From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 28363] New: [r600c, kms, tiling] shadows wrong in doom3
Date: Wed, 2 Jun 2010 17:39:23 -0700 (PDT) [thread overview]
Message-ID: <bug-28363-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=28363
Summary: [r600c, kms, tiling] shadows wrong in doom3
Product: DRI
Version: XOrg CVS
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: liquid.acid@gmx.net
Hi there,
I'm using the most recent drm-radeon-testing kernel which incorporates the
r6xx+ tiling patchset. Both the ddx and mesa are patched so that tiling is used
(ColorTiling=true in xorg.conf).
Both ddx and mesa are also git master (plus the patches, like stated before).
Just tried the doom3 demo and noticed that the shadows are not rendered
correctly, probably some issue with stencil buffering.
Should be reproducable with this version of the demo:
doom3-linux-1.3.1.1304.x86.run
Played around a bit with the ingame graphics settings, but ramping the quality
up and down doesn't have any effect on the issue (when not completly disabling
the shadows). Looks like it always uses the same approach, I think it was
called Carmack's reverse.
Performance is quite good and I don't see any other obvious rendering issues,
so fixing the stencil stuff would make d3 a 'perfectly playable' game on the
OSS driver :)
Greets,
Tobias
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next reply other threads:[~2010-06-03 0:39 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-06-03 0:39 bugzilla-daemon [this message]
2010-06-03 0:39 ` [Bug 28363] [r600c, kms, tiling] shadows wrong in doom3 bugzilla-daemon
2010-06-03 4:52 ` bugzilla-daemon
2010-06-03 9:51 ` bugzilla-daemon
2010-06-03 14:05 ` bugzilla-daemon
2010-06-03 15:22 ` [Bug 28363] [r600c, kms] " bugzilla-daemon
2010-06-03 15:23 ` bugzilla-daemon
2010-06-03 15:28 ` bugzilla-daemon
2010-06-03 19:39 ` bugzilla-daemon
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