* [RFC PATCH] cplay: Always write frag * fragment_size
@ 2018-11-05 14:23 Daniel Baluta
2018-11-08 14:37 ` Daniel Baluta
2018-11-13 14:52 ` Vinod Koul
0 siblings, 2 replies; 5+ messages in thread
From: Daniel Baluta @ 2018-11-05 14:23 UTC (permalink / raw)
To: alsa-devel@alsa-project.org
Cc: S.j. Wang, vinod.koul@linux.intel.com, Daniel Baluta,
vkoul@kernel.org
cplay first writes frag * fragment_size and then
it only writes one fragment at a time.
This means for example than if the user supplied a buffer_size
it will only be used for the first write.
Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com>
---
I noticed this while investigating why cplay prints buffer_size as
0 when not specified as command line argument to cplay.
I also noticed that cred always reads frag * frament_size, so I think
this patch should be OK, but marking it as RFC to get your thoughts.
src/utils/cplay.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/utils/cplay.c b/src/utils/cplay.c
index 2a52b52..b016f52 100644
--- a/src/utils/cplay.c
+++ b/src/utils/cplay.c
@@ -435,15 +435,15 @@ void play_samples(char *name, unsigned int card, unsigned int device,
};
if (verbose)
printf("%s: Opened compress device\n", __func__);
- size = config.fragment_size;
- buffer = malloc(size * config.fragments);
+ size = config.fragments * config.fragment_size;
+ buffer = malloc(size);
if (!buffer) {
fprintf(stderr, "Unable to allocate %d bytes\n", size);
goto COMP_EXIT;
}
/* we will write frag fragment_size and then start */
- num_read = fread(buffer, 1, size * config.fragments, file);
+ num_read = fread(buffer, 1, size, file);
if (num_read > 0) {
if (verbose)
printf("%s: Doing first buffer write of %d\n", __func__, num_read);
@@ -459,7 +459,7 @@ void play_samples(char *name, unsigned int card, unsigned int device,
}
}
printf("Playing file %s On Card %u device %u, with buffer of %lu bytes\n",
- name, card, device, buffer_size);
+ name, card, device, size);
printf("Format %u Channels %u, %u Hz, Bit Rate %d\n",
codec.id, codec.ch_in, codec.sample_rate, codec.bit_rate);
--
2.7.4
^ permalink raw reply related [flat|nested] 5+ messages in thread* Re: [RFC PATCH] cplay: Always write frag * fragment_size
2018-11-05 14:23 [RFC PATCH] cplay: Always write frag * fragment_size Daniel Baluta
@ 2018-11-08 14:37 ` Daniel Baluta
2018-11-08 15:21 ` Charles Keepax
2018-11-13 14:52 ` Vinod Koul
1 sibling, 1 reply; 5+ messages in thread
From: Daniel Baluta @ 2018-11-08 14:37 UTC (permalink / raw)
To: alsa-devel@alsa-project.org
Cc: vkoul@kernel.org, ckeepax@opensource.cirrus.com, S.j. Wang
Hi Vinod,
Just noticed that this patch is similar with this one for crecord
http://git.alsa-project.org/?p=tinycompress.git;a=commit;h=e8e36567438c
16a5121943205a0cd8c63924d0d8
So, I think we can remove the RFC tag :).
thanks,
Daniel.
On Lu, 2018-11-05 at 14:23 +0000, Daniel Baluta wrote:
> cplay first writes frag * fragment_size and then
> it only writes one fragment at a time.
>
> This means for example than if the user supplied a buffer_size
> it will only be used for the first write.
>
> Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com>
> ---
> I noticed this while investigating why cplay prints buffer_size as
> 0 when not specified as command line argument to cplay.
>
> I also noticed that cred always reads frag * frament_size, so I think
> this patch should be OK, but marking it as RFC to get your thoughts.
>
> src/utils/cplay.c | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/utils/cplay.c b/src/utils/cplay.c
> index 2a52b52..b016f52 100644
> --- a/src/utils/cplay.c
> +++ b/src/utils/cplay.c
> @@ -435,15 +435,15 @@ void play_samples(char *name, unsigned int
> card, unsigned int device,
> };
> if (verbose)
> printf("%s: Opened compress device\n", __func__);
> - size = config.fragment_size;
> - buffer = malloc(size * config.fragments);
> + size = config.fragments * config.fragment_size;
> + buffer = malloc(size);
> if (!buffer) {
> fprintf(stderr, "Unable to allocate %d bytes\n",
> size);
> goto COMP_EXIT;
> }
>
> /* we will write frag fragment_size and then start */
> - num_read = fread(buffer, 1, size * config.fragments, file);
> + num_read = fread(buffer, 1, size, file);
> if (num_read > 0) {
> if (verbose)
> printf("%s: Doing first buffer write of
> %d\n", __func__, num_read);
> @@ -459,7 +459,7 @@ void play_samples(char *name, unsigned int card,
> unsigned int device,
> }
> }
> printf("Playing file %s On Card %u device %u, with buffer of
> %lu bytes\n",
> - name, card, device, buffer_size);
> + name, card, device, size);
> printf("Format %u Channels %u, %u Hz, Bit Rate %d\n",
> codec.id, codec.ch_in, codec.sample_rate,
> codec.bit_rate);
>
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^ permalink raw reply [flat|nested] 5+ messages in thread* Re: [RFC PATCH] cplay: Always write frag * fragment_size
2018-11-08 14:37 ` Daniel Baluta
@ 2018-11-08 15:21 ` Charles Keepax
0 siblings, 0 replies; 5+ messages in thread
From: Charles Keepax @ 2018-11-08 15:21 UTC (permalink / raw)
To: Daniel Baluta; +Cc: S.j. Wang, alsa-devel@alsa-project.org, vkoul@kernel.org
On Thu, Nov 08, 2018 at 02:37:43PM +0000, Daniel Baluta wrote:
> Hi Vinod,
>
> Just noticed that this patch is similar with this one for crecord
>
> http://git.alsa-project.org/?p=tinycompress.git;a=commit;h=e8e36567438c
> 16a5121943205a0cd8c63924d0d8
>
> So, I think we can remove the RFC tag :).
>
> thanks,
> Daniel.
> On Lu, 2018-11-05 at 14:23 +0000, Daniel Baluta wrote:
> > cplay first writes frag * fragment_size and then
> > it only writes one fragment at a time.
> >
> > This means for example than if the user supplied a buffer_size
> > it will only be used for the first write.
> >
> > Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com>
> > ---
> > I noticed this while investigating why cplay prints buffer_size as
> > 0 when not specified as command line argument to cplay.
> >
> > I also noticed that cred always reads frag * frament_size, so I think
> > this patch should be OK, but marking it as RFC to get your thoughts.
> >
Reviewed-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Yeah looks good to me.
Thanks,
Charles
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [RFC PATCH] cplay: Always write frag * fragment_size
2018-11-05 14:23 [RFC PATCH] cplay: Always write frag * fragment_size Daniel Baluta
2018-11-08 14:37 ` Daniel Baluta
@ 2018-11-13 14:52 ` Vinod Koul
2018-11-14 6:59 ` Daniel Baluta
1 sibling, 1 reply; 5+ messages in thread
From: Vinod Koul @ 2018-11-13 14:52 UTC (permalink / raw)
To: Daniel Baluta
Cc: alsa-devel@alsa-project.org, vinod.koul@linux.intel.com,
S.j. Wang
On 05-11-18, 14:23, Daniel Baluta wrote:
> cplay first writes frag * fragment_size and then
> it only writes one fragment at a time.
>
> This means for example than if the user supplied a buffer_size
> it will only be used for the first write.
>
> Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com>
> ---
> I noticed this while investigating why cplay prints buffer_size as
> 0 when not specified as command line argument to cplay.
>
> I also noticed that cred always reads frag * frament_size, so I think
> this patch should be OK, but marking it as RFC to get your thoughts.
>
> src/utils/cplay.c | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/utils/cplay.c b/src/utils/cplay.c
> index 2a52b52..b016f52 100644
> --- a/src/utils/cplay.c
> +++ b/src/utils/cplay.c
> @@ -435,15 +435,15 @@ void play_samples(char *name, unsigned int card, unsigned int device,
> };
> if (verbose)
> printf("%s: Opened compress device\n", __func__);
> - size = config.fragment_size;
> - buffer = malloc(size * config.fragments);
> + size = config.fragments * config.fragment_size;
> + buffer = malloc(size);
net result of this change is no change. Leaving alone the variable names
from this discussion, we allocate memory for size of config.fragments * config.fragment_size
> if (!buffer) {
> fprintf(stderr, "Unable to allocate %d bytes\n", size);
> goto COMP_EXIT;
> }
>
> /* we will write frag fragment_size and then start */
> - num_read = fread(buffer, 1, size * config.fragments, file);
> + num_read = fread(buffer, 1, size, file);
> if (num_read > 0) {
> if (verbose)
> printf("%s: Doing first buffer write of %d\n", __func__, num_read);
> @@ -459,7 +459,7 @@ void play_samples(char *name, unsigned int card, unsigned int device,
> }
> }
> printf("Playing file %s On Card %u device %u, with buffer of %lu bytes\n",
> - name, card, device, buffer_size);
> + name, card, device, size);
I would prefer to fix the buffer_size when you dont specify in cmdline
and we use driver defaults, in that case we calculate this, something
like..
diff --git a/src/utils/cplay.c b/src/utils/cplay.c
index 87863a307b47..a77e417ddf85 100644
--- a/src/utils/cplay.c
+++ b/src/utils/cplay.c
@@ -347,6 +347,11 @@ void play_samples(char *name, unsigned int card, unsigned int device,
};
if (verbose)
printf("%s: Opened compress device\n", __func__);
+
+ /* check if buffer_size is used (driver defaults being used */
+ if (!buffer_size)
+ buffer_size = config.fragment_size * config.fragments;
+
size = config.fragment_size;
buffer = malloc(size * config.fragments);
if (!buffer) {
And of course, we need to optimize the size variable usage! This does
not seem optimal :)
--
~Vinod
^ permalink raw reply related [flat|nested] 5+ messages in thread* Re: [RFC PATCH] cplay: Always write frag * fragment_size
2018-11-13 14:52 ` Vinod Koul
@ 2018-11-14 6:59 ` Daniel Baluta
0 siblings, 0 replies; 5+ messages in thread
From: Daniel Baluta @ 2018-11-14 6:59 UTC (permalink / raw)
To: vkoul; +Cc: S.j. Wang, Linux-ALSA, Daniel Baluta, vinod.koul
Hi Vinod,
Thanks a lot for having a look at this. Please check my comments inline:
<snip>
> > - size = config.fragment_size;
> > - buffer = malloc(size * config.fragments);
> > + size = config.fragments * config.fragment_size;
> > + buffer = malloc(size);
>
> net result of this change is no change. Leaving alone the variable names
> from this discussion, we allocate memory for size of config.fragments * config.fragment_size
Yes, you are right on this. There is no change here. But notice that we change
the value of size to config.fragments * config.fragment_size;
Now, please take a look at the inner loop at:
https://github.com/alsa-project/tinycompress/blob/master/src/utils/cplay.c#L382
num_read = fread(buffer, 1, size, file);
So, now instead of reading config.fragment_size we read
config.fragments * config.fragment_size
thus we fully utilize the buffer.
I'm pretty sure this is the correct fix. See also crecord fix from Charles:
http://git.alsa-project.org/?p=tinycompress.git;a=commit;h=e8e36567438c
16a5121943205a0cd8c63924d0d8
thanks,
daniel.
^ permalink raw reply [flat|nested] 5+ messages in thread
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2018-11-05 14:23 [RFC PATCH] cplay: Always write frag * fragment_size Daniel Baluta
2018-11-08 14:37 ` Daniel Baluta
2018-11-08 15:21 ` Charles Keepax
2018-11-13 14:52 ` Vinod Koul
2018-11-14 6:59 ` Daniel Baluta
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