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From: Lee Revell <rlrevell@joe-job.com>
To: pat@dumaisnet.ca
Cc: alsa-devel <alsa-devel@lists.sourceforge.net>
Subject: Re: emu10k1 effect processor
Date: Mon, 27 Sep 2004 10:31:36 -0400	[thread overview]
Message-ID: <1096266166.7203.76.camel@krustophenia.net> (raw)
In-Reply-To: <Pine.LNX.4.58.0409262229110.3847@pat.dumaisnet.ca>

On Sun, 2004-09-26 at 22:35, Patrick Dumais wrote:
> I see.
> 
> So the only way to use emu10k1 effects is to load them with a loader only.
> 
> I had in mind that I could do something like this:
> snd_loadEmu10k1Effect("./vibrato.bin");
> snd_setEffectParam("vibrato",PARAM_VIBRATO_FREQ,20); // to set the
> frequency of the vibrato effect to 20hz
> 

You can do this, this is exactly what the library part of ld10k1 does.

Lee



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  reply	other threads:[~2004-09-27 14:31 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-09-27  0:46 emu10k1 effect processor Patrick Dumais
2004-09-27  2:16 ` Lee Revell
2004-09-27  2:35   ` Patrick Dumais
2004-09-27 14:31     ` Lee Revell [this message]
2004-09-27 12:28 ` James Courtier-Dutton
  -- strict thread matches above, loose matches on Subject: below --
2004-09-27 11:47 Peter Zubaj

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