From: "Remo Senekowitsch" <remo@buenzli.dev>
To: "Rob Herring" <robh@kernel.org>
Cc: "Dirk Behme" <dirk.behme@de.bosch.com>,
"Saravana Kannan" <saravanak@google.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Alex Gaynor" <alex.gaynor@gmail.com>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <benno.lossin@proton.me>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
"Rafael J. Wysocki" <rafael@kernel.org>,
linux-kernel@vger.kernel.org, devicetree@vger.kernel.org,
rust-for-linux@vger.kernel.org
Subject: Re: [PATCH v4 5/9] rust: device: Introduce PropertyGuard
Date: Mon, 05 May 2025 17:53:33 +0200 [thread overview]
Message-ID: <D9OCJQ1HH5CM.2OHEAOF271GMC@buenzli.dev> (raw)
In-Reply-To: <CAL_Jsq+bzCc2r4H6=MfWq=9ku1SMCUL03KkCTeBPcqQrUEUMLg@mail.gmail.com>
On Mon May 5, 2025 at 5:37 PM CEST, Rob Herring wrote:
> On Mon, May 5, 2025 at 8:02 AM Remo Senekowitsch <remo@buenzli.dev> wrote:
>>
>> On Mon May 5, 2025 at 7:14 AM CEST, Dirk Behme wrote:
>> > On 04/05/2025 19:31, Remo Senekowitsch wrote:
>> >> This abstraction is a way to force users to specify whether a property
>> >> is supposed to be required or not. This allows us to move error
>> >> logging of missing required properties into core, preventing a lot of
>> >> boilerplate in drivers.
>> >>
>> >> It will be used by upcoming methods for reading device properties.
>> >>
>> >> Signed-off-by: Remo Senekowitsch <remo@buenzli.dev>
>> >> ---
>> >> rust/kernel/device/property.rs | 59 ++++++++++++++++++++++++++++++++++
>> >> 1 file changed, 59 insertions(+)
>> >>
>> >> diff --git a/rust/kernel/device/property.rs b/rust/kernel/device/property.rs
>> >> index 6ccc7947f9c31..59c61e2493831 100644
>> >> --- a/rust/kernel/device/property.rs
>> >> +++ b/rust/kernel/device/property.rs
>> >> @@ -123,3 +123,62 @@ unsafe fn dec_ref(obj: ptr::NonNull<Self>) {
>> >> unsafe { bindings::fwnode_handle_put(obj.cast().as_ptr()) }
>> >> }
>> >> }
>> >> +
>> >> +/// A helper for reading device properties.
>> >> +///
>> >> +/// Use [`Self::required_by`] if a missing property is considered a bug and
>> >> +/// [`Self::optional`] otherwise.
>> >> +///
>> >> +/// For convenience, [`Self::or`] and [`Self::or_default`] are provided.
>> >> +pub struct PropertyGuard<'fwnode, 'name, T> {
>> >> + /// The result of reading the property.
>> >> + inner: Result<T>,
>> >> + /// The fwnode of the property, used for logging in the "required" case.
>> >> + fwnode: &'fwnode FwNode,
>> >> + /// The name of the property, used for logging in the "required" case.
>> >> + name: &'name CStr,
>> >> +}
>> >> +
>> >> +impl<T> PropertyGuard<'_, '_, T> {
>> >> + /// Access the property, indicating it is required.
>> >> + ///
>> >> + /// If the property is not present, the error is automatically logged. If a
>> >> + /// missing property is not an error, use [`Self::optional`] instead. The
>> >> + /// device is required to associate the log with it.
>> >> + pub fn required_by(self, dev: &super::Device) -> Result<T> {
>> >> + if self.inner.is_err() {
>> >> + dev_err!(
>> >> + dev,
>> >> + "{}: property '{}' is missing\n",
>> >> + self.fwnode.display_path(),
>> >> + self.name
>> >> + );
>> >> + }
>> >> + self.inner
>> >> + }
>> >
>> > Thinking about the .required_by(dev) I wonder if there will be cases
>> > where we do *not* have a device? I.e. where we really have a fwnode,
>> > only. And therefore can't pass a device. If we have such cases do we
>> > need to be able to pass e.g. Option(dev) and switch back to pr_err() in
>> > case of None?
>>
>> In that case, bringing back the previous .required() method seems
>> reasonable to me. But only if we definitely know such cases exist.
>
> They definitely exist. Any property in a child node of the device's
> node when the child itself is not another device for example.
I don't think that counts, because you do have a device in that
situation. The log should be assicated with that. So callers are
responsible to propagate a reference to the device to wherever the call
to .required_by(dev) is happening.
>> > From the beginning of our discussion I think to remember that the C API
>> > has both the fwnode_property_*() and device_property_*() because there
>> > are use cases for the fwnode_property_*() API where is no device?
>
> Correct.
>
>> I'm not sure what you're referring to, the closest thing I can think of
>> is this comment by Rob [1] where he mentions the device_property_*()
>> functions only exist in C for a minimal convenience gain and we may not
>> want to keep that in Rust.
>
> The point there was if there's not the same convenience with Rust,
> then we shouldn't keep the API.
>
> I think this came up previously, but I don't think it matters whether
> we print the device name or fwnode path. If you have either one, you
> can figure out both the driver and node. Arguably the fwnode path is
> more useful because that's likely where the error is.
>
> Rob
next prev parent reply other threads:[~2025-05-05 15:53 UTC|newest]
Thread overview: 34+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-05-04 17:31 [PATCH v4 0/9] More Rust bindings for device property reads Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 1/9] rust: device: Create FwNode abstraction for accessing device properties Remo Senekowitsch
2025-05-12 13:59 ` Danilo Krummrich
2025-05-12 14:12 ` Danilo Krummrich
2025-05-04 17:31 ` [PATCH v4 2/9] rust: device: Enable accessing the FwNode of a Device Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 3/9] rust: device: Move property_present() to FwNode Remo Senekowitsch
2025-05-12 17:29 ` Rob Herring
2025-05-12 17:44 ` Danilo Krummrich
2025-05-04 17:31 ` [PATCH v4 4/9] rust: device: Enable printing fwnode name and path Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 5/9] rust: device: Introduce PropertyGuard Remo Senekowitsch
2025-05-05 5:14 ` Dirk Behme
2025-05-05 13:02 ` Remo Senekowitsch
2025-05-05 15:37 ` Rob Herring
2025-05-05 15:53 ` Remo Senekowitsch [this message]
2025-05-05 16:12 ` Danilo Krummrich
2025-05-05 18:33 ` Rob Herring
2025-05-12 17:09 ` Rob Herring
2025-05-04 17:31 ` [PATCH v4 6/9] rust: device: Add bindings for reading device properties Remo Senekowitsch
2025-05-12 13:36 ` Danilo Krummrich
2025-05-19 15:43 ` Remo Senekowitsch
2025-05-19 16:55 ` Danilo Krummrich
2025-05-19 19:51 ` Remo Senekowitsch
2025-05-20 7:21 ` Benno Lossin
2025-05-20 7:40 ` Benno Lossin
2025-05-20 10:37 ` Remo Senekowitsch
2025-05-20 7:37 ` Benno Lossin
2025-05-20 10:32 ` Remo Senekowitsch
2025-05-20 11:04 ` Benno Lossin
2025-05-04 17:31 ` [PATCH v4 7/9] rust: device: Add child accessor and iterator Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 8/9] rust: device: Add property_get_reference_args Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 9/9] samples: rust: platform: Add property read examples Remo Senekowitsch
2025-05-12 13:54 ` Danilo Krummrich
2025-05-12 11:49 ` [PATCH v4 0/9] More Rust bindings for device property reads Remo Senekowitsch
2025-05-12 12:04 ` Danilo Krummrich
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