All of lore.kernel.org
 help / color / mirror / Atom feed
From: Ben Widawsky <ben@bwidawsk.net>
To: mesa-dev@lists.freedesktop.org
Cc: intel-gfx@lists.freedesktop.org
Subject: Fw:  Very low performance when streaming textures
Date: Mon, 21 Jan 2013 21:33:30 -0800	[thread overview]
Message-ID: <20130121213330.0000774a@unknown> (raw)

mesa-dev is a better place for this question.

Begin forwarded message:

Date: Mon, 21 Jan 2013 22:13:34 +0100
From: Marcel Witte <wittemar@gmail.com>
To: intel-gfx@lists.freedesktop.org
Subject: [Intel-gfx] Very low performance when streaming textures


Hi,

I'm refering to the example of this article about streaming textures
and using Pixel Buffer Objects: http://www.songho.ca/opengl/gl_pbo.html

The PBO Unpack example
(http://www.songho.ca/opengl/files/pboUnpack.zip) is creating an
"animated texture" and can switch between three modes: Direct
transfering of the texture using glTexSubImage2D, and using one or two
PBOs for better performance.

I'm running this example on an notebook with an Intel Core i7-2630QM
and an Nvidia Geforce GT 550M with Optimus. If I'm using the Nvidia
card using optirun I get the expected high performance, using direct
tranfer about 150 fps and using PBOs about 400 fps. But if I'm using
the intel card I get really slow rates, about 40 fps in direct mode and
even worse about 10 fps using PBOs.

Running the same example with windows I get about 100 fps using the
intel card in every mode.

Is this expected behaviour or is this a bug in the intel linux driver?
How can I improve the performance? I hope you can help me here as I'm
writing a real application using a video as texture.

Regards,
Marcel Witte
_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

             reply	other threads:[~2013-01-22  5:33 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-01-22  5:33 Ben Widawsky [this message]
2013-01-22  8:35 ` Fw: Very low performance when streaming textures Zhang, Xiong Y
2013-01-22 18:56   ` [Intel-gfx] " Marcel Witte

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=20130121213330.0000774a@unknown \
    --to=ben@bwidawsk.net \
    --cc=intel-gfx@lists.freedesktop.org \
    --cc=mesa-dev@lists.freedesktop.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.