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From: "Michel Dänzer" <michel@daenzer.net>
To: Francesco Abbate <segfault@email.it>
Cc: alsa-devel@lists.sourceforge.net
Subject: Re: problems with ALSA and SDL
Date: Tue, 27 Jan 2004 23:20:42 +0100	[thread overview]
Message-ID: <1075242041.366.440.camel@thor.asgaard.local> (raw)
In-Reply-To: <20040127190140.29693112.segfault@email.it>

On Tue, 2004-01-27 at 19:01, Francesco Abbate wrote:
> 
> One of the major problem I've encountered with ALSA is that it *seems*
> to be very CPU intensive.
> In fact I've compiled the SDL library with ALSA and I've discovered that
> my CPU is not fast enough to run the game when the sound is anabled.
> The CPU get a very heavy load and the sound is badly scattered (buffer
> underrun I suppose).

This is an SDL 1.2.6 problem which has been fixed in CVS, see
http://www.libsdl.org/pipermail/sdl/2003-December/058752.html and
http://www.libsdl.org/pipermail/sdl/2004-January/058861.html .


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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  reply	other threads:[~2004-01-27 22:20 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-01-27 18:01 problems with ALSA and SDL Francesco Abbate
2004-01-27 22:20 ` Michel Dänzer [this message]
2004-01-31  8:48 ` Jaroslav Kysela
  -- strict thread matches above, loose matches on Subject: below --
2004-02-01 20:42 Francesco Abbate

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