From: Alexey.Brodkin@synopsys.com (Alexey Brodkin)
To: linux-snps-arc@lists.infradead.org
Subject: etnaviv: PHYS_OFFSET usage
Date: Wed, 15 Nov 2017 17:36:36 +0000 [thread overview]
Message-ID: <1510767395.29843.83.camel@synopsys.com> (raw)
In-Reply-To: <1510764243.2835.13.camel@pengutronix.de>
Hi Lucas,
On Wed, 2017-11-15@17:44 +0100, Lucas Stach wrote:
> Hi Alexey,
>
> Am Mittwoch, den 15.11.2017, 16:24 +0000 schrieb Alexey Brodkin:
> >
> > Hi Lucas,
> >
> > As we discussed on ELCE last month in Prague we have Vivante GPU
> > built-in our new ARC HSDK development board.
> >
> > And even though [thanks to your suggestions] I got Etnaviv driver
> > working perfectly fine on our board I faced one quite a tricky
> > situation [which I dirty worked-around for now].
> >
> > Etnaviv driver uses some PHYS_OFFSET define which is not very
> > usual across all architectures and platforms supported by Linux kernel.
> >
> > In fact for ARC we don't have?PHYS_OFFSET defined [yet].
> > And I'm wondering how to get this resolved.
> >
> > Essentially we have 2 options:
> > ?1. Define?PHYS_OFFSET for ARC (and later for other arches once needed)
> > ?2. Replace?PHYS_OFFSET with something else in etnaviv sources.
> >
> > Even though (1) seems to be the simplest solution is doesn't look very nice
> > because it seems to be quite ARM-specific but not something really generic
> > and portable.
> >
> > As for (2) frankly I din't quite understand why do we really care about
> > DDR start offset in the GPU driver. If some more light could be shed on this
> > topic probably we'll figure out what would be more elegant solution.
>
> Basically the GPU has a linear address window which is 2GB in size and
> all GPU command buffers must be mapped through this window. The window
> has a base offset, so we can move it to point to different locations in
> the physical address space of the system.
Wow, what a design decision :)
> Etnaviv uses the PHYS_OFFSET to find out where in the physical address
> space the RAM starts. If the start of RAM is above the 2GB mark we
> _must_ use the linear window in order to make the command buffers
> available to the GPU.
Well that looks not super safe and versatile solution to me.
What if used RAM is much more than 2Gb? I guess in that case it's
possible to to set PHYS_OFFSET to say 0 and then kernel might allocate
command buffer above 2Gb which will make that buffer not visible for
GPU I guess.
> I'm not aware of any other kernel API that would allow us to find the
> start of RAM. If there is I would be happy to replace the PHYS_OFFSET
> stuff. If you don't like to copy the PHYS_OFFSET stuff to ARC, you
> would need to introduce some new API, which allows us to retrieve this
> information.
I'd say we may use so-called "reserved memory" here as a nice an elegant solution.
In device tree we describe this memory area like this:
------------------------------>8---------------------------
gpu_3d: gpu at 90000 {
compatible = "vivante,gc";
reg = <0x90000 0x4000>;
interrupts = <28>;
memory-region = <&gpu_memory>;
};
reserved-memory {
#address-cells = <2>;
#size-cells = <2>;
ranges;
gpu_memory:?gpu_memory at be000000 {
compatible = "shared-dma-pool";
reg = <0xbe000000 0x2000000>;
no-map;
};
};
------------------------------>8---------------------------
And then in the driver code we just need to do 2 things:
?1) Start using this memory for allocations in the driver
? ? with help of?of_reserved_mem_device_init()
?2) Get the region start. Not sure what's the best way to do it
? ? but I guess we'll be able to get "reg" property of the "gpu_memory"
? ? node in the worst case. And then use that base instead of PHYS_OFFSET.
If of any interest I'll be willing to send you an RFC shortly so you
may see real implementation in details.
-Alexey
WARNING: multiple messages have this Message-ID (diff)
From: Alexey Brodkin <Alexey.Brodkin@synopsys.com>
To: "l.stach@pengutronix.de" <l.stach@pengutronix.de>
Cc: "dri-devel@lists.freedesktop.org"
<dri-devel@lists.freedesktop.org>,
"christian.gmeiner@gmail.com" <christian.gmeiner@gmail.com>,
"linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>,
"Vineet.Gupta1@synopsys.com" <Vineet.Gupta1@synopsys.com>,
"linux-snps-arc@lists.infradead.org"
<linux-snps-arc@lists.infradead.org>
Subject: Re: etnaviv: PHYS_OFFSET usage
Date: Wed, 15 Nov 2017 17:36:36 +0000 [thread overview]
Message-ID: <1510767395.29843.83.camel@synopsys.com> (raw)
In-Reply-To: <1510764243.2835.13.camel@pengutronix.de>
Hi Lucas,
On Wed, 2017-11-15 at 17:44 +0100, Lucas Stach wrote:
> Hi Alexey,
>
> Am Mittwoch, den 15.11.2017, 16:24 +0000 schrieb Alexey Brodkin:
> >
> > Hi Lucas,
> >
> > As we discussed on ELCE last month in Prague we have Vivante GPU
> > built-in our new ARC HSDK development board.
> >
> > And even though [thanks to your suggestions] I got Etnaviv driver
> > working perfectly fine on our board I faced one quite a tricky
> > situation [which I dirty worked-around for now].
> >
> > Etnaviv driver uses some PHYS_OFFSET define which is not very
> > usual across all architectures and platforms supported by Linux kernel.
> >
> > In fact for ARC we don't have PHYS_OFFSET defined [yet].
> > And I'm wondering how to get this resolved.
> >
> > Essentially we have 2 options:
> > 1. Define PHYS_OFFSET for ARC (and later for other arches once needed)
> > 2. Replace PHYS_OFFSET with something else in etnaviv sources.
> >
> > Even though (1) seems to be the simplest solution is doesn't look very nice
> > because it seems to be quite ARM-specific but not something really generic
> > and portable.
> >
> > As for (2) frankly I din't quite understand why do we really care about
> > DDR start offset in the GPU driver. If some more light could be shed on this
> > topic probably we'll figure out what would be more elegant solution.
>
> Basically the GPU has a linear address window which is 2GB in size and
> all GPU command buffers must be mapped through this window. The window
> has a base offset, so we can move it to point to different locations in
> the physical address space of the system.
Wow, what a design decision :)
> Etnaviv uses the PHYS_OFFSET to find out where in the physical address
> space the RAM starts. If the start of RAM is above the 2GB mark we
> _must_ use the linear window in order to make the command buffers
> available to the GPU.
Well that looks not super safe and versatile solution to me.
What if used RAM is much more than 2Gb? I guess in that case it's
possible to to set PHYS_OFFSET to say 0 and then kernel might allocate
command buffer above 2Gb which will make that buffer not visible for
GPU I guess.
> I'm not aware of any other kernel API that would allow us to find the
> start of RAM. If there is I would be happy to replace the PHYS_OFFSET
> stuff. If you don't like to copy the PHYS_OFFSET stuff to ARC, you
> would need to introduce some new API, which allows us to retrieve this
> information.
I'd say we may use so-called "reserved memory" here as a nice an elegant solution.
In device tree we describe this memory area like this:
------------------------------>8---------------------------
gpu_3d: gpu@90000 {
compatible = "vivante,gc";
reg = <0x90000 0x4000>;
interrupts = <28>;
memory-region = <&gpu_memory>;
};
reserved-memory {
#address-cells = <2>;
#size-cells = <2>;
ranges;
gpu_memory: gpu_memory@be000000 {
compatible = "shared-dma-pool";
reg = <0xbe000000 0x2000000>;
no-map;
};
};
------------------------------>8---------------------------
And then in the driver code we just need to do 2 things:
1) Start using this memory for allocations in the driver
with help of of_reserved_mem_device_init()
2) Get the region start. Not sure what's the best way to do it
but I guess we'll be able to get "reg" property of the "gpu_memory"
node in the worst case. And then use that base instead of PHYS_OFFSET.
If of any interest I'll be willing to send you an RFC shortly so you
may see real implementation in details.
-Alexey
next prev parent reply other threads:[~2017-11-15 17:36 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-11-15 16:24 etnaviv: PHYS_OFFSET usage Alexey Brodkin
2017-11-15 16:24 ` Alexey Brodkin
2017-11-15 16:44 ` Lucas Stach
2017-11-15 16:44 ` Lucas Stach
2017-11-15 16:44 ` Lucas Stach
2017-11-15 17:36 ` Alexey Brodkin [this message]
2017-11-15 17:36 ` Alexey Brodkin
2017-11-15 17:56 ` Lucas Stach
2017-11-15 17:56 ` Lucas Stach
2017-11-15 17:56 ` Lucas Stach
2017-12-05 9:32 ` Alexey Brodkin
2017-12-05 9:32 ` Alexey Brodkin
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