From: Yury Norov <ynorov@nvidia.com>
To: Alexandre Courbot <acourbot@nvidia.com>
Cc: "Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Yury Norov" <yury.norov@gmail.com>,
"John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Joel Fernandes" <joelagnelf@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>, "Edwin Peer" <epeer@nvidia.com>,
"Eliot Courtney" <ecourtney@nvidia.com>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Dirk Behme" <dirk.behme@de.bosch.com>,
"Steven Price" <steven.price@arm.com>,
rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH 3/6] rust: add `bitfield!` macro
Date: Wed, 21 Jan 2026 04:16:41 -0500 [thread overview]
Message-ID: <aXCZeVqkDrBWr1uq@yury> (raw)
In-Reply-To: <20260120-register-v1-3-723a1743b557@nvidia.com>
On Tue, Jan 20, 2026 at 03:17:56PM +0900, Alexandre Courbot wrote:
> Add a macro for defining bitfield structs with bounds-checked accessors.
>
> Each field is represented as a `Bounded` of the appropriate bit width,
> ensuring field values are never silently truncated.
>
> Fields can optionally be converted to/from custom types, either fallibly
> or infallibly.
>
> Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
> ---
> rust/kernel/bitfield.rs | 503 ++++++++++++++++++++++++++++++++++++++++++++++++
> rust/kernel/lib.rs | 1 +
> 2 files changed, 504 insertions(+)
>
> diff --git a/rust/kernel/bitfield.rs b/rust/kernel/bitfield.rs
> new file mode 100644
> index 000000000000..2926ab802227
> --- /dev/null
> +++ b/rust/kernel/bitfield.rs
> @@ -0,0 +1,503 @@
> +// SPDX-License-Identifier: GPL-2.0
> +
> +//! Support for defining bitfields as Rust structures.
> +
> +/// Defines a bitfield struct with bounds-checked accessors for individual bit ranges.
> +///
> +/// # Example
> +///
> +/// ```rust
> +/// use kernel::bitfield;
> +/// use kernel::num::Bounded;
> +///
> +/// bitfield! {
> +/// pub struct Rgb(u16) {
> +/// 15:11 blue;
> +/// 10:5 green;
> +/// 4:0 red;
> +/// }
> +/// }
> +///
> +/// // Setters can be chained. Bounded::new::<N>() does compile-time bounds checking.
> +/// let color = Rgb::default()
> +/// .set_red(Bounded::<u16, _>::new::<0x10>())
> +/// .set_green(Bounded::<u16, _>::new::<0x1f>())
> +/// .set_blue(Bounded::<u16, _>::new::<0x18>());
Is there a way to just say:
let color = Rgb::default().
.set_red(0x10)
.set_green(0x1f)
.set_blue(0x18)
I think it should be the default style. Later in the patch you say:
Each field is internally represented as a [`Bounded`]
So, let's keep implementation decoupled from an interface?
> +///
> +/// assert_eq!(color.red(), 0x10);
> +/// assert_eq!(color.green(), 0x1f);
> +/// assert_eq!(color.blue(), 0x18);
> +/// assert_eq!(
> +/// color.as_raw(),
> +/// (0x18 << Rgb::BLUE_SHIFT) + (0x1f << Rgb::GREEN_SHIFT) + 0x10,
> +/// );
What about:
bitfield! {
pub struct Rgb(u16) {
15:11 blue;
10:5 Blue;
4:0 BLUE;
}
}
What Rgb::BLUE_SHIFT would mean in this case? Maybe Rgb::SHIFT(blue)?
> +///
> +/// // Convert to/from the backing storage type.
> +/// let raw: u16 = color.into();
What about:
bitfield! {
pub struct Rgb(u16) {
15:11 blue;
10:5 set_blue;
4:0 into;
}
}
What color.set_blue() and color.into() would mean? Even if they work,
I think, to stay on safe side there should be a more conventional set
of accessors: color.get(into), color.set(set_blue, 0xff) and son on.
Thanks,
Yury
next prev parent reply other threads:[~2026-01-21 9:16 UTC|newest]
Thread overview: 56+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-01-20 6:17 [PATCH 0/6] rust: add `bitfield!` and `register!` macros Alexandre Courbot
2026-01-20 6:17 ` [PATCH 1/6] rust: num: add `shr` and `shl` methods to `Bounded` Alexandre Courbot
2026-01-20 8:44 ` Alice Ryhl
2026-01-20 12:53 ` Alexandre Courbot
2026-01-20 16:12 ` kernel test robot
2026-01-21 8:15 ` Yury Norov
2026-01-21 10:10 ` Alice Ryhl
2026-01-20 6:17 ` [PATCH 2/6] rust: num: add `as_bool` method to `Bounded<_, 1>` Alexandre Courbot
2026-01-20 8:45 ` Alice Ryhl
2026-01-20 6:17 ` [PATCH 3/6] rust: add `bitfield!` macro Alexandre Courbot
2026-01-20 11:45 ` Dirk Behme
2026-01-20 12:37 ` Miguel Ojeda
2026-01-20 12:47 ` Dirk Behme
2026-01-20 13:08 ` Miguel Ojeda
2026-01-20 13:20 ` Alexandre Courbot
2026-01-20 21:02 ` Miguel Ojeda
2026-01-20 12:51 ` Alexandre Courbot
2026-01-21 9:16 ` Yury Norov [this message]
2026-01-26 13:35 ` Alexandre Courbot
2026-01-27 2:55 ` Yury Norov
2026-01-27 3:25 ` Joel Fernandes
2026-01-27 4:49 ` Yury Norov
2026-01-27 10:41 ` Alexandre Courbot
2026-01-27 10:55 ` Miguel Ojeda
2026-01-28 5:27 ` Yury Norov
2026-01-28 14:12 ` Alexandre Courbot
2026-01-28 18:05 ` Yury Norov
2026-01-29 13:40 ` Alexandre Courbot
2026-01-29 15:12 ` Miguel Ojeda
2026-01-27 11:00 ` Joel Fernandes
2026-01-27 15:02 ` Gary Guo
2026-01-28 1:23 ` Alexandre Courbot
2026-01-28 4:33 ` Yury Norov
2026-01-28 14:02 ` Alexandre Courbot
2026-01-28 18:12 ` Yury Norov
2026-01-27 9:57 ` Alexandre Courbot
2026-01-27 21:03 ` John Hubbard
2026-01-27 21:10 ` Gary Guo
2026-01-27 21:22 ` John Hubbard
2026-01-28 1:28 ` Alexandre Courbot
2026-01-28 1:41 ` John Hubbard
2026-01-20 6:17 ` [PATCH 4/6] rust: bitfield: Add KUNIT tests for bitfield Alexandre Courbot
2026-01-20 6:17 ` [PATCH 5/6] rust: io: add `register!` macro Alexandre Courbot
2026-01-20 6:17 ` [PATCH FOR REFERENCE 6/6] gpu: nova-core: use the kernel `register!` and `bitfield!` macros Alexandre Courbot
2026-01-20 13:14 ` [PATCH 0/6] rust: add `bitfield!` and `register!` macros Miguel Ojeda
2026-01-20 13:38 ` Danilo Krummrich
2026-01-20 13:50 ` Miguel Ojeda
2026-01-20 14:18 ` Danilo Krummrich
2026-01-20 14:57 ` Miguel Ojeda
2026-01-20 15:27 ` Danilo Krummrich
2026-01-20 15:48 ` Miguel Ojeda
2026-01-20 20:01 ` Danilo Krummrich
2026-01-20 20:31 ` Miguel Ojeda
2026-01-21 5:57 ` Yury Norov
2026-01-21 6:55 ` Alexandre Courbot
2026-01-26 14:03 ` Joel Fernandes
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