From: Paul Semel <semelpaul@gmail.com>
To: George Dunlap <george.dunlap@citrix.com>, xen-devel@lists.xenproject.org
Cc: andrew.cooper3@citrix.com, wei.liu2@citrix.com, JBeulich@suse.com
Subject: Re: [PATCH] fuzz/x86_emulate: fix bounds for input size
Date: Fri, 23 Feb 2018 13:07:10 +0100 [thread overview]
Message-ID: <499e741c-f98d-6658-c479-5a9748d98c1a@gmail.com> (raw)
In-Reply-To: <ff5d4891-1e00-6e8b-aa7b-b874e60e422d@citrix.com>
On 02/23/2018 11:44 AM, George Dunlap wrote:
> Paul, thanks for reporting this! A couple of comments...
>
> On 02/22/2018 11:57 PM, Paul Semel wrote:
>> The minimum size for the input size was set to DATA_OFFSET + 1 which was meaning
>> that we were requesting at least one character of the data array to be filled.
>> This is not needed for the fuzzer to get working correctly.
>
> Sure, but then the emulator will fail the first insn_fetch() callback.
> I understand there's a conceptual purity to testing such an input, but
> is it actually of practical value in finding bugs?
>
Actually, if you really want to find bugs, you *really* want AFL to have
control over the whole data field.
>> The maximum size for the input size was set to INPUT_SIZE, which is actually
>> the size of the data array inside the fuzz_corpus structure and so was not
>> abling user (or AFL) to fill in the whole structure. Changing to
>> sizeof(struct fuzz_corpus) correct this problem.
>
> Good catch; actually INPUT_SIZE is a misnomer; this should really be
> DATA_SIZE.
>
> I think it's arguable whether the better thing to do there would be to
> take your approach, of extending the accepted input size to fit the
> initial state + data size, or the other approach, of restricting the
> size of the data[] array such that the total structure size doesn't
> exceed our desired INPUT_SIZE (currently 4k). The first bit of advice
> in `perf_tips.txt` for AFL is "Keep your test cases small", so I'd be
> inclined to go with the second.
>
I would also go for the second, as I'm pretty sure we're not using the
whole buffer in one run.
> But in any case, I'm in the process of reworking how the input works;
> you can see the last patch posted here:
>
> https://marc.info/?l=xen-devel&m=150774448513434
>
I took a look at your patch, it look really good. The only thing is that
I think it might be more relevent to also have an option to get the
maximum input, as I think it's the better way to find bugs as mentionned
earlier ! 🙂
> I haven't taken a close look but I think it as a side effect it will fix
> this issue.
>
> -George
>
--
Paul Semel
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next prev parent reply other threads:[~2018-02-23 12:07 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-02-22 12:39 [xen-devel] [fuzz] [x86 emulator] Input size Paul Semel
2018-02-22 18:00 ` Wei Liu
2018-02-22 23:57 ` [PATCH] fuzz/x86_emulate: fix bounds for input size Paul Semel
2018-02-23 8:20 ` Paul Semel
2018-02-23 10:44 ` George Dunlap
2018-02-23 12:07 ` Paul Semel [this message]
2018-02-23 16:30 ` Wei Liu
2018-02-23 16:33 ` George Dunlap
2018-02-23 16:37 ` Wei Liu
2018-02-23 22:41 ` Paul Semel
2018-02-23 22:48 ` [PATCH v2] " Paul Semel
2018-02-26 10:33 ` Wei Liu
2018-03-02 12:30 ` Wei Liu
2018-02-27 10:39 ` George Dunlap
2018-02-28 17:30 ` Paul Semel
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