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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 28363] [r600c, kms, tiling] shadows wrong in doom3
Date: Thu,  3 Jun 2010 02:51:26 -0700 (PDT)	[thread overview]
Message-ID: <20100603095126.2DB451300B8@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-28363-502@http.bugs.freedesktop.org/>

https://bugs.freedesktop.org/show_bug.cgi?id=28363

--- Comment #3 from Andy Furniss <lists@andyfurniss.entadsl.com> 2010-06-03 02:51:26 PDT ---
(In reply to comment #2)
> Are you saying this is a regression with the tiling patches?  Does it render
> correctly without the tiling patches?  Also, make sure you have the drm patch
> in bug 28327.

Not a regression for me - doom 3 demo has never rendered shadows properly as
long as I have been testing rv670. I thought it was a known issue and would
maybe get better when shadowtex starts working.

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  parent reply	other threads:[~2010-06-03  9:51 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-06-03  0:39 [Bug 28363] New: [r600c, kms, tiling] shadows wrong in doom3 bugzilla-daemon
2010-06-03  0:39 ` [Bug 28363] " bugzilla-daemon
2010-06-03  4:52 ` bugzilla-daemon
2010-06-03  9:51 ` bugzilla-daemon [this message]
2010-06-03 14:05 ` bugzilla-daemon
2010-06-03 15:22 ` [Bug 28363] [r600c, kms] " bugzilla-daemon
2010-06-03 15:23 ` bugzilla-daemon
2010-06-03 15:28 ` bugzilla-daemon
2010-06-03 19:39 ` bugzilla-daemon

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