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From: Alice Ryhl <aliceryhl@google.com>
To: Eliot Courtney <ecourtney@nvidia.com>
Cc: "Burak Emir" <burak.emir@gmail.com>,
	"Yury Norov" <yury.norov@gmail.com>,
	"Miguel Ojeda" <ojeda@kernel.org>,
	"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Benno Lossin" <lossin@kernel.org>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Trevor Gross" <tmgross@umich.edu>,
	"Danilo Krummrich" <dakr@kernel.org>,
	"Daniel Almeida" <daniel.almeida@collabora.com>,
	"Tamir Duberstein" <tamird@kernel.org>,
	"Alexandre Courbot" <acourbot@nvidia.com>,
	"Onur Özkan" <work@onurozkan.dev>,
	"David Airlie" <airlied@gmail.com>,
	"Simona Vetter" <simona@ffwll.ch>,
	"Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
	"John Hubbard" <jhubbard@nvidia.com>,
	"Alistair Popple" <apopple@nvidia.com>,
	"Timur Tabi" <ttabi@nvidia.com>, "Zhi Wang" <zhiw@nvidia.com>,
	rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
	nova-gpu@lists.linux.dev, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH v2 2/4] rust: bitmap: add contiguous area operations
Date: Thu, 23 Jul 2026 10:31:01 +0000	[thread overview]
Message-ID: <amHtZeAl3VFsibE1@google.com> (raw)
In-Reply-To: <20260723-chid-v2-2-c35e5e9fb3d9@nvidia.com>

On Thu, Jul 23, 2026 at 05:59:11PM +0900, Eliot Courtney wrote:
> Add bindings for area operations on bitmaps. Each one is
> made safe by adding some extra checks compared to the underlying C code
> (for example, checking bounds) and with additional checks to catch
> likely erroneous usage if `CONFIG_RUST_BITMAP_HARDENED` is on.
> 
> The C code uses signed integers for some parameters, for example the
> length for `__bitmap_set`, so bounds check against i32::MAX. We can't
> rely on `BitmapVec::MAX_LEN` because `Bitmap` may not necessarily be
> backed by `BitmapVec`. There's also a few cases where an `align_mask`
> can cause an infinite loop in the C code: masks that are not a power
> of two minus one, and masks where `self.len() + align_mask` overflows
> the alignment step, so check for those.
> 
> Add tests demonstrating the edge cases.
> 
> Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
> ---
>  rust/kernel/bitmap.rs | 217 ++++++++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 217 insertions(+)
> 
> diff --git a/rust/kernel/bitmap.rs b/rust/kernel/bitmap.rs
> index a43bfe0ec3dc..1395bbe99cbb 100644
> --- a/rust/kernel/bitmap.rs
> +++ b/rust/kernel/bitmap.rs
> @@ -497,6 +497,127 @@ pub fn next_zero_bit(&self, start: usize) -> Option<usize> {
>              Some(index)
>          }
>      }
> +
> +    /// Finds a contiguous area of `nbits` zero bits at or after `start`, aligned per `align_mask`.
> +    ///
> +    /// Returns the bit index of the start of the area, or [`None`] if no such area fitting in
> +    /// the bitmap exists or the `align_mask` is invalid.
> +    ///
> +    /// `align_mask` should be `0` (no alignment) or one less than a power of two, in which case the
> +    /// returned index is a multiple of that power of two. Masks such that `self.len() + align_mask`
> +    /// overflows are checked and considered invalid, as they can hang the underlying C code.
> +    ///
> +    /// # Panics
> +    ///
> +    /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and `start` is out of bounds or
> +    /// `align_mask` is invalid.
> +    ///
> +    /// # Examples
> +    ///
> +    /// ```
> +    /// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> +    /// use kernel::bitmap::BitmapVec;
> +    ///
> +    /// let mut b = BitmapVec::new(64, GFP_KERNEL)?;
> +    ///
> +    /// assert_eq!(Some(0), b.next_zero_area(0, 8, 0));
> +    /// b.set(0, 5);
> +    /// assert_eq!(Some(5), b.next_zero_area(0, 8, 0));
> +    /// assert_eq!(Some(8), b.next_zero_area(0, 8, 7));
> +    /// assert_eq!(None, b.next_zero_area(0, 65, 0));
> +    /// # Ok::<(), AllocError>(())
> +    /// ```
> +    #[inline]
> +    pub fn next_zero_area(&self, start: usize, nbits: usize, align_mask: usize) -> Option<usize> {

Instead of using a `usize` argument, it'd be ideal to use the Alignment
type defined in rust/kernel/ptr.rs, since it is guaranteed that the
contained value is a power of two, so you can omit all those checks.

(Since you need a mask, you'll need to subtract one from the provided
Alignment, but that should be fine.)

Alice

  reply	other threads:[~2026-07-23 10:31 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-07-23  8:59 [PATCH v2 0/4] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-07-23  8:59 ` [PATCH v2 1/4] rust: bitmap: use function-level cfg on kunit test Eliot Courtney
2026-07-23  8:59 ` [PATCH v2 2/4] rust: bitmap: add contiguous area operations Eliot Courtney
2026-07-23 10:31   ` Alice Ryhl [this message]
2026-07-23  8:59 ` [PATCH v2 3/4] rust: id_pool: add contiguous area allocation Eliot Courtney
2026-07-23  8:59 ` [PATCH v2 4/4] gpu: nova-core: add ChannelIdPool Eliot Courtney

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