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From: Thorsten Blum <thorsten.blum@linux.dev>
To: Takashi Iwai <tiwai@suse.de>
Cc: Johannes Berg <johannes@sipsolutions.net>,
	Jaroslav Kysela <perex@perex.cz>, Takashi Iwai <tiwai@suse.com>,
	Kees Cook <kees@kernel.org>,
	stable@vger.kernel.org, linuxppc-dev@lists.ozlabs.org,
	linux-sound@vger.kernel.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH v2] ALSA: aoa: Skip devices with no codecs in i2sbus_resume()
Date: Tue, 10 Mar 2026 17:30:01 +0100	[thread overview]
Message-ID: <933E291B-23F2-4144-80F0-EC5730F65B75@linux.dev> (raw)
In-Reply-To: <878qbzradt.wl-tiwai@suse.de>

On 10. Mar 2026, at 16:07, Takashi Iwai wrote:
> On Tue, 10 Mar 2026 11:29:20 +0100, Thorsten Blum wrote:
>> --- a/sound/aoa/soundbus/i2sbus/core.c
>> +++ b/sound/aoa/soundbus/i2sbus/core.c
>> @@ -405,6 +405,9 @@ static int i2sbus_resume(struct macio_dev* dev)
>> 	int err, ret = 0;
>> 
>> 	list_for_each_entry(i2sdev, &control->list, item) {
>> +		if (list_empty(&i2sdev->sound.codec_list))
>> +			continue;
> 
> This can be even outside the loop and immediately return 0, as the
> remaining part is also the loop of codec_list.

The i2sdev pointer is only assigned by the outer list_for_each_entry(),
which iterates the controller's device list. Since each device has its
own codec list, list_empty(&i2sdev->sound.codec_list) must be checked
inside the loop; before the loop i2sdev is uninitialized.

Thanks,
Thorsten


  reply	other threads:[~2026-03-10 16:30 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-03-10 10:29 [PATCH v2] ALSA: aoa: Skip devices with no codecs in i2sbus_resume() Thorsten Blum
2026-03-10 15:07 ` Takashi Iwai
2026-03-10 16:30   ` Thorsten Blum [this message]
2026-03-10 17:21     ` Takashi Iwai

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