Thanks for the clist abstraction. The Tyr debugfs [1] I'm implementing
>> needs to iterate over a GpuVm's VA list, and I'd like to switch that to
>> a CList-based implementation.
> Thanks for looking into using CList for this!
>
>> Could you make CListHeadIter public and expose a public constructor?
>> Or do you have a better suggestion?
> I think this can be handled without exposing CListHeadIter. See below.
>
>> The VA list mixes two node types in one list — GpuVa (with driver-specific
>> data) and KernelGpuVa — so we have to filter/skip nodes and can't use
>> CList as-is. With a public CListHeadIter and new(), we can implement a
>> custom iterator (like our current GpuVaIter) on top of CListHeadIter and
>> then migrate that code to clist instead of hand-rolled list traversal.
> Looking at the Tyr code, both GpuVa and KernelGpuVa are
> #[repr(transparent)] wrappers over the same C struct (drm_gpuva), linked
> through the same list_head field at the same offset. The "two types" are
> a Rust-level modeling choice for safety, not a structural difference in
> the list — every node in that list is a drm_gpuva.
>
> So CList's typed iteration already works here. You can iterate over all
> nodes using a common Rust wrapper type (like a #[repr(transparent)]
> wrapper over drm_gpuva), and then skip the kernel-reserved node by
> pointer identity — since drm_gpuvm has its kernel_alloc_node as a named
> field, its address is known. Something like:
>
> // Iterate all nodes as a common base type.
> let list = clist_create!(unsafe { head, RawGpuVa, drm_gpuva, rb.entry });
> let kernel_ptr = unsafe { &raw mut (*gpuvm_raw).kernel_alloc_node };
>
> for va in list.iter() {
> if va.as_raw() == kernel_ptr {
> continue; // skip
> }
>
> // Cast to &GpuVa
> let gpu_va = unsafe { GpuVa::from_raw(va.as_raw()) };
> ...
> }
>
> If you need a named iterator type (e.g. for returning from a method),
> you can wrap CListIter in your own GpuVaIter struct that stores the
> kernel node pointer and filters in its Iterator::next() impl. That would
> probably also be cleaner.
That's a good idea! I will try to implement GpuVaIter based on CListIter.
Thanks,
Alvin Sun
>
> OTOH, with CListHeadIter you'd need to do container_of manually on each node,
> which might be more erroneous code, whereas CListIter handles that for you.
> And anyway, the pointer comparison needed to skip the kernel node is the same
> in both approaches.
>
> Would this work for the Tyr debugfs use case?
>
> --
> Joel Fernandes
>
prev parent reply other threads:[~2026-02-27 15:51 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-02-24 22:27 [PATCH v11 0/2] rust: clist patches for nova-core memory management Joel Fernandes
2026-02-24 22:27 ` [PATCH v11 1/2] rust: ffi: Convert pub use to pub mod and create ffi module Joel Fernandes
2026-02-24 22:27 ` [PATCH v11 2/2] rust: clist: Add support to interface with C linked lists Joel Fernandes
2026-02-25 8:09 ` Alexandre Courbot
2026-02-25 8:25 ` Alexandre Courbot
2026-02-26 0:24 ` Joel Fernandes
2026-02-26 16:23 ` Alvin Sun
2026-02-26 19:34 ` Joel Fernandes
2026-02-27 15:50 ` Alvin Sun [this message]
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