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From: "Benno Lossin" <lossin@kernel.org>
To: "Joel Fernandes" <joelagnelf@nvidia.com>,
	"Danilo Krummrich" <dakr@kernel.org>
Cc: "Alexandre Courbot" <acourbot@nvidia.com>,
	"Miguel Ojeda" <ojeda@kernel.org>,
	"Alex Gaynor" <alex.gaynor@gmail.com>,
	"Boqun Feng" <boqun.feng@gmail.com>,
	"Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Alice Ryhl" <aliceryhl@google.com>,
	"Trevor Gross" <tmgross@umich.edu>,
	"David Airlie" <airlied@gmail.com>,
	"Simona Vetter" <simona@ffwll.ch>,
	"Maarten Lankhorst" <maarten.lankhorst@linux.intel.com>,
	"Maxime Ripard" <mripard@kernel.org>,
	"Thomas Zimmermann" <tzimmermann@suse.de>,
	"John Hubbard" <jhubbard@nvidia.com>,
	"Alistair Popple" <apopple@nvidia.com>,
	"Timur Tabi" <ttabi@nvidia.com>,
	rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
	nouveau@lists.freedesktop.org, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH v5 02/12] gpu: nova-core: move GSP boot code to a dedicated method
Date: Sun, 14 Sep 2025 09:58:44 +0200	[thread overview]
Message-ID: <DCSD437J7EES.359ZQ732TXJY@kernel.org> (raw)
In-Reply-To: <20250913230254.GA1568515@joelbox2>

On Sun Sep 14, 2025 at 1:02 AM CEST, Joel Fernandes wrote:
> On Sat, Sep 13, 2025 at 09:53:16PM +0200, Danilo Krummrich wrote:
>> On Sat Sep 13, 2025 at 7:13 PM CEST, Joel Fernandes wrote:
>> > On Sat, Sep 13, 2025 at 03:30:31PM +0200, Danilo Krummrich wrote:
>> >> However, we should never do such things. If there's the necessity to do
>> >> something like that, it indicates a design issue.
>> >> 
>> >> In this case, there's no problem, we can use pin-init without any issues right
>> >> away, and should do so.
>> >> 
>> >> pin-init is going to be an essential part of *every* Rust driver given that a
>> >> lot of the C infrastruture that we abstract requires pinned initialization, such
>> >> as locks and other synchronization primitives.
>> >
>> > To be honest, the pinning concept seems like an after thought for such a
>> > fundamental thing that we need, requiring additional macros, and bandaids on
>> > top of the language itself, to make it work for the kernel. I am not alone in
>> > that opinion. This should be first-class in a (systems) language, built into
>> > the language itself? I am talking about the whole pin initialization,
>> > accessing fields dances, etc.
>> 
>> Yes, that's exactly why people (Benno) are already working on making this a
>> language feature (here's a first step in this direction [1]).
>> 
>> Benno should have more details on this.
>> 
>> [1] https://github.com/rust-lang/rust/pull/146307

That's the link to the implementation PR, if you know the internals of
the compiler it sure is useful, but if not, only the first comment is :)

> Ack, thanks for the pointer. I will study it further.

I'd recommend looking at these links, as they talk more about the design
& not the compiler implementation:

* https://github.com/rust-lang/rust/issues/145383
* https://hackmd.io/@rust-lang-team/S1I1aEc_lx
* https://rust-lang.github.io/rust-project-goals/2025h2/field-projections.html

For pin specifically, there also is the pin-ergonomics effort:

* https://github.com/rust-lang/rust/issues/130494

Which is less general than the field projections that I'm working on,
but more specific to pin & tries to make it more compiler internal.

Now for pinned initialization, Alice has a project goal & proposal:

* https://rust-lang.github.io/rust-project-goals/2025h2/in-place-initialization.html
* https://hackmd.io/%40aliceryhl/BJutRcPblx

This proposal was heavily influenced by pin-init & we're actively
working together with others from the Rust community in getting this to
a language feature.

It's a pretty complicated feature and people just worked around it
before, which you can do when starting from the ground-up (similar to
field projections).

>> > Also I am concerned that overusage of pinning defeats a lot of optimizations
>> 
>> pin-init does the oposite it allows us to use a single memory allocation where
>> otherwise you would need multiple.
>> 
>> Can you please show some optimizations that can not be done in drivers due to
>> pin-init for dynamic allocations?
>
> Aren't the vector resizing issues an example? The debugfs discussions for
> example. You can't resize pinned vectors without boxing each element which is
> suboptimal due to requiring additional allocations?

Yes, but that's not really an optimization, is it? In the non-pinned
case, the compiler wouldn't remove the allocation. You can select less
efficient algorithms, since the objects aren't allowed to move, but that
same restriction also applies in C.

---
Cheers,
Benno

  reply	other threads:[~2025-09-14  7:58 UTC|newest]

Thread overview: 38+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-09-11 11:04 [PATCH v5 00/12] gpu: nova-core: process and prepare more firmwares to boot GSP Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 01/12] gpu: nova-core: require `Send` on `FalconEngine` and `FalconHal` Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 02/12] gpu: nova-core: move GSP boot code to a dedicated method Alexandre Courbot
2025-09-11 11:22   ` Danilo Krummrich
2025-09-11 12:17     ` Alexandre Courbot
2025-09-11 12:46       ` Danilo Krummrich
2025-09-11 13:26         ` Alexandre Courbot
2025-09-11 14:22           ` Benno Lossin
2025-09-13  1:02           ` Joel Fernandes
2025-09-13 13:30             ` Danilo Krummrich
2025-09-13 17:13               ` Joel Fernandes
2025-09-13 19:53                 ` Danilo Krummrich
2025-09-13 23:02                   ` Joel Fernandes
2025-09-14  7:58                     ` Benno Lossin [this message]
2025-09-13 20:37                 ` Miguel Ojeda
2025-09-13 21:16                   ` Joel Fernandes
2025-09-13 21:29                   ` John Hubbard
2025-09-13 22:06                     ` Joel Fernandes
2025-09-14  1:49                       ` Alexandre Courbot
2025-09-14 14:42                         ` Benno Lossin
2025-09-15  4:59                           ` Alexandre Courbot
2025-09-15  6:44                             ` Benno Lossin
2025-09-11 11:04 ` [PATCH v5 03/12] gpu: nova-core: initialize Gpu structure fully in-place Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 04/12] gpu: nova-core: add Chipset::name() method Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 05/12] gpu: nova-core: firmware: move firmware request code into a function Alexandre Courbot
2025-09-11 11:23   ` Danilo Krummrich
2025-09-11 12:18     ` Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 06/12] gpu: nova-core: firmware: add support for common firmware header Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 07/12] gpu: nova-core: firmware: process Booter and patch its signature Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 08/12] gpu: nova-core: firmware: process and prepare the GSP firmware Alexandre Courbot
2025-09-11 11:27   ` Danilo Krummrich
2025-09-11 12:29     ` Alexandre Courbot
2025-09-11 12:31       ` Danilo Krummrich
2025-09-11 11:04 ` [PATCH v5 09/12] gpu: nova-core: firmware: process the GSP bootloader Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 10/12] gpu: nova-core: firmware: use 570.144 firmware Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 11/12] gpu: nova-core: Add base files for r570.144 firmware bindings Alexandre Courbot
2025-09-11 11:04 ` [PATCH v5 12/12] gpu: nova-core: compute layout of more framebuffer regions required for GSP Alexandre Courbot
2025-09-11 11:28 ` [PATCH v5 00/12] gpu: nova-core: process and prepare more firmwares to boot GSP Danilo Krummrich

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