From mboxrd@z Thu Jan 1 00:00:00 1970 From: nerwusek Date: Sat, 11 Aug 2012 12:54:33 +0200 Subject: [U-Boot] [PATCH 1/5] pxa255: Add UDC registers definitions In-Reply-To: <201208092234.47683.marex@denx.de> References: <1343410121-7039-1-git-send-email-luk0104@gmail.com> <201208092234.47683.marex@denx.de> Message-ID: <502639E9.50706@gmail.com> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: u-boot@lists.denx.de On 09.08.2012 22:34, Marek Vasut wrote: > Dear ?ukasz Da?ek, > >> This patch starts series of patches adding support for USB support on >> PXA255 chips. >> >> Signed-off-by: ?ukasz Da?ek >> --- >> arch/arm/include/asm/arch-pxa/pxa-regs.h | 247 >> ++++++++++++++++++++++++++++++ 1 files changed, 247 insertions(+), 0 >> deletions(-) >> >> diff --git a/arch/arm/include/asm/arch-pxa/pxa-regs.h >> b/arch/arm/include/asm/arch-pxa/pxa-regs.h index b81b42c..114e9a2 100644 >> --- a/arch/arm/include/asm/arch-pxa/pxa-regs.h >> +++ b/arch/arm/include/asm/arch-pxa/pxa-regs.h >> @@ -2498,6 +2498,253 @@ typedef void (*ExcpHndlr) (void) ; >> >> #endif /* CONFIG_CPU_PXA27X */ >> >> +#if defined(CONFIG_CPU_PXA25X) >> + >> +#ifdef CONFIG_PXA25X_UDC_LINUX >> +# define UDCCR *((volatile u32 *)0x40600000) > NAK, drop this #define altogether, use writel() readl() IO accessors, see below. > >> +#else >> +# define UDCCR 0x40600000 > Ok ... so this is a register address, right? Can you rework this to use the > struct-based access? > > aka: > > struct pxa2xx_udc_regs { > uint32_t udccr; > uint32_t uicr0; > .... > }; > > And then when used, do: > > struct pxa2xx_udc_regs *udc_regs; > > writel(value,&udc_regs->udccr); > > etc. Ok, I'll rework this. > > btw. you'll usually get better results (and faster review) by CCing me directly, > I found your patches accidentally now. Ok. > > btw2. it'd be cool if someone reworked the PXA stuff to use struct based access > altogerther ... see arch/arm/include/mach-mx28/regs*.h for some hints too. Hmm, first of all I will fix my patches. Then we can talk about this but you will have to explain me what exactly should be reworked. ?ukasz Da?ek