From mboxrd@z Thu Jan 1 00:00:00 1970 From: George Dunlap Subject: Re: [PATCH 5 of 6] xen: sched_sedf: beautify statisics in SEDF Date: Tue, 23 Oct 2012 17:26:44 +0100 Message-ID: <5086C544.4070607@eu.citrix.com> References: <27c4c065efe366a5d761.1350916838@Solace> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; Format="flowed" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <27c4c065efe366a5d761.1350916838@Solace> List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , Sender: xen-devel-bounces@lists.xen.org Errors-To: xen-devel-bounces@lists.xen.org To: Dario Faggioli Cc: Paul Durrant , "Keir (Xen.org)" , Jan Beulich , "xen-devel@lists.xen.org" List-Id: xen-devel@lists.xenproject.org On 22/10/12 15:40, Dario Faggioli wrote: > By gathering all the related fields in a struct (as it is being done > in credit) and using the macros we now have available. No functional > changes involved. > > Signed-off-by: Dario Faggioli I'm OK with this as it is, but... > #ifdef SEDF_STATS > - if ( EDOM_INFO(d)->block_time_tot != 0 ) > - printk(" pen=%"PRIu64"%%", (EDOM_INFO(d)->penalty_time_tot * 100) / > - EDOM_INFO(d)->block_time_tot); > - if ( EDOM_INFO(d)->block_tot != 0 ) > + if ( EDOM_INFO(d)->stats.block_time_tot != 0 ) > + printk(" pen=%"PRIu64"%%", (EDOM_INFO(d)->stats.penalty_time_tot * 100) / > + EDOM_INFO(d)->stats.block_time_tot); > + if ( EDOM_INFO(d)->stats.block_tot != 0 ) > printk("\n blks=%u sh=%u (%u%%) (shc=%u (%u%%) shex=%i "\ > "shexsl=%i) l=%u (%u%%) avg: b=%"PRIu64" p=%"PRIu64"", > - EDOM_INFO(d)->block_tot, EDOM_INFO(d)->short_block_tot, > - (EDOM_INFO(d)->short_block_tot * 100) > - / EDOM_INFO(d)->block_tot, EDOM_INFO(d)->short_cont, > - (EDOM_INFO(d)->short_cont * 100) / EDOM_INFO(d)->block_tot, > - EDOM_INFO(d)->pen_extra_blocks, > - EDOM_INFO(d)->pen_extra_slices, > - EDOM_INFO(d)->long_block_tot, > - (EDOM_INFO(d)->long_block_tot * 100) / EDOM_INFO(d)->block_tot, > - (EDOM_INFO(d)->block_time_tot) / EDOM_INFO(d)->block_tot, > - (EDOM_INFO(d)->penalty_time_tot) / EDOM_INFO(d)->block_tot); > + EDOM_INFO(d)->stats.block_tot, EDOM_INFO(d)->stats.short_block_tot, > + (EDOM_INFO(d)->stats.short_block_tot * 100) > + / EDOM_INFO(d)->stats.block_tot, EDOM_INFO(d)->stats.short_cont, > + (EDOM_INFO(d)->stats.short_cont * 100) / EDOM_INFO(d)->stats.block_tot, > + EDOM_INFO(d)->stats.pen_extra_blocks, > + EDOM_INFO(d)->stats.pen_extra_slices, > + EDOM_INFO(d)->stats.long_block_tot, > + (EDOM_INFO(d)->stats.long_block_tot * 100) / EDOM_INFO(d)->stats.block_tot, > + (EDOM_INFO(d)->stats.block_time_tot) / EDOM_INFO(d)->stats.block_tot, > + (EDOM_INFO(d)->stats.penalty_time_tot) / EDOM_INFO(d)->stats.block_tot); ...wouldn't it be even more beautiful to have a macro for reading stats as well? Like I said, it's fine as it is, but since you're looking for beauty, I figured I'd point it out. :-) -George