From mboxrd@z Thu Jan 1 00:00:00 1970 From: "Calendar Sites" Subject: =?iso-8859-1?Q?CFP_The_11th_International_Joint_Conference_on_Computer_Vi?= =?iso-8859-1?Q?sion=2C_Imaging_and_Computer_Graphics_Theory_and_Applicati?= =?iso-8859-1?Q?ons_-_VISIGRAPP_2016?= Date: Fri, 12 Jun 2015 11:13:17 +0100 Message-ID: <03f201d0a4f8$6bfad630$43f08290$@insticc.org> Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============7719446518316385530==" Return-path: Content-Language: pt List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: virtualization-bounces@lists.linux-foundation.org Errors-To: virtualization-bounces@lists.linux-foundation.org To: virtualization@lists.linux-foundation.org List-Id: virtualization@lists.linuxfoundation.org This is a multipart message in MIME format. --===============7719446518316385530== Content-Type: multipart/alternative; boundary="----=_NextPart_000_03F3_01D0A500.CDCBC150" Content-Language: pt This is a multipart message in MIME format. ------=_NextPart_000_03F3_01D0A500.CDCBC150 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable CALL FOR PAPERS The 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications =96 VISIGRAPP 2016 Website: http://www.visigrapp.org/ February 27 =96 29, 2016 Rome, Italy Regular Papers Paper Submission: September 17, 2015=20 Authors Notification: November 12, 2015=20 Camera Ready and Registration: November 27, 2015=20 =20 Position Papers Paper Submission: October 29, 2015=20 Authors Notification: December 4, 2015=20 Camera Ready and Registration: December 18, 2015 =20 Workshops Workshop Proposal: September 7, 2015 =20 Special Sessions Special Session Proposal: September 17, 2015 =20 Tutorials, Demos and Panels Proposals October 12, 2015 =20 Sponsored by: INSTICC - Institute for Systems and Technologies of Information, Control = and Communication INSTICC is Member of: WfMC =96 Workflow Management Coalition =20 Logistics Partner: SCITEVENTS =96 Science and Technology Events =20 The purpose of VISIGRAPP is to bring together researchers and = practitioners interested in both theoretical advances and applications of computer = vision, computer graphics and information visualization. VISIGRAPP is composed = of three co-located conferences, each specialized in at least one of the aforementioned main knowledge areas. GRAPP 2016 =96 The 11th International Conference on Computer Graphics = Theory and Applications Program Co-chairs Nadia Magnenat-Thalmann, University of Geneva, Switzerland=20 Paul Richard, University of Angers, France =20 CONFERENCE AREAS =20 Each of these topic areas is expanded below but the sub-topics list is = not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the = following main topic areas: =20 1. GEOMETRY AND MODELING 2. RENDERING 3. ANIMATION AND SIMULATION 4. INTERACTIVE ENVIRONMENTS 5. SOCIAL AGENTS IN COMPUTER GRAPHICS =20 =20 AREA 1: GEOMETRY AND MODELING * Modeling and Algorithms * Scene and Object Modeling * Modeling of Natural Scenes and Phenomena * Image-Based Modeling * Solid and Heterogeneous Modeling * Geometric Computing * Surface Modeling * Physics-Based Modeling * Sketch-Based Modelling * Multi-Resolution Modeling * Fundamental Methods and Algorithms * Model Validation * Texture Models, Analysis, and Synthesis * Reflection and Illumination Models * Anthropometric Virtual Human Models * CAGD/CAD/CAM Systems =20 AREA 2: RENDERING * Real-Time Rendering * Systems and Software Architectures for Rendering * Volume Rendering * Rendering Algorithms * Image-Based Rendering * Lighting and Appearance * Non-Photorealistic Rendering, Painting-like rendering, Drawing * Rendering Hardware * Point-Based Rendering * Shadows, Translucency and Visibility * High-Performance Computing and Parallel Rendering * Audio/Sound Rendering * Computational Photography =20 AREA 3: ANIMATION AND SIMULATION * Animation Algorithms and Techniques * Real-time Visual Simulation * Special Effects * Facial Animation * Animation Systems * Animation and Simulation of Natural Environments * Behavioural Animation * Animation from Motion Capture * Character Animation * Plausible Motion Simulation * Animation of Particle Systems * Animation Languages * Human Figure Animation * Motion Control * Crowd Simulation * Physics-based Animation * Image-based Animation * Knowledge-based Animation * Modeling and Simulation for Education and Training * Motion Synthesis * Retargeting of Motion Capture Data * Animation Retargeting =20 AREA 4: INTERACTIVE ENVIRONMENTS =20 * Augmented, Mixed and Virtual Environments * Virtual Tours * Hardware Technologies for Augmented, Mixed and Virtual Environments * Collaborative Augmented, Mixed and Virtual Environments * Distributed Augmented, Mixed and Virtual Reality * Collision Detection * Real-time Graphics * Advanced User Interfaces * Mobile Interfaces * Graphical Interfaces * Virtual Humans and Artificial Life * Graphics in Computer Games * Interactive 3D Graphics and Immersive Systems for Servers, = Desktop and Thin Clients * Interactive 3D Graphics for Mobile Devices Like Smart phones, = PDAs and UMPCs * Non-Desktop Interfaces * Sketch-based Interfaces * Virtual Reality Tools and Languages (X3D, VRML, Java3D, = OpenGL, ...) * Integration and Interoperation Between 3D Documents and Web/Multimedia Technologies, Including the Semantic Web * e-Learning Applications and Computer Graphics * Games for Education and Training * Evaluation of Human Performance and Usability in Virtual Environments =20 AREA 5: SOCIAL AGENTS IN COMPUTER GRAPHICS * Social Agents and Avatars * Emotion and Personality * Autonomous Actors * Artificial Inteligence based Animation * Social and Conversational Agents * Inter-Agent Communication * Social Behavior * Gesture Generation * Emotional and Social Interaction with Virtual Agents * =20 =20 IVAPP =96 The 7th International Conference on Information Visualization = Theory and Applications Program Co-chairs Lars Linsen, Jacobs University, Bremen, Germany=20 Alexandru Telea, University of Groningen, Netherlands =20 =20 CONFERENCE AREAS =20 Each of these topic areas is expanded below but the sub-topics list is = not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the = following main topic areas: =20 1. ABSTRACT DATA VISUALIZATION 2. GENERAL DATA VISUALIZATION 3. SPATIAL DATA VISUALIZATION =20 =20 AREA 1: ABSTRACT DATA VISUALIZATION * Visual Data Analysis and Knowledge Discovery * Visual Representation and Interaction * Data Management and Knowledge Representation * Mathematical Foundations of Interactive Visual Analysis * Display and Interaction Technology * Databases and visualization, Visual Data Mining * Graph Visualization * Interface and Interaction Techniques for Visualization * Internet, Web and Security Visualization * Software Visualization * Information Visualization * Visual Analytical Reasoning * Hardware-Assisted Visualization * High-dimensional Data and Dimensionality Reduction * Text and Document Visualization =20 AREA 2: GENERAL DATA VISUALIZATION * Interactive Visual Interfaces for Visualization * Interpretation and Evaluation Methods * Knowledge-assisted Visualization * Large Data Visualization * Perception and Cognition in Visualization * Visualization Applications * Visualization Taxonomies and Models * Visualization Algorithms and Technologies * Visualization Tools and Systems for Simulation and Modeling * Time-dependent Visualization * Usability Studies and Visualization * Glyph-based Visualization * Collaborative Visualization * Coordinated and Multiple Views =20 AREA 3: SPATIAL DATA VISUALIZATION * Biomedical Visualization and Applications * Flow Visualization * GPU-based Visualization * Image/Video Summarization and Visualization * Multi-field Visualization * Parallel Visualization * Uncertainty Visualization * Vector/Tensor Field Visualization * Virtual Environments and Data Visualization * Volume Visualization * Scientific Visualization =20 VISAPP =96 The 11th International Conference on Computer Vision Theory = and Applications Program Co-chairs Sebastiano Battiato, University of Catania, Italy=20 Francisco Imai, Canon U.S.A. Inc., Innovation Center, United States =20 =20 CONFERENCE AREAS Each of these topic areas is expanded below but the sub-topics list is = not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the = following main topic areas: =20 1. IMAGE FORMATION AND PREPROCESSING 2. IMAGE AND VIDEO ANALYSIS 3. IMAGE AND VIDEO UNDERSTANDING 4. APPLICATIONS AND SERVICES 5. MOTION, TRACKING AND STEREO VISION =20 =20 AREA 1: IMAGE FORMATION AND PREPROCESSING * Image Formation, Acquisition Devices and Sensors * Device Calibration, Characterization and Modeling * Image Enhancement and Restoration * Image and Video Coding and Compression * Multimodal and Multi-sensor Models of Image Formation * Image Generation Pipeline: Algorithms and Techniques =20 AREA 2: IMAGE AND VIDEO ANALYSIS * Image Registration * Segmentation and Grouping * Early and Biologically-inspired Vision * Color and Texture Analyses * Shape Representation and Matching * Features Extraction * Visual Attention and Image Saliency =20 AREA 3: IMAGE AND VIDEO UNDERSTANDING * Cognitive Models for Interpretation, Integration and Control * Machine Learning Technologies for Vision * Face and Expression Recognition * Content-based Indexing, Search, and Retrieval * Object and Face Recognition * Object detection and Localization * Categorization and Scene Understanding * Event and Human Activity Recognition * Computational Photography * Near Duplicate Image Retrieval =20 AREA 4: APPLICATIONS AND SERVICES * Entertainment Imaging Applications * Camera Networks and Vision * Document Imaging in Business * Medical Image Applications * Pervasive Smart Cameras * Human and Computer Interaction * Digital Photography * Media Watermarking and Security * Multimedia Forensics * Mobile Imaging * Imaging for Cultural Heritage (Modeling/Simulation, Virtual Restoration) =20 AREA 5: MOTION, TRACKING AND STEREO VISION * Image-based Modeling and 3D Reconstruction * Stereo Vision and Structure from Motion * Active and Robot Vision * Optical Flow and Motion Analyses * Tracking and Visual Navigation * Video Surveillance and Event Detection * Vision for Robotics * Video Stabilization =20 VISIGRAPP KEYNOTE LECTURE Torsten Moeller, University of Vienna, Austria =20 PUBLICATIONS All accepted papers will be published in the conference proceedings, = under an ISBN reference, on paper and on CD-ROM support.=20 SCITEPRESS is member of CrossRef ( http://www.crossref.org/).=20 All papers presented at the conference venue will be available at the SCITEPRESS = Digital Library.=20 Authors of selected best papers will be invited to submit extended = revised versions to a special edition of Journal of Virtual Reality and = Broadcasting (JVRB) The proceedings will be submitted for indexation by Thomson Reuters Conference Proceedings Citation Index (ISI), INSPEC, DBLP, EI (Elsevier Index) and Scopus. =20 AWARDS The awards will be announced and bestowed at the conference closing = session. Please check the websites for further information: http://www.grapp.visigrapp.org/BestPaperAward.aspx http://www.ivapp.visigrapp.org/BestPaperAward.aspx http://www.visapp.visigrapp.org/BestPaperAward.aspx =20 =20 VISIGRAPP CONFERENCE CHAIR Jos=E9 Braz, Escola Superior de Tecnologia de Set=FAbal, Portugal =20 =20 VISIGRAPP SECRETARIAT Address: Av. D. Manuel I, 27A, 2=BA esq.=20 2910-595 Set=FAbal - Portugal=20 Tel.: +351 265 520 184=20 Fax: +44 203 014 8813=20 e-mail: visigrapp.secretariat@insticc.org =20 Please check further details at the conference website http://www.visigrapp.org/ =20 ------=_NextPart_000_03F3_01D0A500.CDCBC150 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

CALL = FOR PAPERS

The = 11th = International Joint Conference on Computer Vision, Imaging and Computer = Graphics Theory and Applications – VISIGRAPP 2016

Website: = http://www.visigrapp.org/

February 27 = – 29, 2016

Rome, = Italy

Regular Papers

Paper Submission: September 17, 2015

Authors Notification: November 12, 2015

Camera Ready and Registration: November 27, 2015 =

 

Position Papers

Paper Submission: October 29, 2015

Authors Notification: December 4, 2015

Camera Ready and Registration: December 18, = 2015

 

Workshops

Workshop Proposal: September 7, 2015

 

Special Sessions

Special Session Proposal: September 17, = 2015

 

Tutorials, Demos and Panels Proposals

October 12, 2015

 

Sponsored = by:

INSTICC - Institute for = Systems and Technologies of Information, Control and = Communication

INSTICC is Member = of:

WfMC Workflow Management = Coalition

<= span lang=3DEN-US = style=3D'font-size:9.0pt;mso-fareast-language:PT'> 

<= span lang=3DEN-US = style=3D'font-size:9.0pt;mso-fareast-language:PT'>Logistics = Partner:

SCITEVENTS – Science and Technology = Events

 

The purpose of = VISIGRAPP is to bring together researchers and practitioners interested = in both theoretical advances and applications of computer vision, = computer graphics and information visualization. VISIGRAPP is composed = of three co-located conferences, each specialized in at least one of the = aforementioned main knowledge areas.


GRAPP 2016 – The = 11th International Conference on Computer Graphics Theory and = Applications

Program = Co-chairs

Nadia = Magnenat-Thalmann, University of Geneva, Switzerland =

Paul = Richard, University of Angers, France

 

CONFERENCE = AREAS

 

Each of these topic areas is = expanded below but the sub-topics list is not exhaustive. Papers may = address one or more of the listed sub-topics, although authors should = not feel limited by them. Unlisted but related sub-topics are also = acceptable, provided they fit in one of the following main topic = areas:

 

1. GEOMETRY AND = MODELING

2. = RENDERING

3. ANIMATION AND = SIMULATION

4. INTERACTIVE = ENVIRONMENTS

5. SOCIAL AGENTS IN COMPUTER = GRAPHICS

 

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

AREA 1: GEOMETRY AND = MODELING

=B7         = Modeling and = Algorithms

=B7         = Scene and Object = Modeling

=B7         = Modeling of Natural Scenes = and Phenomena

=B7         = Image-Based = Modeling

=B7         = Solid and Heterogeneous = Modeling

=B7         = Geometric = Computing

=B7         = Surface = Modeling

=B7         = Physics-Based = Modeling

=B7         = Sketch-Based = Modelling

=B7         = Multi-Resolution = Modeling

=B7         = Fundamental Methods and = Algorithms

=B7         = Model = Validation

=B7         = Texture Models, Analysis, and = Synthesis

=B7         = Reflection and Illumination = Models

=B7         = Anthropometric Virtual Human = Models

=B7         = CAGD/CAD/CAM = Systems

 

AREA 2: = RENDERING

=B7         = Real-Time = Rendering

=B7         = Systems and Software = Architectures for Rendering

=B7         = Volume = Rendering

=B7         = Rendering = Algorithms

=B7         = Image-Based = Rendering

=B7         = Lighting and = Appearance

=B7         = Non-Photorealistic Rendering, = Painting-like rendering, Drawing

=B7         = Rendering = Hardware

=B7         = Point-Based = Rendering

=B7         = Shadows, Translucency and = Visibility

=B7         = High-Performance Computing = and Parallel Rendering

=B7         = Audio/Sound = Rendering

=B7         = Computational = Photography

 

AREA 3: ANIMATION AND = SIMULATION

=B7         = Animation Algorithms and = Techniques

=B7         = Real-time Visual = Simulation

=B7         = Special = Effects

=B7         = Facial = Animation

=B7         = Animation = Systems

=B7         = Animation and Simulation of = Natural Environments

=B7         = Behavioural = Animation

=B7         = Animation from Motion = Capture

=B7         = Character = Animation

=B7         = Plausible Motion = Simulation

=B7         = Animation of Particle = Systems

=B7         = Animation = Languages

=B7         = Human Figure = Animation

=B7         = Motion = Control

=B7         = Crowd = Simulation

=B7         = Physics-based = Animation

=B7         = Image-based = Animation

=B7         = Knowledge-based = Animation

=B7         = Modeling and Simulation for = Education and Training

=B7         = Motion = Synthesis

=B7         = Retargeting of Motion Capture = Data

=B7         = Animation = Retargeting

 

AREA 4: INTERACTIVE = ENVIRONMENTS

 

=B7         = Augmented, Mixed and Virtual = Environments

=B7         = Virtual = Tours

=B7         = Hardware Technologies for = Augmented, Mixed and Virtual Environments

=B7         = Collaborative Augmented, = Mixed and Virtual Environments

=B7         = Distributed Augmented, Mixed = and Virtual Reality

=B7         = Collision = Detection

=B7         = Real-time = Graphics

=B7         = Advanced User = Interfaces

=B7         = Mobile = Interfaces

=B7         = Graphical = Interfaces

=B7         = Virtual Humans and Artificial = Life

=B7         = Graphics in Computer = Games

=B7         = Interactive 3D Graphics and = Immersive Systems for Servers, Desktop and Thin = Clients

=B7         = Interactive 3D Graphics for = Mobile Devices Like Smart phones, PDAs and UMPCs

=B7         = Non-Desktop = Interfaces

=B7         = Sketch-based = Interfaces

=B7         = Virtual Reality Tools and = Languages (X3D, VRML, Java3D, OpenGL, ...)

=B7         = Integration and = Interoperation Between 3D Documents and Web/Multimedia Technologies, = Including the Semantic Web

=B7         = e-Learning Applications and = Computer Graphics

=B7         = Games for Education and = Training

=B7         = Evaluation of Human = Performance and Usability in Virtual = Environments

 

AREA 5: SOCIAL AGENTS IN = COMPUTER GRAPHICS

=B7         = Social Agents and = Avatars

=B7         = Emotion and = Personality

=B7         = Autonomous = Actors

=B7         = Artificial Inteligence based = Animation

=B7         = Social and Conversational = Agents

=B7         = Inter-Agent = Communication

=B7         = Social = Behavior

=B7         = Gesture = Generation

=B7         = Emotional and Social = Interaction with Virtual Agents<= /o:p>

=B7         = &= nbsp;

 

<= span lang=3DEN-US style=3D'font-size:9.0pt'>IVAPP – The = 7th International Conference on Information Visualization = Theory and Applications

<= span lang=3DEN-US style=3D'font-size:9.0pt'>Program = Co-chairs

Lars Linsen, Jacobs = University, Bremen, Germany

Alexandru Telea, = University of Groningen, Netherlands

 

 

CONFERENCE = AREAS

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

Each of these topic areas is = expanded below but the sub-topics list is not exhaustive. Papers may = address one or more of the listed sub-topics, although authors should = not feel limited by them. Unlisted but related sub-topics are also = acceptable, provided they fit in one of the following main topic = areas:

 

1. ABSTRACT DATA = VISUALIZATION

2. GENERAL DATA = VISUALIZATION

3. SPATIAL DATA = VISUALIZATION

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

AREA 1: ABSTRACT DATA = VISUALIZATION

=B7         = Visual Data Analysis and = Knowledge Discovery

=B7         = Visual Representation and = Interaction

=B7         = Data Management and Knowledge = Representation

=B7         = Mathematical Foundations of = Interactive Visual Analysis

=B7         = Display and Interaction = Technology

=B7         = Databases and visualization, = Visual Data Mining

=B7         = Graph = Visualization

=B7         = Interface and Interaction = Techniques for Visualization

=B7         = Internet, Web and Security = Visualization

=B7         = Software = Visualization

=B7         = Information = Visualization

=B7         = Visual Analytical = Reasoning

=B7         = Hardware-Assisted = Visualization

=B7         = High-dimensional Data and = Dimensionality Reduction

=B7         = Text and Document = Visualization

 

AREA 2: GENERAL DATA = VISUALIZATION

=B7         = Interactive Visual Interfaces = for Visualization

=B7         = Interpretation and Evaluation = Methods

=B7         = Knowledge-assisted = Visualization

=B7         = Large Data = Visualization

=B7         = Perception and Cognition in = Visualization

=B7         = Visualization = Applications

=B7         = Visualization Taxonomies and = Models

=B7         = Visualization Algorithms and = Technologies

=B7         = Visualization Tools and = Systems for Simulation and Modeling

=B7         = Time-dependent = Visualization

=B7         = Usability Studies and = Visualization

=B7         = Glyph-based = Visualization

=B7         = Collaborative = Visualization

=B7         = Coordinated and Multiple = Views

 

AREA 3: SPATIAL DATA = VISUALIZATION

=B7         = Biomedical Visualization and = Applications

=B7         = Flow = Visualization

=B7         = GPU-based = Visualization

=B7         = Image/Video Summarization and = Visualization

=B7         = Multi-field = Visualization

=B7         = Parallel = Visualization

=B7         = Uncertainty = Visualization

=B7         = Vector/Tensor Field = Visualization

=B7         = Virtual Environments and Data = Visualization

=B7         = Volume = Visualization

=B7         = Scientific = Visualization

 

VISAPP – The = 11th International Conference on Computer Vision Theory and = Applications

Program = Co-chairs

Sebastiano Battiato, = University of Catania, Italy

Francisco Imai, Canon = U.S.A. Inc., Innovation Center, United = States

 

 

CONFERENCE = AREAS

Each of these topic areas is = expanded below but the sub-topics list is not exhaustive. Papers may = address one or more of the listed sub-topics, although authors should = not feel limited by them. Unlisted but related sub-topics are also = acceptable, provided they fit in one of the following main topic = areas:

 

1. IMAGE FORMATION AND = PREPROCESSING

2. IMAGE AND VIDEO = ANALYSIS

3. IMAGE AND VIDEO = UNDERSTANDING

4. APPLICATIONS AND = SERVICES

5. MOTION, TRACKING AND = STEREO VISION

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

<= span lang=3DEN-US = style=3D'font-size:9.0pt;line-height:115%'> 

AREA 1: IMAGE FORMATION AND = PREPROCESSING

=B7         = Image Formation, Acquisition = Devices and Sensors

=B7         = Device Calibration, = Characterization and Modeling

=B7         = Image Enhancement and = Restoration

=B7         = Image and Video Coding and = Compression

=B7         = Multimodal and Multi-sensor = Models of Image Formation

=B7         = Image Generation Pipeline: = Algorithms and Techniques

 

AREA 2: IMAGE AND VIDEO = ANALYSIS

=B7         = Image = Registration

=B7         = Segmentation and = Grouping

=B7         = Early and = Biologically-inspired Vision

=B7         = Color and Texture = Analyses

=B7         = Shape Representation and = Matching

=B7         = Features = Extraction

=B7         = Visual Attention and Image = Saliency

 

AREA 3: IMAGE AND VIDEO = UNDERSTANDING

=B7         = Cognitive Models for = Interpretation, Integration and Control

=B7         = Machine Learning Technologies = for Vision

=B7         = Face and Expression = Recognition

=B7         = Content-based Indexing, = Search, and Retrieval

=B7         = Object and Face = Recognition

=B7         = Object detection and = Localization

=B7         = Categorization and Scene = Understanding

=B7         = Event and Human Activity = Recognition

=B7         = Computational = Photography

=B7         = Near Duplicate Image = Retrieval

 

AREA 4: APPLICATIONS AND = SERVICES

=B7         = Entertainment Imaging = Applications

=B7         = Camera Networks and = Vision

=B7         = Document Imaging in = Business

=B7         = Medical Image = Applications

=B7         = Pervasive Smart = Cameras

=B7         = Human and Computer = Interaction

=B7         = Digital = Photography

=B7         = Media Watermarking and = Security

=B7         = Multimedia = Forensics

=B7         = Mobile = Imaging

=B7         = Imaging for Cultural Heritage = (Modeling/Simulation, Virtual Restoration)

 

AREA 5: MOTION, TRACKING AND = STEREO VISION

=B7         = Image-based Modeling and 3D = Reconstruction

=B7         = Stereo Vision and Structure = from Motion

=B7         = Active and Robot = Vision

=B7         = Optical Flow and Motion = Analyses

=B7         = Tracking and Visual = Navigation

=B7         = Video Surveillance and Event = Detection

=B7         = Vision for = Robotics

=B7         = Video = Stabilization<= /o:p>

 

VISIGR= APP KEYNOTE LECTURE

Torste= n Moeller, University of Vienna, = Austria

&= nbsp;

PUBLIC= ATIONS

All accepted papers will be = published in the conference proceedings, under an ISBN reference, on = paper and on CD-ROM support.
SCITEPRESS is member of CrossRef = (
http://www.crossref.org/).
All papers presented = at the conference venue will be available at the 
SCITEPRESS Digital Library.
Authors of selected = best papers will be invited to submit extended revised versions to a = special edition of Journal of Virtual Reality and Broadcasting = (JVRB)

The proceedings will be = submitted for indexation by Thomson Reuters Conference Proceedings = Citation Index (ISI), INSPEC, DBLP, EI (Elsevier Index) and = Scopus.

&= nbsp;

AWARDS=

The = awards will be announced and bestowed at the conference closing = session.

Please = check the websites for further information:

http://www.grapp.visigr= app.org/BestPaperAward.aspx

http://www.ivapp.visigr= app.org/BestPaperAward.aspx

http://www.visapp.visig= rapp.org/BestPaperAward.aspx

&= nbsp;

<= span lang=3DEN-US = style=3D'font-size:9.0pt;mso-fareast-language:PT'> 

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>VISIGRAPP = CONFERENCE CHAIR

Jos=E9 Braz, = Escola Superior de Tecnologia de Set=FAbal, = Portugal

 

 

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>VISIGRAPP = SECRETARIAT

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>Address: = Av. = D. Manuel I, 27A, 2=BA esq.

2910-595 Set=FAbal - = Portugal

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>Tel.: = +351 = 265 520 184

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>Fax: = +44 = 203 014 8813

<= span style=3D'font-size:9.0pt;mso-fareast-language:PT'>e-mail: = visigrapp.secretariat@i= nsticc.org

 

Please = check further details at the conference website = http://www.visigrapp.org/

 

------=_NextPart_000_03F3_01D0A500.CDCBC150-- --===============7719446518316385530== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Virtualization mailing list Virtualization@lists.linux-foundation.org https://lists.linuxfoundation.org/mailman/listinfo/virtualization --===============7719446518316385530==--