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From: Manuel Jander <manuel.jander@mat.utfsm.cl>
To: alsa-devel <alsa-devel@lists.sourceforge.net>
Subject: ALSA - 3D api interaction (OpenAL?)
Date: Mon, 01 Sep 2003 14:19:22 -0400	[thread overview]
Message-ID: <1062440362.835.1.camel@localhost> (raw)

Hi,

This may sound crazy, but i'm reverse engineering the A3d engine of the
Aureal Vortex Cards. The hardware interface is pretty simple, and i
guess that at least some filtering and reflection rendering can be done
in hardware with the information i was able to gather until now.

The hardest part in my opinion is the userland API. I looked at some A3D
examples, and i really liked that API a lot. Its just like OpenGL, but
its audio instead of light what you get. Is there any effort to
integrate 3D capabilities into the ALSA scheme ? any extended feature
IOCTL, or somewhat like that ? I only know about the creative labs
OpenAL implementation, but AFAIK, thats just a tweaked OSS driver, aand
its not designed to be used with other soundcards that are not made by
Crippled Labs. Any comments ?

Best Regards

Manuel Jander



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             reply	other threads:[~2003-09-01 18:19 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-09-01 18:19 Manuel Jander [this message]
2003-09-01 18:47 ` ALSA - 3D api interaction (OpenAL?) Takashi Iwai

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