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From: Yury Norov <yury.norov@gmail.com>
To: Burak Emir <bqe@google.com>
Cc: "Kees Cook" <kees@kernel.org>,
	"Rasmus Villemoes" <linux@rasmusvillemoes.dk>,
	"Viresh Kumar" <viresh.kumar@linaro.org>,
	"Miguel Ojeda" <ojeda@kernel.org>,
	"Alex Gaynor" <alex.gaynor@gmail.com>,
	"Boqun Feng" <boqun.feng@gmail.com>,
	"Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Benno Lossin" <benno.lossin@proton.me>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Alice Ryhl" <aliceryhl@google.com>,
	"Trevor Gross" <tmgross@umich.edu>,
	"Gustavo A . R . Silva" <gustavoars@kernel.org>,
	rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
	linux-hardening@vger.kernel.org
Subject: Re: [PATCH v9 0/5] rust: adds Bitmap API, ID pool and bindings
Date: Tue, 27 May 2025 10:43:18 -0400	[thread overview]
Message-ID: <aDXPhs79tQGTNU9b@yury> (raw)
In-Reply-To: <20250526150141.3407433-1-bqe@google.com>

On Mon, May 26, 2025 at 03:01:29PM +0000, Burak Emir wrote:
> This series adds a Rust bitmap API for porting the approach from
> commit 15d9da3f818c ("binder: use bitmap for faster descriptor lookup")
> to Rust. The functionality in dbitmap.h makes use of bitmap and bitops.
> 
> The Rust bitmap API provides a safe abstraction to underlying bitmap
> and bitops operations. For now, only includes method necessary for
> dbitmap.h, more can be added later. We perform bounds checks for
> hardening, violations are programmer errors that result in panics.
> 
> We include set_bit_atomic and clear_bit_atomic operations. One has
> to avoid races with non-atomic operations, which is ensure by the
> Rust type system: either callers have shared references &bitmap in
> which case the mutations are atomic operations. Or there is a
> exclusive reference &mut bitmap, in which case there is no concurrent
> access.

Here I'm lost. In the other email you say:

> You also commented on the API. The weirdness of the API is all due to
> the separating "request to shrink/grow" from allocation.
> Since allocation can happen while other threads may mess with the id
> pool, one has to double check that the request to shrink/grow still
> makes sense.

And here you say:

> there is a
> exclusive reference &mut bitmap, in which case there is no concurrent
> access

So to me it sounds like if I want to resize, I just allocate a new bitmap,
take this exclusive reference, copy IDs, swap the pointers in
corresponding class, and that's it. What did I miss?

  parent reply	other threads:[~2025-05-27 14:43 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-05-26 15:01 [PATCH v9 0/5] rust: adds Bitmap API, ID pool and bindings Burak Emir
2025-05-26 15:01 ` [PATCH v9 1/5] rust: add bindings for bitmap.h Burak Emir
2025-05-26 15:01 ` [PATCH v9 2/5] rust: add bindings for bitops.h Burak Emir
2025-05-27 16:38   ` Boqun Feng
2025-06-02 13:11     ` Burak Emir
2025-05-26 15:01 ` [PATCH v9 3/5] rust: add bitmap API Burak Emir
2025-05-27 16:35   ` Boqun Feng
2025-05-26 15:01 ` [PATCH v9 4/5] rust: add find_bit_benchmark_rust module Burak Emir
2025-05-28  9:10   ` kernel test robot
2025-05-26 15:01 ` [PATCH v9 5/5] rust: add dynamic ID pool abstraction for bitmap Burak Emir
2025-05-27 14:27 ` [PATCH v9 0/5] rust: adds Bitmap API, ID pool and bindings Yury Norov
2025-06-02  9:52   ` Burak Emir
2025-05-27 14:43 ` Yury Norov [this message]
2025-06-02 10:56   ` Burak Emir

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