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* [PATCH 0/4] drm/i915: Make video sprites survive a modeset
@ 2012-05-24 18:29 ville.syrjala
  2012-05-24 18:29 ` [PATCH 1/4] drm: Keep a copy of last plane coordinates ville.syrjala
                   ` (4 more replies)
  0 siblings, 5 replies; 8+ messages in thread
From: ville.syrjala @ 2012-05-24 18:29 UTC (permalink / raw)
  To: intel-gfx; +Cc: dri-devel

Currently the video sprites appear to get disabled on modeset more by
accient than by design.

With the current API that behaviour makes very little sense to me.
You first enable some plane, and then it can get disabled due to some
unrelated operation.

So these patches change the behaviour so that planes survive a modeset.
There's a new hook to make sure they get disabled when swithing
back to fbdev to show a panic oops.

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2012-05-24 19:34 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2012-05-24 18:29 [PATCH 0/4] drm/i915: Make video sprites survive a modeset ville.syrjala
2012-05-24 18:29 ` [PATCH 1/4] drm: Keep a copy of last plane coordinates ville.syrjala
2012-05-24 18:29 ` [PATCH 2/4] drm: Add restore_fbdev_mode() hook to drm_fb_helper ville.syrjala
2012-05-24 18:29 ` [PATCH 3/4] drm/i915: Disable/enable planes around mode set ville.syrjala
2012-05-24 18:29 ` [PATCH 4/4] drm/i915: Implement restore_fbdev_mode hook ville.syrjala
2012-05-24 18:35 ` [PATCH 0/4] drm/i915: Make video sprites survive a modeset Jesse Barnes
2012-05-24 18:49   ` Daniel Vetter
2012-05-24 19:34     ` Ville Syrjälä

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