From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: From: Greg Kroah-Hartman To: linux-kernel@vger.kernel.org, stable@vger.kernel.org Cc: Greg Kroah-Hartman , alan@lxorguk.ukuu.org.uk, Jiri Kosina , "David S. Miller" Subject: [ 40/42] sparc64: do not clobber personality flags in sys_sparc64_personality() Date: Thu, 25 Oct 2012 17:05:48 -0700 Message-Id: <20121026000128.821749378@linuxfoundation.org> In-Reply-To: <20121026000124.790781113@linuxfoundation.org> References: <20121026000124.790781113@linuxfoundation.org> Sender: linux-kernel-owner@vger.kernel.org List-ID: 3.4-stable review patch. If anyone has any objections, please let me know. ------------------ From: Jiri Kosina [ Upstream commit a27032eee8cb6e16516f13c8a9752e9d5d4cc430 ] There are multiple errors in how sys_sparc64_personality() handles personality flags stored in top three bytes. - directly comparing current->personality against PER_LINUX32 doesn't work in cases when any of the personality flags stored in the top three bytes are used. - directly forcefully setting personality to PER_LINUX32 or PER_LINUX discards any flags stored in the top three bytes Fix the first one by properly using personality() macro to compare only PER_MASK bytes. Fix the second one by setting only the bits that should be set, instead of overwriting the whole value. Signed-off-by: Jiri Kosina Signed-off-by: David S. Miller Signed-off-by: Greg Kroah-Hartman --- arch/sparc/kernel/sys_sparc_64.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) --- a/arch/sparc/kernel/sys_sparc_64.c +++ b/arch/sparc/kernel/sys_sparc_64.c @@ -519,12 +519,12 @@ SYSCALL_DEFINE1(sparc64_personality, uns { int ret; - if (current->personality == PER_LINUX32 && - personality == PER_LINUX) - personality = PER_LINUX32; + if (personality(current->personality) == PER_LINUX32 && + personality(personality) == PER_LINUX) + personality |= PER_LINUX32; ret = sys_personality(personality); - if (ret == PER_LINUX32) - ret = PER_LINUX; + if (personality(ret) == PER_LINUX32) + ret &= ~PER_LINUX32; return ret; }