[PATCH 08/15] spl: nand: Map memory before accessing it

Sean Anderson
2023-10-29T03:50:46Z

In sandbox we must map memory before accessing it. Do so for the NAND load
method.

Signed-off-by: Sean Anderson <seanga2@gmail.com>
---

common/spl/spl_nand.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/common/spl/spl_nand.c b/common/spl/spl_nand.c
index 509e6047999..ff47767fe72 100644
--- a/common/spl/spl_nand.c
+++ b/common/spl/spl_nand.c
@@ -11,6 +11,7 @@
#include <log.h>
#include <spl.h>
#include <asm/io.h>
+#include <mapmem.h>
#include <nand.h>
#include <linux/libfdt_env.h>
#include <fdt.h>
@@ -32,7 +33,8 @@ static int spl_nand_load_image(struct spl_image_info *spl_image,

nand_spl_load_image(spl_nand_get_uboot_raw_page(),
CFG_SYS_NAND_U_BOOT_SIZE,
- (void *)CFG_SYS_NAND_U_BOOT_DST);
+ map_sysmem(CFG_SYS_NAND_U_BOOT_DST,
+ CFG_SYS_NAND_U_BOOT_SIZE));
spl_set_header_raw_uboot(spl_image);
nand_deselect();

@@ -122,7 +124,8 @@ static int spl_nand_load_element(struct spl_image_info *spl_image,
if (err)
return err;
return nand_spl_load_image(offset, spl_image->size,
- (void *)(ulong)spl_image->load_addr);
+ map_sysmem(spl_image->load_addr,
+ spl_image->size));
}
}

--
2.37.1