From: Dmitry Torokhov <dmitry.torokhov-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
To: Sanchayan Maity <maitysanchayan-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
Cc: linux-input-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
devicetree-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
shawnguo-DgEjT+Ai2ygdnm+yROfE0A@public.gmane.org,
stefan-XLVq0VzYD2Y@public.gmane.org,
linux-kernel-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
linux-arm-kernel-IAPFreCvJWM7uuMidbF8XUB+6BGkLq7r@public.gmane.org
Subject: Re: [PATCH v4 3/3] touchscreen: colibri-vf50-ts: Add touchscreen support for Colibri VF50
Date: Fri, 21 Aug 2015 18:30:57 -0700 [thread overview]
Message-ID: <20150822013057.GA12702@dtor-pixel> (raw)
In-Reply-To: <915c9122cfba83c6fbbc519c10ae2d101e27bc5b.1440162473.git.maitysanchayan-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
Hi Sanchayan,
On Fri, Aug 21, 2015 at 06:56:32PM +0530, Sanchayan Maity wrote:
> The Colibri Vybrid VF50 module supports 4-wire touchscreens using
> FETs and ADC inputs. This driver uses the IIO consumer interface
> and relies on the vf610_adc driver based on the IIO framework.
>
Thank you for making changes. I have a few comments still.
> Signed-off-by: Sanchayan Maity <maitysanchayan-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
> ---
> drivers/input/touchscreen/Kconfig | 12 +
> drivers/input/touchscreen/Makefile | 1 +
> drivers/input/touchscreen/colibri-vf50-ts.c | 370 ++++++++++++++++++++++++++++
> 3 files changed, 383 insertions(+)
> create mode 100644 drivers/input/touchscreen/colibri-vf50-ts.c
>
> diff --git a/drivers/input/touchscreen/Kconfig b/drivers/input/touchscreen/Kconfig
> index 80f6386..28948ca 100644
> --- a/drivers/input/touchscreen/Kconfig
> +++ b/drivers/input/touchscreen/Kconfig
> @@ -1027,4 +1027,16 @@ config TOUCHSCREEN_ZFORCE
> To compile this driver as a module, choose M here: the
> module will be called zforce_ts.
>
> +config TOUCHSCREEN_COLIBRI_VF50
> + tristate "Toradex Colibri on board touchscreen driver"
> + depends on GPIOLIB && IIO && VF610_ADC
Can we possibly add "|| COMPILE_TEST" dependency? Will it compile
without IIO or VF610_ADC enabled?
> + help
> + Say Y here if you have a Colibri VF50 and plan to use
> + the on-board provided 4-wire touchscreen driver.
> +
> + If unsure, say N.
> +
> + To compile this driver as a module, choose M here: the
> + module will be called colibri_vf50_ts.
> +
> endif
> diff --git a/drivers/input/touchscreen/Makefile b/drivers/input/touchscreen/Makefile
> index 44deea7..93746a0 100644
> --- a/drivers/input/touchscreen/Makefile
> +++ b/drivers/input/touchscreen/Makefile
> @@ -84,3 +84,4 @@ obj-$(CONFIG_TOUCHSCREEN_W90X900) += w90p910_ts.o
> obj-$(CONFIG_TOUCHSCREEN_SX8654) += sx8654.o
> obj-$(CONFIG_TOUCHSCREEN_TPS6507X) += tps6507x-ts.o
> obj-$(CONFIG_TOUCHSCREEN_ZFORCE) += zforce_ts.o
> +obj-$(CONFIG_TOUCHSCREEN_COLIBRI_VF50) += colibri-vf50-ts.o
> diff --git a/drivers/input/touchscreen/colibri-vf50-ts.c b/drivers/input/touchscreen/colibri-vf50-ts.c
> new file mode 100644
> index 0000000..0793fdc
> --- /dev/null
> +++ b/drivers/input/touchscreen/colibri-vf50-ts.c
> @@ -0,0 +1,370 @@
> +/* Copyright 2015 Toradex AG
> + *
> + * Toradex Colibri VF50 Touchscreen driver
> + *
> + * Originally authored by Stefan Agner for 3.0 kernel
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License as published by
> + * the Free Software Foundation; either version 2 of the License, or
> + * (at your option) any later version.
> + */
> +
> +#include <linux/delay.h>
> +#include <linux/err.h>
> +#include <linux/gpio.h>
> +#include <linux/iio/consumer.h>
> +#include <linux/iio/types.h>
> +#include <linux/input.h>
> +#include <linux/interrupt.h>
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/pinctrl/consumer.h>
Don't you need gpio/consumer.h?
> +#include <linux/platform_device.h>
> +#include <linux/slab.h>
> +#include <linux/types.h>
> +
> +#define DRIVER_NAME "colibri-vf50-ts"
> +#define DRV_VERSION "1.0"
> +
> +#define VF_ADC_MAX ((1 << 12) - 1)
> +
> +#define COLI_TOUCH_MIN_DELAY_US 1000
> +#define COLI_TOUCH_MAX_DELAY_US 2000
> +#define COLI_TOUCH_NO_OF_AVGS 5
> +
> +struct vf50_touch_device {
> + struct platform_device *pdev;
> + struct input_dev *ts_input;
> + struct iio_channel *channels;
> + struct gpio_desc *gpio_xp;
> + struct gpio_desc *gpio_xm;
> + struct gpio_desc *gpio_yp;
> + struct gpio_desc *gpio_ym;
> + struct gpio_desc *gpio_pen_detect;
I do not see gpio_pen_detect being used anymore.
> + int pen_irq;
> + int min_pressure;
> + bool stop_touchscreen;
> +};
> +
> +/*
> + * Enables given plates and measures touch parameters using ADC
> + */
> +static int adc_ts_measure(struct iio_channel *channel,
> + struct gpio_desc *plate_p, struct gpio_desc *plate_m)
> +{
> + int i, value = 0, val = 0;
> + int ret;
> +
> + gpiod_set_value(plate_p, 1);
> + gpiod_set_value(plate_m, 1);
> +
> + usleep_range(COLI_TOUCH_MIN_DELAY_US, COLI_TOUCH_MAX_DELAY_US);
> +
> + for (i = 0; i < COLI_TOUCH_NO_OF_AVGS; i++) {
> + ret = iio_read_channel_raw(channel, &val);
> + if (ret < 0) {
> + value = ret;
> + goto error_iio_read;
> + }
> +
> + value += val;
> + }
> +
> + value /= COLI_TOUCH_NO_OF_AVGS;
> +
> +error_iio_read:
> + gpiod_set_value(plate_p, 0);
> + gpiod_set_value(plate_m, 0);
> +
> + return value;
> +}
> +
> +/*
> + * Enable touch detection using falling edge detection on XM
> + */
> +static void vf50_ts_enable_touch_detection(struct vf50_touch_device *vf50_ts)
> +{
> + /* Enable plate YM (needs to be strong GND, high active) */
> + gpiod_set_value(vf50_ts->gpio_ym, 1);
> +
> + /*
> + * Let the platform mux to idle state in order to enable
> + * Pull-Up on GPIO
> + */
> + pinctrl_pm_select_idle_state(&vf50_ts->pdev->dev);
> +}
> +
> +/*
> + * ADC touch screen sampling bottom half irq handler
> + */
> +static irqreturn_t vf50_ts_irq_bh(int irq, void *private)
> +{
> + struct vf50_touch_device *vf50_ts = (struct vf50_touch_device *)private;
No need to cast from void * pointer.
> + struct device *dev = &vf50_ts->pdev->dev;
> + int val_x, val_y, val_z1, val_z2, val_p = 0;
> + bool discard_val_on_start = true;
> +
> + /* Disable the touch detection plates */
> + gpiod_set_value(vf50_ts->gpio_ym, 0);
> +
> + /* Let the platform mux to default state in order to mux as ADC */
> + pinctrl_pm_select_default_state(dev);
> +
> + while (!vf50_ts->stop_touchscreen) {
> + /* X-Direction */
> + val_x = adc_ts_measure(&vf50_ts->channels[0],
> + vf50_ts->gpio_xp, vf50_ts->gpio_xm);
> + if (val_x < 0)
> + break;
> +
> + /* Y-Direction */
> + val_y = adc_ts_measure(&vf50_ts->channels[1],
> + vf50_ts->gpio_yp, vf50_ts->gpio_ym);
> + if (val_y < 0)
> + break;
> +
> + /*
> + * Touch pressure
> + * Measure on XP/YM
> + */
> + val_z1 = adc_ts_measure(&vf50_ts->channels[2],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z1 < 0)
> + break;
> + val_z2 = adc_ts_measure(&vf50_ts->channels[3],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z2 < 0)
> + break;
> +
> + /* Validate signal (avoid calculation using noise) */
> + if (val_z1 > 64 && val_x > 64) {
> + /*
> + * Calculate resistance between the plates
> + * lower resistance means higher pressure
> + */
> + int r_x = (1000 * val_x) / VF_ADC_MAX;
> +
> + val_p = (r_x * val_z2) / val_z1 - r_x;
> +
> + } else {
> + val_p = 2000;
> + }
> +
> + val_p = 2000 - val_p;
> + dev_dbg(dev, "Measured values: x: %d, y: %d, z1: %d, z2: %d, "
> + "p: %d\n", val_x, val_y, val_z1, val_z2, val_p);
> +
> + /*
> + * If touch pressure is too low, stop measuring and reenable
> + * touch detection
> + */
> + if (val_p < vf50_ts->min_pressure || val_p > 2000)
> + break;
> +
> + /*
> + * The pressure may not be enough for the first x and the
> + * second y measurement, but, the pressure is ok when the
> + * driver is doing the third and fourth measurement. To
> + * take care of this, we drop the first measurement always.
> + */
> + if (discard_val_on_start) {
> + discard_val_on_start = false;
> + } else {
> + /*
> + * Report touch position and sleep for
> + * next measurement
> + */
> + input_report_abs(vf50_ts->ts_input,
> + ABS_X, VF_ADC_MAX - val_x);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_Y, VF_ADC_MAX - val_y);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_PRESSURE, val_p);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 1);
> + input_sync(vf50_ts->ts_input);
> + }
> +
> + msleep(10);
> + }
> +
> + /* Report no more touch, reenable touch detection */
> + input_report_abs(vf50_ts->ts_input, ABS_PRESSURE, 0);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 0);
> + input_sync(vf50_ts->ts_input);
> +
> + vf50_ts_enable_touch_detection(vf50_ts);
> +
> + /* Wait for the pull-up to be stable on high */
> + msleep(10);
> +
> + return IRQ_HANDLED;
> +}
> +
> +static int vf50_ts_open(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + dev_dbg(dev, "Input device %s opened, starting touch detection\n",
> + dev_input->name);
> +
> + touchdev->stop_touchscreen = false;
> +
> + /* Mux detection before request IRQ, wait for pull-up to settle */
> + vf50_ts_enable_touch_detection(touchdev);
> + msleep(10);
> +
> + return 0;
> +}
> +
> +static void vf50_ts_close(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + touchdev->stop_touchscreen = true;
> +
> + /* Make sure IRQ is not running past close */
> + mb();
> + synchronize_irq(touchdev->pen_irq);
> +
Should we drive the gpio_ym inactive here? What about pin control?
> + dev_dbg(dev, "Input device %s closed, disable touch detection\n",
> + dev_input->name);
> +}
> +
> +static int vf50_ts_get_gpiod(struct device *dev,
> + struct gpio_desc **gpio_d, const char *con_id, enum gpiod_flags flags)
> +{
> + int error;
> +
> + *gpio_d = devm_gpiod_get(dev, con_id, flags);
> + if (IS_ERR(*gpio_d)) {
> + error = PTR_ERR(*gpio_d);
> + dev_err(dev, "Could not get gpio_%s %d\n", con_id, error);
> + return error;
> + }
> +
> + return 0;
> +}
> +
> +static void vf50_ts_channel_release(void *data)
> +{
> + struct vf50_touch_device *touchdev = data;
> +
> + iio_channel_release_all(touchdev->channels);
> +}
> +
> +static int vf50_ts_probe(struct platform_device *pdev)
> +{
> + struct input_dev *input;
> + struct iio_channel *channels;
> + struct device *dev = &pdev->dev;
> + struct vf50_touch_device *touchdev;
> + int error;
> +
> + channels = iio_channel_get_all(dev);
> + if (IS_ERR(channels))
> + return PTR_ERR(channels);
> +
> + touchdev = devm_kzalloc(dev, sizeof(*touchdev), GFP_KERNEL);
> + if (!touchdev) {
> + error = -ENOMEM;
> + return error;
Why not simply
return -ENOMEM;
here?
Also you are leaking your iio channels here. You need to install the
custom action earlier.
> + }
> +
> + error = of_property_read_u32(dev->of_node, "vf50-ts-min-pressure",
> + &touchdev->min_pressure);
> + if (error)
> + return error;
> +
> + error = devm_add_action(dev, vf50_ts_channel_release, channels);
> + if (error) {
> + dev_err(dev, "Failed to register iio channel release action");
You also need
vf50_ts_channel_release(touchdev);
> + return error;
> + }
> +
> + input = devm_input_allocate_device(dev);
> + if (!input) {
> + dev_err(dev, "Failed to allocate TS input device\n");
> + error = -ENOMEM;
> + return error;
Again simply return error code, no need to assign to the error variable.
> + }
> +
> + platform_set_drvdata(pdev, touchdev);
> +
> + touchdev->pdev = pdev;
> + touchdev->channels = channels;
> +
> + input->name = DRIVER_NAME;
> + input->id.bustype = BUS_HOST;
> + input->dev.parent = dev;
> + input->open = vf50_ts_open;
> + input->close = vf50_ts_close;
> +
> + input_set_capability(input, EV_KEY, BTN_TOUCH);
> + input_set_abs_params(input, ABS_X, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_Y, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_PRESSURE, 0, VF_ADC_MAX, 0, 0);
> +
> + touchdev->ts_input = input;
> + input_set_drvdata(input, touchdev);
> + error = input_register_device(input);
> + if (error) {
> + dev_err(dev, "Failed to register input device\n");
> + return error;
> + }
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xp,
> + "xp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xm,
> + "xm", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_yp,
> + "yp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_ym,
> + "ym", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + touchdev->pen_irq = platform_get_irq(pdev, 0);
> + if (touchdev->pen_irq < 0)
> + return touchdev->pen_irq;
> +
> + error = devm_request_threaded_irq(dev, touchdev->pen_irq, NULL,
> + vf50_ts_irq_bh, IRQF_ONESHOT,
> + "vf50 touch", touchdev);
> + if (error < 0)
> + return error;
> +
> + return 0;
> +}
> +
> +static const struct of_device_id vf50_touch_of_match[] = {
> + { .compatible = "toradex,vf50-touchscreen", },
> + { }
> +};
> +MODULE_DEVICE_TABLE(of, vf50_touch_of_match);
> +
> +static struct platform_driver vf50_touch_driver = {
> + .driver = {
> + .name = "toradex,vf50_touchctrl",
> + .of_match_table = vf50_touch_of_match,
> + },
> + .probe = vf50_ts_probe,
> +};
> +
> +module_platform_driver(vf50_touch_driver);
> +
> +MODULE_AUTHOR("Sanchayan Maity");
> +MODULE_DESCRIPTION("Colibri VF50 Touchscreen driver");
> +MODULE_LICENSE("GPL v2");
Please change it to "GPL" which means GPL v2+ to match license notice at
the top.
> +MODULE_VERSION(DRV_VERSION);
> --
> 2.5.0
>
Thank you.
--
Dmitry
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WARNING: multiple messages have this Message-ID (diff)
From: dmitry.torokhov@gmail.com (Dmitry Torokhov)
To: linux-arm-kernel@lists.infradead.org
Subject: [PATCH v4 3/3] touchscreen: colibri-vf50-ts: Add touchscreen support for Colibri VF50
Date: Fri, 21 Aug 2015 18:30:57 -0700 [thread overview]
Message-ID: <20150822013057.GA12702@dtor-pixel> (raw)
In-Reply-To: <915c9122cfba83c6fbbc519c10ae2d101e27bc5b.1440162473.git.maitysanchayan@gmail.com>
Hi Sanchayan,
On Fri, Aug 21, 2015 at 06:56:32PM +0530, Sanchayan Maity wrote:
> The Colibri Vybrid VF50 module supports 4-wire touchscreens using
> FETs and ADC inputs. This driver uses the IIO consumer interface
> and relies on the vf610_adc driver based on the IIO framework.
>
Thank you for making changes. I have a few comments still.
> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
> ---
> drivers/input/touchscreen/Kconfig | 12 +
> drivers/input/touchscreen/Makefile | 1 +
> drivers/input/touchscreen/colibri-vf50-ts.c | 370 ++++++++++++++++++++++++++++
> 3 files changed, 383 insertions(+)
> create mode 100644 drivers/input/touchscreen/colibri-vf50-ts.c
>
> diff --git a/drivers/input/touchscreen/Kconfig b/drivers/input/touchscreen/Kconfig
> index 80f6386..28948ca 100644
> --- a/drivers/input/touchscreen/Kconfig
> +++ b/drivers/input/touchscreen/Kconfig
> @@ -1027,4 +1027,16 @@ config TOUCHSCREEN_ZFORCE
> To compile this driver as a module, choose M here: the
> module will be called zforce_ts.
>
> +config TOUCHSCREEN_COLIBRI_VF50
> + tristate "Toradex Colibri on board touchscreen driver"
> + depends on GPIOLIB && IIO && VF610_ADC
Can we possibly add "|| COMPILE_TEST" dependency? Will it compile
without IIO or VF610_ADC enabled?
> + help
> + Say Y here if you have a Colibri VF50 and plan to use
> + the on-board provided 4-wire touchscreen driver.
> +
> + If unsure, say N.
> +
> + To compile this driver as a module, choose M here: the
> + module will be called colibri_vf50_ts.
> +
> endif
> diff --git a/drivers/input/touchscreen/Makefile b/drivers/input/touchscreen/Makefile
> index 44deea7..93746a0 100644
> --- a/drivers/input/touchscreen/Makefile
> +++ b/drivers/input/touchscreen/Makefile
> @@ -84,3 +84,4 @@ obj-$(CONFIG_TOUCHSCREEN_W90X900) += w90p910_ts.o
> obj-$(CONFIG_TOUCHSCREEN_SX8654) += sx8654.o
> obj-$(CONFIG_TOUCHSCREEN_TPS6507X) += tps6507x-ts.o
> obj-$(CONFIG_TOUCHSCREEN_ZFORCE) += zforce_ts.o
> +obj-$(CONFIG_TOUCHSCREEN_COLIBRI_VF50) += colibri-vf50-ts.o
> diff --git a/drivers/input/touchscreen/colibri-vf50-ts.c b/drivers/input/touchscreen/colibri-vf50-ts.c
> new file mode 100644
> index 0000000..0793fdc
> --- /dev/null
> +++ b/drivers/input/touchscreen/colibri-vf50-ts.c
> @@ -0,0 +1,370 @@
> +/* Copyright 2015 Toradex AG
> + *
> + * Toradex Colibri VF50 Touchscreen driver
> + *
> + * Originally authored by Stefan Agner for 3.0 kernel
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License as published by
> + * the Free Software Foundation; either version 2 of the License, or
> + * (at your option) any later version.
> + */
> +
> +#include <linux/delay.h>
> +#include <linux/err.h>
> +#include <linux/gpio.h>
> +#include <linux/iio/consumer.h>
> +#include <linux/iio/types.h>
> +#include <linux/input.h>
> +#include <linux/interrupt.h>
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/pinctrl/consumer.h>
Don't you need gpio/consumer.h?
> +#include <linux/platform_device.h>
> +#include <linux/slab.h>
> +#include <linux/types.h>
> +
> +#define DRIVER_NAME "colibri-vf50-ts"
> +#define DRV_VERSION "1.0"
> +
> +#define VF_ADC_MAX ((1 << 12) - 1)
> +
> +#define COLI_TOUCH_MIN_DELAY_US 1000
> +#define COLI_TOUCH_MAX_DELAY_US 2000
> +#define COLI_TOUCH_NO_OF_AVGS 5
> +
> +struct vf50_touch_device {
> + struct platform_device *pdev;
> + struct input_dev *ts_input;
> + struct iio_channel *channels;
> + struct gpio_desc *gpio_xp;
> + struct gpio_desc *gpio_xm;
> + struct gpio_desc *gpio_yp;
> + struct gpio_desc *gpio_ym;
> + struct gpio_desc *gpio_pen_detect;
I do not see gpio_pen_detect being used anymore.
> + int pen_irq;
> + int min_pressure;
> + bool stop_touchscreen;
> +};
> +
> +/*
> + * Enables given plates and measures touch parameters using ADC
> + */
> +static int adc_ts_measure(struct iio_channel *channel,
> + struct gpio_desc *plate_p, struct gpio_desc *plate_m)
> +{
> + int i, value = 0, val = 0;
> + int ret;
> +
> + gpiod_set_value(plate_p, 1);
> + gpiod_set_value(plate_m, 1);
> +
> + usleep_range(COLI_TOUCH_MIN_DELAY_US, COLI_TOUCH_MAX_DELAY_US);
> +
> + for (i = 0; i < COLI_TOUCH_NO_OF_AVGS; i++) {
> + ret = iio_read_channel_raw(channel, &val);
> + if (ret < 0) {
> + value = ret;
> + goto error_iio_read;
> + }
> +
> + value += val;
> + }
> +
> + value /= COLI_TOUCH_NO_OF_AVGS;
> +
> +error_iio_read:
> + gpiod_set_value(plate_p, 0);
> + gpiod_set_value(plate_m, 0);
> +
> + return value;
> +}
> +
> +/*
> + * Enable touch detection using falling edge detection on XM
> + */
> +static void vf50_ts_enable_touch_detection(struct vf50_touch_device *vf50_ts)
> +{
> + /* Enable plate YM (needs to be strong GND, high active) */
> + gpiod_set_value(vf50_ts->gpio_ym, 1);
> +
> + /*
> + * Let the platform mux to idle state in order to enable
> + * Pull-Up on GPIO
> + */
> + pinctrl_pm_select_idle_state(&vf50_ts->pdev->dev);
> +}
> +
> +/*
> + * ADC touch screen sampling bottom half irq handler
> + */
> +static irqreturn_t vf50_ts_irq_bh(int irq, void *private)
> +{
> + struct vf50_touch_device *vf50_ts = (struct vf50_touch_device *)private;
No need to cast from void * pointer.
> + struct device *dev = &vf50_ts->pdev->dev;
> + int val_x, val_y, val_z1, val_z2, val_p = 0;
> + bool discard_val_on_start = true;
> +
> + /* Disable the touch detection plates */
> + gpiod_set_value(vf50_ts->gpio_ym, 0);
> +
> + /* Let the platform mux to default state in order to mux as ADC */
> + pinctrl_pm_select_default_state(dev);
> +
> + while (!vf50_ts->stop_touchscreen) {
> + /* X-Direction */
> + val_x = adc_ts_measure(&vf50_ts->channels[0],
> + vf50_ts->gpio_xp, vf50_ts->gpio_xm);
> + if (val_x < 0)
> + break;
> +
> + /* Y-Direction */
> + val_y = adc_ts_measure(&vf50_ts->channels[1],
> + vf50_ts->gpio_yp, vf50_ts->gpio_ym);
> + if (val_y < 0)
> + break;
> +
> + /*
> + * Touch pressure
> + * Measure on XP/YM
> + */
> + val_z1 = adc_ts_measure(&vf50_ts->channels[2],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z1 < 0)
> + break;
> + val_z2 = adc_ts_measure(&vf50_ts->channels[3],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z2 < 0)
> + break;
> +
> + /* Validate signal (avoid calculation using noise) */
> + if (val_z1 > 64 && val_x > 64) {
> + /*
> + * Calculate resistance between the plates
> + * lower resistance means higher pressure
> + */
> + int r_x = (1000 * val_x) / VF_ADC_MAX;
> +
> + val_p = (r_x * val_z2) / val_z1 - r_x;
> +
> + } else {
> + val_p = 2000;
> + }
> +
> + val_p = 2000 - val_p;
> + dev_dbg(dev, "Measured values: x: %d, y: %d, z1: %d, z2: %d, "
> + "p: %d\n", val_x, val_y, val_z1, val_z2, val_p);
> +
> + /*
> + * If touch pressure is too low, stop measuring and reenable
> + * touch detection
> + */
> + if (val_p < vf50_ts->min_pressure || val_p > 2000)
> + break;
> +
> + /*
> + * The pressure may not be enough for the first x and the
> + * second y measurement, but, the pressure is ok when the
> + * driver is doing the third and fourth measurement. To
> + * take care of this, we drop the first measurement always.
> + */
> + if (discard_val_on_start) {
> + discard_val_on_start = false;
> + } else {
> + /*
> + * Report touch position and sleep for
> + * next measurement
> + */
> + input_report_abs(vf50_ts->ts_input,
> + ABS_X, VF_ADC_MAX - val_x);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_Y, VF_ADC_MAX - val_y);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_PRESSURE, val_p);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 1);
> + input_sync(vf50_ts->ts_input);
> + }
> +
> + msleep(10);
> + }
> +
> + /* Report no more touch, reenable touch detection */
> + input_report_abs(vf50_ts->ts_input, ABS_PRESSURE, 0);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 0);
> + input_sync(vf50_ts->ts_input);
> +
> + vf50_ts_enable_touch_detection(vf50_ts);
> +
> + /* Wait for the pull-up to be stable on high */
> + msleep(10);
> +
> + return IRQ_HANDLED;
> +}
> +
> +static int vf50_ts_open(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + dev_dbg(dev, "Input device %s opened, starting touch detection\n",
> + dev_input->name);
> +
> + touchdev->stop_touchscreen = false;
> +
> + /* Mux detection before request IRQ, wait for pull-up to settle */
> + vf50_ts_enable_touch_detection(touchdev);
> + msleep(10);
> +
> + return 0;
> +}
> +
> +static void vf50_ts_close(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + touchdev->stop_touchscreen = true;
> +
> + /* Make sure IRQ is not running past close */
> + mb();
> + synchronize_irq(touchdev->pen_irq);
> +
Should we drive the gpio_ym inactive here? What about pin control?
> + dev_dbg(dev, "Input device %s closed, disable touch detection\n",
> + dev_input->name);
> +}
> +
> +static int vf50_ts_get_gpiod(struct device *dev,
> + struct gpio_desc **gpio_d, const char *con_id, enum gpiod_flags flags)
> +{
> + int error;
> +
> + *gpio_d = devm_gpiod_get(dev, con_id, flags);
> + if (IS_ERR(*gpio_d)) {
> + error = PTR_ERR(*gpio_d);
> + dev_err(dev, "Could not get gpio_%s %d\n", con_id, error);
> + return error;
> + }
> +
> + return 0;
> +}
> +
> +static void vf50_ts_channel_release(void *data)
> +{
> + struct vf50_touch_device *touchdev = data;
> +
> + iio_channel_release_all(touchdev->channels);
> +}
> +
> +static int vf50_ts_probe(struct platform_device *pdev)
> +{
> + struct input_dev *input;
> + struct iio_channel *channels;
> + struct device *dev = &pdev->dev;
> + struct vf50_touch_device *touchdev;
> + int error;
> +
> + channels = iio_channel_get_all(dev);
> + if (IS_ERR(channels))
> + return PTR_ERR(channels);
> +
> + touchdev = devm_kzalloc(dev, sizeof(*touchdev), GFP_KERNEL);
> + if (!touchdev) {
> + error = -ENOMEM;
> + return error;
Why not simply
return -ENOMEM;
here?
Also you are leaking your iio channels here. You need to install the
custom action earlier.
> + }
> +
> + error = of_property_read_u32(dev->of_node, "vf50-ts-min-pressure",
> + &touchdev->min_pressure);
> + if (error)
> + return error;
> +
> + error = devm_add_action(dev, vf50_ts_channel_release, channels);
> + if (error) {
> + dev_err(dev, "Failed to register iio channel release action");
You also need
vf50_ts_channel_release(touchdev);
> + return error;
> + }
> +
> + input = devm_input_allocate_device(dev);
> + if (!input) {
> + dev_err(dev, "Failed to allocate TS input device\n");
> + error = -ENOMEM;
> + return error;
Again simply return error code, no need to assign to the error variable.
> + }
> +
> + platform_set_drvdata(pdev, touchdev);
> +
> + touchdev->pdev = pdev;
> + touchdev->channels = channels;
> +
> + input->name = DRIVER_NAME;
> + input->id.bustype = BUS_HOST;
> + input->dev.parent = dev;
> + input->open = vf50_ts_open;
> + input->close = vf50_ts_close;
> +
> + input_set_capability(input, EV_KEY, BTN_TOUCH);
> + input_set_abs_params(input, ABS_X, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_Y, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_PRESSURE, 0, VF_ADC_MAX, 0, 0);
> +
> + touchdev->ts_input = input;
> + input_set_drvdata(input, touchdev);
> + error = input_register_device(input);
> + if (error) {
> + dev_err(dev, "Failed to register input device\n");
> + return error;
> + }
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xp,
> + "xp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xm,
> + "xm", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_yp,
> + "yp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_ym,
> + "ym", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + touchdev->pen_irq = platform_get_irq(pdev, 0);
> + if (touchdev->pen_irq < 0)
> + return touchdev->pen_irq;
> +
> + error = devm_request_threaded_irq(dev, touchdev->pen_irq, NULL,
> + vf50_ts_irq_bh, IRQF_ONESHOT,
> + "vf50 touch", touchdev);
> + if (error < 0)
> + return error;
> +
> + return 0;
> +}
> +
> +static const struct of_device_id vf50_touch_of_match[] = {
> + { .compatible = "toradex,vf50-touchscreen", },
> + { }
> +};
> +MODULE_DEVICE_TABLE(of, vf50_touch_of_match);
> +
> +static struct platform_driver vf50_touch_driver = {
> + .driver = {
> + .name = "toradex,vf50_touchctrl",
> + .of_match_table = vf50_touch_of_match,
> + },
> + .probe = vf50_ts_probe,
> +};
> +
> +module_platform_driver(vf50_touch_driver);
> +
> +MODULE_AUTHOR("Sanchayan Maity");
> +MODULE_DESCRIPTION("Colibri VF50 Touchscreen driver");
> +MODULE_LICENSE("GPL v2");
Please change it to "GPL" which means GPL v2+ to match license notice at
the top.
> +MODULE_VERSION(DRV_VERSION);
> --
> 2.5.0
>
Thank you.
--
Dmitry
WARNING: multiple messages have this Message-ID (diff)
From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Sanchayan Maity <maitysanchayan@gmail.com>
Cc: linux-input@vger.kernel.org, devicetree@vger.kernel.org,
shawnguo@kernel.org, stefan@agner.ch,
linux-kernel@vger.kernel.org,
linux-arm-kernel@lists.infradead.org
Subject: Re: [PATCH v4 3/3] touchscreen: colibri-vf50-ts: Add touchscreen support for Colibri VF50
Date: Fri, 21 Aug 2015 18:30:57 -0700 [thread overview]
Message-ID: <20150822013057.GA12702@dtor-pixel> (raw)
In-Reply-To: <915c9122cfba83c6fbbc519c10ae2d101e27bc5b.1440162473.git.maitysanchayan@gmail.com>
Hi Sanchayan,
On Fri, Aug 21, 2015 at 06:56:32PM +0530, Sanchayan Maity wrote:
> The Colibri Vybrid VF50 module supports 4-wire touchscreens using
> FETs and ADC inputs. This driver uses the IIO consumer interface
> and relies on the vf610_adc driver based on the IIO framework.
>
Thank you for making changes. I have a few comments still.
> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
> ---
> drivers/input/touchscreen/Kconfig | 12 +
> drivers/input/touchscreen/Makefile | 1 +
> drivers/input/touchscreen/colibri-vf50-ts.c | 370 ++++++++++++++++++++++++++++
> 3 files changed, 383 insertions(+)
> create mode 100644 drivers/input/touchscreen/colibri-vf50-ts.c
>
> diff --git a/drivers/input/touchscreen/Kconfig b/drivers/input/touchscreen/Kconfig
> index 80f6386..28948ca 100644
> --- a/drivers/input/touchscreen/Kconfig
> +++ b/drivers/input/touchscreen/Kconfig
> @@ -1027,4 +1027,16 @@ config TOUCHSCREEN_ZFORCE
> To compile this driver as a module, choose M here: the
> module will be called zforce_ts.
>
> +config TOUCHSCREEN_COLIBRI_VF50
> + tristate "Toradex Colibri on board touchscreen driver"
> + depends on GPIOLIB && IIO && VF610_ADC
Can we possibly add "|| COMPILE_TEST" dependency? Will it compile
without IIO or VF610_ADC enabled?
> + help
> + Say Y here if you have a Colibri VF50 and plan to use
> + the on-board provided 4-wire touchscreen driver.
> +
> + If unsure, say N.
> +
> + To compile this driver as a module, choose M here: the
> + module will be called colibri_vf50_ts.
> +
> endif
> diff --git a/drivers/input/touchscreen/Makefile b/drivers/input/touchscreen/Makefile
> index 44deea7..93746a0 100644
> --- a/drivers/input/touchscreen/Makefile
> +++ b/drivers/input/touchscreen/Makefile
> @@ -84,3 +84,4 @@ obj-$(CONFIG_TOUCHSCREEN_W90X900) += w90p910_ts.o
> obj-$(CONFIG_TOUCHSCREEN_SX8654) += sx8654.o
> obj-$(CONFIG_TOUCHSCREEN_TPS6507X) += tps6507x-ts.o
> obj-$(CONFIG_TOUCHSCREEN_ZFORCE) += zforce_ts.o
> +obj-$(CONFIG_TOUCHSCREEN_COLIBRI_VF50) += colibri-vf50-ts.o
> diff --git a/drivers/input/touchscreen/colibri-vf50-ts.c b/drivers/input/touchscreen/colibri-vf50-ts.c
> new file mode 100644
> index 0000000..0793fdc
> --- /dev/null
> +++ b/drivers/input/touchscreen/colibri-vf50-ts.c
> @@ -0,0 +1,370 @@
> +/* Copyright 2015 Toradex AG
> + *
> + * Toradex Colibri VF50 Touchscreen driver
> + *
> + * Originally authored by Stefan Agner for 3.0 kernel
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License as published by
> + * the Free Software Foundation; either version 2 of the License, or
> + * (at your option) any later version.
> + */
> +
> +#include <linux/delay.h>
> +#include <linux/err.h>
> +#include <linux/gpio.h>
> +#include <linux/iio/consumer.h>
> +#include <linux/iio/types.h>
> +#include <linux/input.h>
> +#include <linux/interrupt.h>
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/pinctrl/consumer.h>
Don't you need gpio/consumer.h?
> +#include <linux/platform_device.h>
> +#include <linux/slab.h>
> +#include <linux/types.h>
> +
> +#define DRIVER_NAME "colibri-vf50-ts"
> +#define DRV_VERSION "1.0"
> +
> +#define VF_ADC_MAX ((1 << 12) - 1)
> +
> +#define COLI_TOUCH_MIN_DELAY_US 1000
> +#define COLI_TOUCH_MAX_DELAY_US 2000
> +#define COLI_TOUCH_NO_OF_AVGS 5
> +
> +struct vf50_touch_device {
> + struct platform_device *pdev;
> + struct input_dev *ts_input;
> + struct iio_channel *channels;
> + struct gpio_desc *gpio_xp;
> + struct gpio_desc *gpio_xm;
> + struct gpio_desc *gpio_yp;
> + struct gpio_desc *gpio_ym;
> + struct gpio_desc *gpio_pen_detect;
I do not see gpio_pen_detect being used anymore.
> + int pen_irq;
> + int min_pressure;
> + bool stop_touchscreen;
> +};
> +
> +/*
> + * Enables given plates and measures touch parameters using ADC
> + */
> +static int adc_ts_measure(struct iio_channel *channel,
> + struct gpio_desc *plate_p, struct gpio_desc *plate_m)
> +{
> + int i, value = 0, val = 0;
> + int ret;
> +
> + gpiod_set_value(plate_p, 1);
> + gpiod_set_value(plate_m, 1);
> +
> + usleep_range(COLI_TOUCH_MIN_DELAY_US, COLI_TOUCH_MAX_DELAY_US);
> +
> + for (i = 0; i < COLI_TOUCH_NO_OF_AVGS; i++) {
> + ret = iio_read_channel_raw(channel, &val);
> + if (ret < 0) {
> + value = ret;
> + goto error_iio_read;
> + }
> +
> + value += val;
> + }
> +
> + value /= COLI_TOUCH_NO_OF_AVGS;
> +
> +error_iio_read:
> + gpiod_set_value(plate_p, 0);
> + gpiod_set_value(plate_m, 0);
> +
> + return value;
> +}
> +
> +/*
> + * Enable touch detection using falling edge detection on XM
> + */
> +static void vf50_ts_enable_touch_detection(struct vf50_touch_device *vf50_ts)
> +{
> + /* Enable plate YM (needs to be strong GND, high active) */
> + gpiod_set_value(vf50_ts->gpio_ym, 1);
> +
> + /*
> + * Let the platform mux to idle state in order to enable
> + * Pull-Up on GPIO
> + */
> + pinctrl_pm_select_idle_state(&vf50_ts->pdev->dev);
> +}
> +
> +/*
> + * ADC touch screen sampling bottom half irq handler
> + */
> +static irqreturn_t vf50_ts_irq_bh(int irq, void *private)
> +{
> + struct vf50_touch_device *vf50_ts = (struct vf50_touch_device *)private;
No need to cast from void * pointer.
> + struct device *dev = &vf50_ts->pdev->dev;
> + int val_x, val_y, val_z1, val_z2, val_p = 0;
> + bool discard_val_on_start = true;
> +
> + /* Disable the touch detection plates */
> + gpiod_set_value(vf50_ts->gpio_ym, 0);
> +
> + /* Let the platform mux to default state in order to mux as ADC */
> + pinctrl_pm_select_default_state(dev);
> +
> + while (!vf50_ts->stop_touchscreen) {
> + /* X-Direction */
> + val_x = adc_ts_measure(&vf50_ts->channels[0],
> + vf50_ts->gpio_xp, vf50_ts->gpio_xm);
> + if (val_x < 0)
> + break;
> +
> + /* Y-Direction */
> + val_y = adc_ts_measure(&vf50_ts->channels[1],
> + vf50_ts->gpio_yp, vf50_ts->gpio_ym);
> + if (val_y < 0)
> + break;
> +
> + /*
> + * Touch pressure
> + * Measure on XP/YM
> + */
> + val_z1 = adc_ts_measure(&vf50_ts->channels[2],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z1 < 0)
> + break;
> + val_z2 = adc_ts_measure(&vf50_ts->channels[3],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z2 < 0)
> + break;
> +
> + /* Validate signal (avoid calculation using noise) */
> + if (val_z1 > 64 && val_x > 64) {
> + /*
> + * Calculate resistance between the plates
> + * lower resistance means higher pressure
> + */
> + int r_x = (1000 * val_x) / VF_ADC_MAX;
> +
> + val_p = (r_x * val_z2) / val_z1 - r_x;
> +
> + } else {
> + val_p = 2000;
> + }
> +
> + val_p = 2000 - val_p;
> + dev_dbg(dev, "Measured values: x: %d, y: %d, z1: %d, z2: %d, "
> + "p: %d\n", val_x, val_y, val_z1, val_z2, val_p);
> +
> + /*
> + * If touch pressure is too low, stop measuring and reenable
> + * touch detection
> + */
> + if (val_p < vf50_ts->min_pressure || val_p > 2000)
> + break;
> +
> + /*
> + * The pressure may not be enough for the first x and the
> + * second y measurement, but, the pressure is ok when the
> + * driver is doing the third and fourth measurement. To
> + * take care of this, we drop the first measurement always.
> + */
> + if (discard_val_on_start) {
> + discard_val_on_start = false;
> + } else {
> + /*
> + * Report touch position and sleep for
> + * next measurement
> + */
> + input_report_abs(vf50_ts->ts_input,
> + ABS_X, VF_ADC_MAX - val_x);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_Y, VF_ADC_MAX - val_y);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_PRESSURE, val_p);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 1);
> + input_sync(vf50_ts->ts_input);
> + }
> +
> + msleep(10);
> + }
> +
> + /* Report no more touch, reenable touch detection */
> + input_report_abs(vf50_ts->ts_input, ABS_PRESSURE, 0);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 0);
> + input_sync(vf50_ts->ts_input);
> +
> + vf50_ts_enable_touch_detection(vf50_ts);
> +
> + /* Wait for the pull-up to be stable on high */
> + msleep(10);
> +
> + return IRQ_HANDLED;
> +}
> +
> +static int vf50_ts_open(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + dev_dbg(dev, "Input device %s opened, starting touch detection\n",
> + dev_input->name);
> +
> + touchdev->stop_touchscreen = false;
> +
> + /* Mux detection before request IRQ, wait for pull-up to settle */
> + vf50_ts_enable_touch_detection(touchdev);
> + msleep(10);
> +
> + return 0;
> +}
> +
> +static void vf50_ts_close(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + touchdev->stop_touchscreen = true;
> +
> + /* Make sure IRQ is not running past close */
> + mb();
> + synchronize_irq(touchdev->pen_irq);
> +
Should we drive the gpio_ym inactive here? What about pin control?
> + dev_dbg(dev, "Input device %s closed, disable touch detection\n",
> + dev_input->name);
> +}
> +
> +static int vf50_ts_get_gpiod(struct device *dev,
> + struct gpio_desc **gpio_d, const char *con_id, enum gpiod_flags flags)
> +{
> + int error;
> +
> + *gpio_d = devm_gpiod_get(dev, con_id, flags);
> + if (IS_ERR(*gpio_d)) {
> + error = PTR_ERR(*gpio_d);
> + dev_err(dev, "Could not get gpio_%s %d\n", con_id, error);
> + return error;
> + }
> +
> + return 0;
> +}
> +
> +static void vf50_ts_channel_release(void *data)
> +{
> + struct vf50_touch_device *touchdev = data;
> +
> + iio_channel_release_all(touchdev->channels);
> +}
> +
> +static int vf50_ts_probe(struct platform_device *pdev)
> +{
> + struct input_dev *input;
> + struct iio_channel *channels;
> + struct device *dev = &pdev->dev;
> + struct vf50_touch_device *touchdev;
> + int error;
> +
> + channels = iio_channel_get_all(dev);
> + if (IS_ERR(channels))
> + return PTR_ERR(channels);
> +
> + touchdev = devm_kzalloc(dev, sizeof(*touchdev), GFP_KERNEL);
> + if (!touchdev) {
> + error = -ENOMEM;
> + return error;
Why not simply
return -ENOMEM;
here?
Also you are leaking your iio channels here. You need to install the
custom action earlier.
> + }
> +
> + error = of_property_read_u32(dev->of_node, "vf50-ts-min-pressure",
> + &touchdev->min_pressure);
> + if (error)
> + return error;
> +
> + error = devm_add_action(dev, vf50_ts_channel_release, channels);
> + if (error) {
> + dev_err(dev, "Failed to register iio channel release action");
You also need
vf50_ts_channel_release(touchdev);
> + return error;
> + }
> +
> + input = devm_input_allocate_device(dev);
> + if (!input) {
> + dev_err(dev, "Failed to allocate TS input device\n");
> + error = -ENOMEM;
> + return error;
Again simply return error code, no need to assign to the error variable.
> + }
> +
> + platform_set_drvdata(pdev, touchdev);
> +
> + touchdev->pdev = pdev;
> + touchdev->channels = channels;
> +
> + input->name = DRIVER_NAME;
> + input->id.bustype = BUS_HOST;
> + input->dev.parent = dev;
> + input->open = vf50_ts_open;
> + input->close = vf50_ts_close;
> +
> + input_set_capability(input, EV_KEY, BTN_TOUCH);
> + input_set_abs_params(input, ABS_X, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_Y, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_PRESSURE, 0, VF_ADC_MAX, 0, 0);
> +
> + touchdev->ts_input = input;
> + input_set_drvdata(input, touchdev);
> + error = input_register_device(input);
> + if (error) {
> + dev_err(dev, "Failed to register input device\n");
> + return error;
> + }
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xp,
> + "xp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_xm,
> + "xm", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_yp,
> + "yp", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + error = vf50_ts_get_gpiod(dev, &touchdev->gpio_ym,
> + "ym", GPIOD_OUT_LOW);
> + if (error)
> + return error;
> +
> + touchdev->pen_irq = platform_get_irq(pdev, 0);
> + if (touchdev->pen_irq < 0)
> + return touchdev->pen_irq;
> +
> + error = devm_request_threaded_irq(dev, touchdev->pen_irq, NULL,
> + vf50_ts_irq_bh, IRQF_ONESHOT,
> + "vf50 touch", touchdev);
> + if (error < 0)
> + return error;
> +
> + return 0;
> +}
> +
> +static const struct of_device_id vf50_touch_of_match[] = {
> + { .compatible = "toradex,vf50-touchscreen", },
> + { }
> +};
> +MODULE_DEVICE_TABLE(of, vf50_touch_of_match);
> +
> +static struct platform_driver vf50_touch_driver = {
> + .driver = {
> + .name = "toradex,vf50_touchctrl",
> + .of_match_table = vf50_touch_of_match,
> + },
> + .probe = vf50_ts_probe,
> +};
> +
> +module_platform_driver(vf50_touch_driver);
> +
> +MODULE_AUTHOR("Sanchayan Maity");
> +MODULE_DESCRIPTION("Colibri VF50 Touchscreen driver");
> +MODULE_LICENSE("GPL v2");
Please change it to "GPL" which means GPL v2+ to match license notice at
the top.
> +MODULE_VERSION(DRV_VERSION);
> --
> 2.5.0
>
Thank you.
--
Dmitry
next prev parent reply other threads:[~2015-08-22 1:30 UTC|newest]
Thread overview: 26+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-08-21 13:26 [PATCH v4 0/3] Add support for touchscreen on Colibri VF50 Sanchayan Maity
2015-08-21 13:26 ` Sanchayan Maity
2015-08-21 13:26 ` [PATCH v4 1/3] ARM: dts: vf500-colibri: Add device tree node for touchscreen support Sanchayan Maity
2015-08-21 13:26 ` Sanchayan Maity
2015-08-21 13:26 ` Sanchayan Maity
2015-08-23 1:54 ` Stefan Agner
2015-08-23 1:54 ` Stefan Agner
2015-08-23 15:30 ` maitysanchayan
2015-08-23 15:30 ` maitysanchayan at gmail.com
2015-08-21 13:26 ` [PATCH v4 2/3] input: Add DT binding documentation for Colibri VF50 touchscreen Sanchayan Maity
2015-08-21 13:26 ` Sanchayan Maity
2015-08-23 1:36 ` Stefan Agner
2015-08-23 1:36 ` Stefan Agner
2015-08-23 16:15 ` maitysanchayan
2015-08-23 16:15 ` maitysanchayan at gmail.com
2015-08-21 13:26 ` [PATCH v4 3/3] touchscreen: colibri-vf50-ts: Add touchscreen support for Colibri VF50 Sanchayan Maity
2015-08-21 13:26 ` Sanchayan Maity
[not found] ` <915c9122cfba83c6fbbc519c10ae2d101e27bc5b.1440162473.git.maitysanchayan-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
2015-08-22 1:30 ` Dmitry Torokhov [this message]
2015-08-22 1:30 ` Dmitry Torokhov
2015-08-22 1:30 ` Dmitry Torokhov
2015-08-24 4:32 ` maitysanchayan
2015-08-24 4:32 ` maitysanchayan at gmail.com
2015-08-23 1:52 ` Stefan Agner
2015-08-23 1:52 ` Stefan Agner
2015-08-23 15:31 ` maitysanchayan
2015-08-23 15:31 ` maitysanchayan at gmail.com
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