From mboxrd@z Thu Jan 1 00:00:00 1970 From: Keir Fraser Subject: Re: blktap3 in C++? Date: Fri, 07 Sep 2012 16:21:44 +0100 Message-ID: References: <4B45B535F7F6BE4CB1C044ED5115CDDE011A6DAD77DF@LONPMAILBOX01.citrite.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <4B45B535F7F6BE4CB1C044ED5115CDDE011A6DAD77DF@LONPMAILBOX01.citrite.net> List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , Sender: xen-devel-bounces@lists.xen.org Errors-To: xen-devel-bounces@lists.xen.org To: Thanos Makatos , "xen-devel@lists.xensource.com" List-Id: xen-devel@lists.xenproject.org On 07/09/2012 16:08, "Thanos Makatos" wrote: > I was wondering whether it would make sense to have blktap3 in C++. I don't > have very strong feelings about it; I'd prefer to have it in C++, but it's > already written in C and it works. The benefits of having it in C++ would be > code clarity and maintainability. I bring this up now because I'm currently > cleaning it up, so it's the best time to do it, should we decide to do so. Leave it be, and learn how to write maintainable C code! > -- > Thanos Makatos > > > > _______________________________________________ > Xen-devel mailing list > Xen-devel@lists.xen.org > http://lists.xen.org/xen-devel