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* [Buildroot] [PATCH] SDL fix
@ 2006-11-29 23:54 Pavel Roskin
  2006-11-30  9:12 ` Bernhard Fischer
  0 siblings, 1 reply; 3+ messages in thread
From: Pavel Roskin @ 2006-11-29 23:54 UTC (permalink / raw)
  To: buildroot

Add --disable-arts to the configure switches for SDL.  We don't provide
the arts library, and it's checked for in a way not suitable for cross
compiling.

Index: package/sdl/sdl.mk
===================================================================
--- package/sdl/sdl.mk	(revision 16733)
+++ package/sdl/sdl.mk	(working copy)
@@ -27,6 +27,7 @@
 	--host=$(GNU_TARGET_NAME) \
 	--build=$(GNU_HOST_NAME) \
 	--prefix=$(STAGING_DIR)/usr \
+	--disable-arts \
 	--disable-esd \
 	--disable-nasm \
 	--disable-video-x11 );


-- 
Regards,
Pavel Roskin

^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Buildroot] [PATCH] SDL fix
  2006-11-29 23:54 [Buildroot] [PATCH] SDL fix Pavel Roskin
@ 2006-11-30  9:12 ` Bernhard Fischer
  2006-11-30 13:57   ` [Buildroot] [PATCH] SDL_image, SDL_ttf & Pygame support julien.boibessot at free.fr
  0 siblings, 1 reply; 3+ messages in thread
From: Bernhard Fischer @ 2006-11-30  9:12 UTC (permalink / raw)
  To: buildroot

On Wed, Nov 29, 2006 at 06:54:43PM -0500, Pavel Roskin wrote:
>Add --disable-arts to the configure switches for SDL.  We don't provide
>the arts library, and it's checked for in a way not suitable for cross
>compiling.

Applied, thanks.

^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Buildroot] [PATCH] SDL_image, SDL_ttf & Pygame support
  2006-11-30  9:12 ` Bernhard Fischer
@ 2006-11-30 13:57   ` julien.boibessot at free.fr
  0 siblings, 0 replies; 3+ messages in thread
From: julien.boibessot at free.fr @ 2006-11-30 13:57 UTC (permalink / raw)
  To: buildroot

Hi !

here is a (preliminary?) patch to add SDL_image, SDL_ttf & Pygame support to
Buildroot (20061111).
I was only able to test it on my ARM platform so if some other people are able
to say if it's working by them too, I would be very recognizing.

I noticed a strange behaviour when compiling SDL_image (/usr/lib/libpng12.so is
used by the linker instead of the $(STAGING_DIR) one) and I don't know if it's
related to my devt environment or not. At that time renaming
"/usr/lib/libpng12.so" on my devt system was the only way to patch that... so
any
advise is welcome !

regards
Julien
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^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2006-11-30 13:57 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2006-11-29 23:54 [Buildroot] [PATCH] SDL fix Pavel Roskin
2006-11-30  9:12 ` Bernhard Fischer
2006-11-30 13:57   ` [Buildroot] [PATCH] SDL_image, SDL_ttf & Pygame support julien.boibessot at free.fr

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