* [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch
@ 2023-07-25 17:10 James Hilliard
2023-07-25 19:48 ` Yann E. MORIN
0 siblings, 1 reply; 5+ messages in thread
From: James Hilliard @ 2023-07-25 17:10 UTC (permalink / raw)
To: buildroot; +Cc: James Hilliard
This patch is already upstream and no longer applies.
Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
---
...cpp-fails-to-build-NEON-fast-path-se.patch | 328 ------------------
1 file changed, 328 deletions(-)
delete mode 100644 package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
diff --git a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch b/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
deleted file mode 100644
index ea1676abb6..0000000000
--- a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
+++ /dev/null
@@ -1,328 +0,0 @@
-From da159b0150cba0e5e5251e4cc6a090440f73cb7c Mon Sep 17 00:00:00 2001
-From: Adrian Perez de Castro <aperez@igalia.com>
-Date: Thu, 2 Jun 2022 11:19:06 +0300
-Subject: [PATCH] FELightningNEON.cpp fails to build, NEON fast path seems
- unused https://bugs.webkit.org/show_bug.cgi?id=241182
-
-Reviewed by NOBODY (OOPS!).
-
-Move the NEON fast path for the SVG lighting filter effects into
-FELightingSoftwareApplier, and arrange to actually use them by
-forwarding calls to applyPlatformGeneric() into applyPlatformNeon().
-
-Some changes were needed to adapt platformApplyNeon() to the current
-state of filters after r286140. This was not detected because the code
-bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
-not get used much these days: CPU(ARM_THUMB2) is more common. It should
-be possible to use the NEON fast paths also in Thumb mode, but that is
-left for a follow-up fix.
-
-* Source/WebCore/Sources.txt:
-* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
-(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
-(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
-(WebCore::FELighting::platformApplyNeonWorker): Deleted.
-(WebCore::FELighting::getPowerCoefficients): Deleted.
-* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
-(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
-(WebCore::FELighting::platformApplyNeon): Deleted.
-* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
-* Source/WebCore/platform/graphics/filters/FELighting.h:
-* Source/WebCore/platform/graphics/filters/PointLightSource.h:
-* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
-* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
-
-Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
-[Upstream status: https://bugs.webkit.org/show_bug.cgi?id=241182]
----
- Source/WebCore/Sources.txt | 1 +
- .../cpu/arm/filters/FELightingNEON.cpp | 4 +-
- .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
- .../graphics/filters/DistantLightSource.h | 4 ++
- .../platform/graphics/filters/FELighting.h | 7 ---
- .../graphics/filters/PointLightSource.h | 4 ++
- .../graphics/filters/SpotLightSource.h | 4 ++
- .../software/FELightingSoftwareApplier.h | 16 ++++++
- 8 files changed, 58 insertions(+), 36 deletions(-)
-
-diff --git a/Source/WebCore/Sources.txt b/Source/WebCore/Sources.txt
-index 8ce3510fe1a8..efd56bcb8746 100644
---- a/Source/WebCore/Sources.txt
-+++ b/Source/WebCore/Sources.txt
-@@ -2136,6 +2136,7 @@ platform/graphics/WebMResourceClient.cpp
- platform/graphics/WOFFFileFormat.cpp
- platform/graphics/WidthIterator.cpp
- platform/graphics/cpu/arm/filters/FEBlendNeonApplier.cpp
-+platform/graphics/cpu/arm/filters/FELightingNEON.cpp
- platform/graphics/displaylists/DisplayList.cpp
- platform/graphics/displaylists/DisplayListDrawingContext.cpp
- platform/graphics/displaylists/DisplayListItems.cpp
-diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
-index f6ff8c20a5a8..42a97ffc5372 100644
---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
-+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
-@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
- return s_FELightingConstantsForNeon;
- }
-
--void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
-+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
- {
- neonDrawLighting(parameters);
- }
-@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
- "b .lightStrengthCalculated" NL
- ); // NOLINT
-
--int FELighting::getPowerCoefficients(float exponent)
-+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
- {
- // Calling a powf function from the assembly code would require to save
- // and reload a lot of NEON registers. Since the base is in range [0..1]
-diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
-index b17c603d40d3..c6d17f573eca 100644
---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
-+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
-@@ -24,14 +24,15 @@
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
--#ifndef FELightingNEON_h
--#define FELightingNEON_h
-+#pragma once
-
- #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
-
--#include "FELighting.h"
-+#include "FELightingSoftwareApplier.h"
-+#include "ImageBuffer.h"
- #include "PointLightSource.h"
- #include "SpotLightSource.h"
-+#include <wtf/ObjectIdentifier.h>
- #include <wtf/ParallelJobs.h>
-
- namespace WebCore {
-@@ -93,14 +94,14 @@ extern "C" {
- void neonDrawLighting(FELightingPaintingDataForNeon*);
- }
-
--inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
-+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
- {
-- alignas(16) FELightingFloatArgumentsForNeon floatArguments;
-- FELightingPaintingDataForNeon neonData = {
-- data.pixels->data(),
-+ WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
-+ WebCore::FELightingPaintingDataForNeon neonData = {
-+ data.pixels->bytes(),
- 1,
-- data.widthDecreasedByOne - 1,
-- data.heightDecreasedByOne - 1,
-+ data.width - 2,
-+ data.height - 2,
- 0,
- 0,
- 0,
-@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
- // Set light source arguments.
- floatArguments.constOne = 1;
-
-- auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
-+ auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
-
- floatArguments.colorRed = color.red;
- floatArguments.colorGreen = color.green;
- floatArguments.colorBlue = color.blue;
- floatArguments.padding4 = 0;
-
-- if (m_lightSource->type() == LS_POINT) {
-+ if (data.lightSource->type() == LS_POINT) {
- neonData.flags |= FLAG_POINT_LIGHT;
-- PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
-+ const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
- floatArguments.lightX = pointLightSource.position().x();
- floatArguments.lightY = pointLightSource.position().y();
- floatArguments.lightZ = pointLightSource.position().z();
- floatArguments.padding2 = 0;
-- } else if (m_lightSource->type() == LS_SPOT) {
-+ } else if (data.lightSource->type() == LS_SPOT) {
- neonData.flags |= FLAG_SPOT_LIGHT;
-- SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
-+ const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
- floatArguments.lightX = spotLightSource.position().x();
- floatArguments.lightY = spotLightSource.position().y();
- floatArguments.lightZ = spotLightSource.position().z();
-@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
- if (spotLightSource.specularExponent() == 1)
- neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
- } else {
-- ASSERT(m_lightSource->type() == LS_DISTANT);
-+ ASSERT(data.lightSource->type() == LS_DISTANT);
- floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
- floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
- floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
-@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
- // Set lighting arguments.
- floatArguments.surfaceScale = data.surfaceScale;
- floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
-- if (m_lightingType == FELighting::DiffuseLighting)
-- floatArguments.diffuseConstant = m_diffuseConstant;
-+ if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
-+ floatArguments.diffuseConstant = data.diffuseConstant;
- else {
- neonData.flags |= FLAG_SPECULAR_LIGHT;
-- floatArguments.diffuseConstant = m_specularConstant;
-- neonData.specularExponent = getPowerCoefficients(m_specularExponent);
-- if (m_specularExponent == 1)
-+ floatArguments.diffuseConstant = data.specularConstant;
-+ neonData.specularExponent = getPowerCoefficients(data.specularExponent);
-+ if (data.specularExponent == 1)
- neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
- }
- if (floatArguments.diffuseConstant == 1)
- neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
-
-- int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
-+ static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
-+ int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
- if (optimalThreadNumber > 1) {
- // Initialize parallel jobs
-- ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
-+ ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
-
- // Fill the parameter array
- int job = parallelJobs.numberOfJobs();
- if (job > 1) {
- int yStart = 1;
-- int yStep = (data.heightDecreasedByOne - 1) / job;
-+ int yStep = (data.height - 2) / job;
- for (--job; job >= 0; --job) {
- FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
- params = neonData;
- params.yStart = yStart;
-- params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
-+ params.pixels += (yStart - 1) * data.width * 4;
- if (job > 0) {
- params.absoluteHeight = yStep;
- yStart += yStep;
- } else
-- params.absoluteHeight = data.heightDecreasedByOne - yStart;
-+ params.absoluteHeight = (data.height - 1) - yStart;
- }
- parallelJobs.execute();
- return;
-@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
- } // namespace WebCore
-
- #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
--
--#endif // FELightingNEON_h
-diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
-index 0660143fc1cf..2b1e86d99fa4 100644
---- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
-+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
-@@ -25,6 +25,10 @@
- #include "LightSource.h"
- #include <wtf/Ref.h>
-
-+namespace WTF {
-+class TextStream;
-+} // namespace WTF
-+
- namespace WebCore {
-
- class DistantLightSource : public LightSource {
-diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
-index 0c073bc13f8c..e0db00545c17 100644
---- a/Source/WebCore/platform/graphics/filters/FELighting.h
-+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
-@@ -35,8 +35,6 @@
-
- namespace WebCore {
-
--struct FELightingPaintingDataForNeon;
--
- class FELighting : public FilterEffect {
- public:
- const Color& lightingColor() const { return m_lightingColor; }
-@@ -67,11 +65,6 @@ protected:
-
- std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
-
--#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
-- static int getPowerCoefficients(float exponent);
-- inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
--#endif
--
- Color m_lightingColor;
- float m_surfaceScale;
- float m_diffuseConstant;
-diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
-index 126b3b2350f6..d906db21aa9c 100644
---- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
-+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
-@@ -26,6 +26,10 @@
- #include "LightSource.h"
- #include <wtf/Ref.h>
-
-+namespace WTF {
-+class TextStream;
-+} // namespace WTF
-+
- namespace WebCore {
-
- class PointLightSource : public LightSource {
-diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
-index 641b205f986d..64380d9b6eb8 100644
---- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
-+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
-@@ -26,6 +26,10 @@
- #include "LightSource.h"
- #include <wtf/Ref.h>
-
-+namespace WTF {
-+class TextStream;
-+} // namespace WTF
-+
- namespace WebCore {
-
- class SpotLightSource : public LightSource {
-diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
-index c974d92115ff..e2896660cfbd 100644
---- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
-+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
-@@ -36,6 +36,7 @@
- namespace WebCore {
-
- class FELighting;
-+struct FELightingPaintingDataForNeon;
-
- class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
- WTF_MAKE_FAST_ALLOCATED;
-@@ -132,8 +133,23 @@ private:
-
- static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
- static void applyPlatformGenericWorker(ApplyParameters*);
-+
-+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
-+ static int getPowerCoefficients(float exponent);
-+ static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
-+ inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
-+
-+ inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
-+ {
-+ applyPlatformNeon(data, paintingData);
-+ }
-+#else
- static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
-+#endif
-+
- static void applyPlatform(const LightingData&);
- };
-
- } // namespace WebCore
-+
-+#include "FELightingNEON.h"
---
-2.37.3
-
--
2.34.1
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^ permalink raw reply related [flat|nested] 5+ messages in thread
* Re: [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch
2023-07-25 17:10 [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch James Hilliard
@ 2023-07-25 19:48 ` Yann E. MORIN
2023-07-25 20:33 ` James Hilliard
2023-07-27 21:59 ` Adrian Perez de Castro
0 siblings, 2 replies; 5+ messages in thread
From: Yann E. MORIN @ 2023-07-25 19:48 UTC (permalink / raw)
To: James Hilliard; +Cc: Adrian Perez de Castro, buildroot
James, All,
+Adrian
On 2023-07-25 11:10 -0600, James Hilliard spake thusly:
> This patch is already upstream and no longer applies.
What do you mean by it "no longer applies"?
If I run it locally, it does apply (albeit with some fuzz):
$ make wpewebkit-patch
[...]
Applying 0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch using patch:
patching file Source/WebCore/Sources.txt
Hunk #1 succeeded at 2234 with fuzz 2 (offset 98 lines).
patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
patching file Source/WebCore/platform/graphics/filters/DistantLightSource.h
Hunk #1 succeeded at 26 with fuzz 1 (offset 1 line).
patching file Source/WebCore/platform/graphics/filters/FELighting.h
Hunk #2 succeeded at 62 (offset -3 lines).
patching file Source/WebCore/platform/graphics/filters/PointLightSource.h
patching file Source/WebCore/platform/graphics/filters/SpotLightSource.h
patching file Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
So, can you clarify the situation, please?
Regards,
Yann E. MORIN.
> Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
> ---
> ...cpp-fails-to-build-NEON-fast-path-se.patch | 328 ------------------
> 1 file changed, 328 deletions(-)
> delete mode 100644 package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
>
> diff --git a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch b/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> deleted file mode 100644
> index ea1676abb6..0000000000
> --- a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> +++ /dev/null
> @@ -1,328 +0,0 @@
> -From da159b0150cba0e5e5251e4cc6a090440f73cb7c Mon Sep 17 00:00:00 2001
> -From: Adrian Perez de Castro <aperez@igalia.com>
> -Date: Thu, 2 Jun 2022 11:19:06 +0300
> -Subject: [PATCH] FELightningNEON.cpp fails to build, NEON fast path seems
> - unused https://bugs.webkit.org/show_bug.cgi?id=241182
> -
> -Reviewed by NOBODY (OOPS!).
> -
> -Move the NEON fast path for the SVG lighting filter effects into
> -FELightingSoftwareApplier, and arrange to actually use them by
> -forwarding calls to applyPlatformGeneric() into applyPlatformNeon().
> -
> -Some changes were needed to adapt platformApplyNeon() to the current
> -state of filters after r286140. This was not detected because the code
> -bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
> -not get used much these days: CPU(ARM_THUMB2) is more common. It should
> -be possible to use the NEON fast paths also in Thumb mode, but that is
> -left for a follow-up fix.
> -
> -* Source/WebCore/Sources.txt:
> -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
> -(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
> -(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
> -(WebCore::FELighting::platformApplyNeonWorker): Deleted.
> -(WebCore::FELighting::getPowerCoefficients): Deleted.
> -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
> -(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
> -(WebCore::FELighting::platformApplyNeon): Deleted.
> -* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
> -* Source/WebCore/platform/graphics/filters/FELighting.h:
> -* Source/WebCore/platform/graphics/filters/PointLightSource.h:
> -* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
> -* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
> -
> -Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
> -[Upstream status: https://bugs.webkit.org/show_bug.cgi?id=241182]
> ----
> - Source/WebCore/Sources.txt | 1 +
> - .../cpu/arm/filters/FELightingNEON.cpp | 4 +-
> - .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
> - .../graphics/filters/DistantLightSource.h | 4 ++
> - .../platform/graphics/filters/FELighting.h | 7 ---
> - .../graphics/filters/PointLightSource.h | 4 ++
> - .../graphics/filters/SpotLightSource.h | 4 ++
> - .../software/FELightingSoftwareApplier.h | 16 ++++++
> - 8 files changed, 58 insertions(+), 36 deletions(-)
> -
> -diff --git a/Source/WebCore/Sources.txt b/Source/WebCore/Sources.txt
> -index 8ce3510fe1a8..efd56bcb8746 100644
> ---- a/Source/WebCore/Sources.txt
> -+++ b/Source/WebCore/Sources.txt
> -@@ -2136,6 +2136,7 @@ platform/graphics/WebMResourceClient.cpp
> - platform/graphics/WOFFFileFormat.cpp
> - platform/graphics/WidthIterator.cpp
> - platform/graphics/cpu/arm/filters/FEBlendNeonApplier.cpp
> -+platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> - platform/graphics/displaylists/DisplayList.cpp
> - platform/graphics/displaylists/DisplayListDrawingContext.cpp
> - platform/graphics/displaylists/DisplayListItems.cpp
> -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> -index f6ff8c20a5a8..42a97ffc5372 100644
> ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> -@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
> - return s_FELightingConstantsForNeon;
> - }
> -
> --void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> -+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> - {
> - neonDrawLighting(parameters);
> - }
> -@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
> - "b .lightStrengthCalculated" NL
> - ); // NOLINT
> -
> --int FELighting::getPowerCoefficients(float exponent)
> -+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
> - {
> - // Calling a powf function from the assembly code would require to save
> - // and reload a lot of NEON registers. Since the base is in range [0..1]
> -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> -index b17c603d40d3..c6d17f573eca 100644
> ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> -@@ -24,14 +24,15 @@
> - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> - */
> -
> --#ifndef FELightingNEON_h
> --#define FELightingNEON_h
> -+#pragma once
> -
> - #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> -
> --#include "FELighting.h"
> -+#include "FELightingSoftwareApplier.h"
> -+#include "ImageBuffer.h"
> - #include "PointLightSource.h"
> - #include "SpotLightSource.h"
> -+#include <wtf/ObjectIdentifier.h>
> - #include <wtf/ParallelJobs.h>
> -
> - namespace WebCore {
> -@@ -93,14 +94,14 @@ extern "C" {
> - void neonDrawLighting(FELightingPaintingDataForNeon*);
> - }
> -
> --inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
> -+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
> - {
> -- alignas(16) FELightingFloatArgumentsForNeon floatArguments;
> -- FELightingPaintingDataForNeon neonData = {
> -- data.pixels->data(),
> -+ WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
> -+ WebCore::FELightingPaintingDataForNeon neonData = {
> -+ data.pixels->bytes(),
> - 1,
> -- data.widthDecreasedByOne - 1,
> -- data.heightDecreasedByOne - 1,
> -+ data.width - 2,
> -+ data.height - 2,
> - 0,
> - 0,
> - 0,
> -@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> - // Set light source arguments.
> - floatArguments.constOne = 1;
> -
> -- auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> -+ auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> -
> - floatArguments.colorRed = color.red;
> - floatArguments.colorGreen = color.green;
> - floatArguments.colorBlue = color.blue;
> - floatArguments.padding4 = 0;
> -
> -- if (m_lightSource->type() == LS_POINT) {
> -+ if (data.lightSource->type() == LS_POINT) {
> - neonData.flags |= FLAG_POINT_LIGHT;
> -- PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
> -+ const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
> - floatArguments.lightX = pointLightSource.position().x();
> - floatArguments.lightY = pointLightSource.position().y();
> - floatArguments.lightZ = pointLightSource.position().z();
> - floatArguments.padding2 = 0;
> -- } else if (m_lightSource->type() == LS_SPOT) {
> -+ } else if (data.lightSource->type() == LS_SPOT) {
> - neonData.flags |= FLAG_SPOT_LIGHT;
> -- SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
> -+ const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
> - floatArguments.lightX = spotLightSource.position().x();
> - floatArguments.lightY = spotLightSource.position().y();
> - floatArguments.lightZ = spotLightSource.position().z();
> -@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> - if (spotLightSource.specularExponent() == 1)
> - neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
> - } else {
> -- ASSERT(m_lightSource->type() == LS_DISTANT);
> -+ ASSERT(data.lightSource->type() == LS_DISTANT);
> - floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
> - floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
> - floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
> -@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> - // Set lighting arguments.
> - floatArguments.surfaceScale = data.surfaceScale;
> - floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
> -- if (m_lightingType == FELighting::DiffuseLighting)
> -- floatArguments.diffuseConstant = m_diffuseConstant;
> -+ if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
> -+ floatArguments.diffuseConstant = data.diffuseConstant;
> - else {
> - neonData.flags |= FLAG_SPECULAR_LIGHT;
> -- floatArguments.diffuseConstant = m_specularConstant;
> -- neonData.specularExponent = getPowerCoefficients(m_specularExponent);
> -- if (m_specularExponent == 1)
> -+ floatArguments.diffuseConstant = data.specularConstant;
> -+ neonData.specularExponent = getPowerCoefficients(data.specularExponent);
> -+ if (data.specularExponent == 1)
> - neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
> - }
> - if (floatArguments.diffuseConstant == 1)
> - neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
> -
> -- int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
> -+ static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
> -+ int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
> - if (optimalThreadNumber > 1) {
> - // Initialize parallel jobs
> -- ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
> -+ ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
> -
> - // Fill the parameter array
> - int job = parallelJobs.numberOfJobs();
> - if (job > 1) {
> - int yStart = 1;
> -- int yStep = (data.heightDecreasedByOne - 1) / job;
> -+ int yStep = (data.height - 2) / job;
> - for (--job; job >= 0; --job) {
> - FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
> - params = neonData;
> - params.yStart = yStart;
> -- params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
> -+ params.pixels += (yStart - 1) * data.width * 4;
> - if (job > 0) {
> - params.absoluteHeight = yStep;
> - yStart += yStep;
> - } else
> -- params.absoluteHeight = data.heightDecreasedByOne - yStart;
> -+ params.absoluteHeight = (data.height - 1) - yStart;
> - }
> - parallelJobs.execute();
> - return;
> -@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> - } // namespace WebCore
> -
> - #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
> --
> --#endif // FELightingNEON_h
> -diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> -index 0660143fc1cf..2b1e86d99fa4 100644
> ---- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> -+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> -@@ -25,6 +25,10 @@
> - #include "LightSource.h"
> - #include <wtf/Ref.h>
> -
> -+namespace WTF {
> -+class TextStream;
> -+} // namespace WTF
> -+
> - namespace WebCore {
> -
> - class DistantLightSource : public LightSource {
> -diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
> -index 0c073bc13f8c..e0db00545c17 100644
> ---- a/Source/WebCore/platform/graphics/filters/FELighting.h
> -+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
> -@@ -35,8 +35,6 @@
> -
> - namespace WebCore {
> -
> --struct FELightingPaintingDataForNeon;
> --
> - class FELighting : public FilterEffect {
> - public:
> - const Color& lightingColor() const { return m_lightingColor; }
> -@@ -67,11 +65,6 @@ protected:
> -
> - std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
> -
> --#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> -- static int getPowerCoefficients(float exponent);
> -- inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
> --#endif
> --
> - Color m_lightingColor;
> - float m_surfaceScale;
> - float m_diffuseConstant;
> -diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> -index 126b3b2350f6..d906db21aa9c 100644
> ---- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
> -+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> -@@ -26,6 +26,10 @@
> - #include "LightSource.h"
> - #include <wtf/Ref.h>
> -
> -+namespace WTF {
> -+class TextStream;
> -+} // namespace WTF
> -+
> - namespace WebCore {
> -
> - class PointLightSource : public LightSource {
> -diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> -index 641b205f986d..64380d9b6eb8 100644
> ---- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> -+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> -@@ -26,6 +26,10 @@
> - #include "LightSource.h"
> - #include <wtf/Ref.h>
> -
> -+namespace WTF {
> -+class TextStream;
> -+} // namespace WTF
> -+
> - namespace WebCore {
> -
> - class SpotLightSource : public LightSource {
> -diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> -index c974d92115ff..e2896660cfbd 100644
> ---- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> -+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> -@@ -36,6 +36,7 @@
> - namespace WebCore {
> -
> - class FELighting;
> -+struct FELightingPaintingDataForNeon;
> -
> - class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
> - WTF_MAKE_FAST_ALLOCATED;
> -@@ -132,8 +133,23 @@ private:
> -
> - static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
> - static void applyPlatformGenericWorker(ApplyParameters*);
> -+
> -+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> -+ static int getPowerCoefficients(float exponent);
> -+ static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
> -+ inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
> -+
> -+ inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
> -+ {
> -+ applyPlatformNeon(data, paintingData);
> -+ }
> -+#else
> - static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
> -+#endif
> -+
> - static void applyPlatform(const LightingData&);
> - };
> -
> - } // namespace WebCore
> -+
> -+#include "FELightingNEON.h"
> ---
> -2.37.3
> -
> --
> 2.34.1
>
> _______________________________________________
> buildroot mailing list
> buildroot@buildroot.org
> https://lists.buildroot.org/mailman/listinfo/buildroot
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| +33 662 376 056 | Software Designer | \ / CAMPAIGN | ___ |
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch
2023-07-25 19:48 ` Yann E. MORIN
@ 2023-07-25 20:33 ` James Hilliard
2023-07-27 21:59 ` Adrian Perez de Castro
1 sibling, 0 replies; 5+ messages in thread
From: James Hilliard @ 2023-07-25 20:33 UTC (permalink / raw)
To: Yann E. MORIN; +Cc: Adrian Perez de Castro, buildroot
On Tue, Jul 25, 2023 at 1:48 PM Yann E. MORIN <yann.morin.1998@free.fr> wrote:
>
> James, All,
>
> +Adrian
>
> On 2023-07-25 11:10 -0600, James Hilliard spake thusly:
> > This patch is already upstream and no longer applies.
>
> What do you mean by it "no longer applies"?
>
> If I run it locally, it does apply (albeit with some fuzz):
>
> $ make wpewebkit-patch
> [...]
> Applying 0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch using patch:
> patching file Source/WebCore/Sources.txt
> Hunk #1 succeeded at 2234 with fuzz 2 (offset 98 lines).
> patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> patching file Source/WebCore/platform/graphics/filters/DistantLightSource.h
> Hunk #1 succeeded at 26 with fuzz 1 (offset 1 line).
> patching file Source/WebCore/platform/graphics/filters/FELighting.h
> Hunk #2 succeeded at 62 (offset -3 lines).
> patching file Source/WebCore/platform/graphics/filters/PointLightSource.h
> patching file Source/WebCore/platform/graphics/filters/SpotLightSource.h
> patching file Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
>
> So, can you clarify the situation, please?
Hmm, I must have tested something wrong, now I'm not seeing the error.
>
> Regards,
> Yann E. MORIN.
>
> > Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
> > ---
> > ...cpp-fails-to-build-NEON-fast-path-se.patch | 328 ------------------
> > 1 file changed, 328 deletions(-)
> > delete mode 100644 package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> >
> > diff --git a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch b/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > deleted file mode 100644
> > index ea1676abb6..0000000000
> > --- a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > +++ /dev/null
> > @@ -1,328 +0,0 @@
> > -From da159b0150cba0e5e5251e4cc6a090440f73cb7c Mon Sep 17 00:00:00 2001
> > -From: Adrian Perez de Castro <aperez@igalia.com>
> > -Date: Thu, 2 Jun 2022 11:19:06 +0300
> > -Subject: [PATCH] FELightningNEON.cpp fails to build, NEON fast path seems
> > - unused https://bugs.webkit.org/show_bug.cgi?id=241182
> > -
> > -Reviewed by NOBODY (OOPS!).
> > -
> > -Move the NEON fast path for the SVG lighting filter effects into
> > -FELightingSoftwareApplier, and arrange to actually use them by
> > -forwarding calls to applyPlatformGeneric() into applyPlatformNeon().
> > -
> > -Some changes were needed to adapt platformApplyNeon() to the current
> > -state of filters after r286140. This was not detected because the code
> > -bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
> > -not get used much these days: CPU(ARM_THUMB2) is more common. It should
> > -be possible to use the NEON fast paths also in Thumb mode, but that is
> > -left for a follow-up fix.
> > -
> > -* Source/WebCore/Sources.txt:
> > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
> > -(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
> > -(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
> > -(WebCore::FELighting::platformApplyNeonWorker): Deleted.
> > -(WebCore::FELighting::getPowerCoefficients): Deleted.
> > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
> > -(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
> > -(WebCore::FELighting::platformApplyNeon): Deleted.
> > -* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/FELighting.h:
> > -* Source/WebCore/platform/graphics/filters/PointLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
> > -
> > -Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
> > -[Upstream status: https://bugs.webkit.org/show_bug.cgi?id=241182]
> > ----
> > - Source/WebCore/Sources.txt | 1 +
> > - .../cpu/arm/filters/FELightingNEON.cpp | 4 +-
> > - .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
> > - .../graphics/filters/DistantLightSource.h | 4 ++
> > - .../platform/graphics/filters/FELighting.h | 7 ---
> > - .../graphics/filters/PointLightSource.h | 4 ++
> > - .../graphics/filters/SpotLightSource.h | 4 ++
> > - .../software/FELightingSoftwareApplier.h | 16 ++++++
> > - 8 files changed, 58 insertions(+), 36 deletions(-)
> > -
> > -diff --git a/Source/WebCore/Sources.txt b/Source/WebCore/Sources.txt
> > -index 8ce3510fe1a8..efd56bcb8746 100644
> > ---- a/Source/WebCore/Sources.txt
> > -+++ b/Source/WebCore/Sources.txt
> > -@@ -2136,6 +2136,7 @@ platform/graphics/WebMResourceClient.cpp
> > - platform/graphics/WOFFFileFormat.cpp
> > - platform/graphics/WidthIterator.cpp
> > - platform/graphics/cpu/arm/filters/FEBlendNeonApplier.cpp
> > -+platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > - platform/graphics/displaylists/DisplayList.cpp
> > - platform/graphics/displaylists/DisplayListDrawingContext.cpp
> > - platform/graphics/displaylists/DisplayListItems.cpp
> > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -index f6ff8c20a5a8..42a97ffc5372 100644
> > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
> > - return s_FELightingConstantsForNeon;
> > - }
> > -
> > --void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > -+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > - {
> > - neonDrawLighting(parameters);
> > - }
> > -@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
> > - "b .lightStrengthCalculated" NL
> > - ); // NOLINT
> > -
> > --int FELighting::getPowerCoefficients(float exponent)
> > -+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
> > - {
> > - // Calling a powf function from the assembly code would require to save
> > - // and reload a lot of NEON registers. Since the base is in range [0..1]
> > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -index b17c603d40d3..c6d17f573eca 100644
> > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -@@ -24,14 +24,15 @@
> > - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> > - */
> > -
> > --#ifndef FELightingNEON_h
> > --#define FELightingNEON_h
> > -+#pragma once
> > -
> > - #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -
> > --#include "FELighting.h"
> > -+#include "FELightingSoftwareApplier.h"
> > -+#include "ImageBuffer.h"
> > - #include "PointLightSource.h"
> > - #include "SpotLightSource.h"
> > -+#include <wtf/ObjectIdentifier.h>
> > - #include <wtf/ParallelJobs.h>
> > -
> > - namespace WebCore {
> > -@@ -93,14 +94,14 @@ extern "C" {
> > - void neonDrawLighting(FELightingPaintingDataForNeon*);
> > - }
> > -
> > --inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
> > -+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
> > - {
> > -- alignas(16) FELightingFloatArgumentsForNeon floatArguments;
> > -- FELightingPaintingDataForNeon neonData = {
> > -- data.pixels->data(),
> > -+ WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
> > -+ WebCore::FELightingPaintingDataForNeon neonData = {
> > -+ data.pixels->bytes(),
> > - 1,
> > -- data.widthDecreasedByOne - 1,
> > -- data.heightDecreasedByOne - 1,
> > -+ data.width - 2,
> > -+ data.height - 2,
> > - 0,
> > - 0,
> > - 0,
> > -@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - // Set light source arguments.
> > - floatArguments.constOne = 1;
> > -
> > -- auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > -+ auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > -
> > - floatArguments.colorRed = color.red;
> > - floatArguments.colorGreen = color.green;
> > - floatArguments.colorBlue = color.blue;
> > - floatArguments.padding4 = 0;
> > -
> > -- if (m_lightSource->type() == LS_POINT) {
> > -+ if (data.lightSource->type() == LS_POINT) {
> > - neonData.flags |= FLAG_POINT_LIGHT;
> > -- PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
> > -+ const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
> > - floatArguments.lightX = pointLightSource.position().x();
> > - floatArguments.lightY = pointLightSource.position().y();
> > - floatArguments.lightZ = pointLightSource.position().z();
> > - floatArguments.padding2 = 0;
> > -- } else if (m_lightSource->type() == LS_SPOT) {
> > -+ } else if (data.lightSource->type() == LS_SPOT) {
> > - neonData.flags |= FLAG_SPOT_LIGHT;
> > -- SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
> > -+ const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
> > - floatArguments.lightX = spotLightSource.position().x();
> > - floatArguments.lightY = spotLightSource.position().y();
> > - floatArguments.lightZ = spotLightSource.position().z();
> > -@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - if (spotLightSource.specularExponent() == 1)
> > - neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
> > - } else {
> > -- ASSERT(m_lightSource->type() == LS_DISTANT);
> > -+ ASSERT(data.lightSource->type() == LS_DISTANT);
> > - floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
> > - floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
> > - floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
> > -@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - // Set lighting arguments.
> > - floatArguments.surfaceScale = data.surfaceScale;
> > - floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
> > -- if (m_lightingType == FELighting::DiffuseLighting)
> > -- floatArguments.diffuseConstant = m_diffuseConstant;
> > -+ if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
> > -+ floatArguments.diffuseConstant = data.diffuseConstant;
> > - else {
> > - neonData.flags |= FLAG_SPECULAR_LIGHT;
> > -- floatArguments.diffuseConstant = m_specularConstant;
> > -- neonData.specularExponent = getPowerCoefficients(m_specularExponent);
> > -- if (m_specularExponent == 1)
> > -+ floatArguments.diffuseConstant = data.specularConstant;
> > -+ neonData.specularExponent = getPowerCoefficients(data.specularExponent);
> > -+ if (data.specularExponent == 1)
> > - neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
> > - }
> > - if (floatArguments.diffuseConstant == 1)
> > - neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
> > -
> > -- int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
> > -+ static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
> > -+ int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
> > - if (optimalThreadNumber > 1) {
> > - // Initialize parallel jobs
> > -- ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
> > -+ ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
> > -
> > - // Fill the parameter array
> > - int job = parallelJobs.numberOfJobs();
> > - if (job > 1) {
> > - int yStart = 1;
> > -- int yStep = (data.heightDecreasedByOne - 1) / job;
> > -+ int yStep = (data.height - 2) / job;
> > - for (--job; job >= 0; --job) {
> > - FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
> > - params = neonData;
> > - params.yStart = yStart;
> > -- params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
> > -+ params.pixels += (yStart - 1) * data.width * 4;
> > - if (job > 0) {
> > - params.absoluteHeight = yStep;
> > - yStart += yStep;
> > - } else
> > -- params.absoluteHeight = data.heightDecreasedByOne - yStart;
> > -+ params.absoluteHeight = (data.height - 1) - yStart;
> > - }
> > - parallelJobs.execute();
> > - return;
> > -@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - } // namespace WebCore
> > -
> > - #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
> > --
> > --#endif // FELightingNEON_h
> > -diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -index 0660143fc1cf..2b1e86d99fa4 100644
> > ---- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -@@ -25,6 +25,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class DistantLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
> > -index 0c073bc13f8c..e0db00545c17 100644
> > ---- a/Source/WebCore/platform/graphics/filters/FELighting.h
> > -+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
> > -@@ -35,8 +35,6 @@
> > -
> > - namespace WebCore {
> > -
> > --struct FELightingPaintingDataForNeon;
> > --
> > - class FELighting : public FilterEffect {
> > - public:
> > - const Color& lightingColor() const { return m_lightingColor; }
> > -@@ -67,11 +65,6 @@ protected:
> > -
> > - std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
> > -
> > --#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -- static int getPowerCoefficients(float exponent);
> > -- inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
> > --#endif
> > --
> > - Color m_lightingColor;
> > - float m_surfaceScale;
> > - float m_diffuseConstant;
> > -diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -index 126b3b2350f6..d906db21aa9c 100644
> > ---- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -@@ -26,6 +26,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class PointLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -index 641b205f986d..64380d9b6eb8 100644
> > ---- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -@@ -26,6 +26,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class SpotLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -index c974d92115ff..e2896660cfbd 100644
> > ---- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -@@ -36,6 +36,7 @@
> > - namespace WebCore {
> > -
> > - class FELighting;
> > -+struct FELightingPaintingDataForNeon;
> > -
> > - class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
> > - WTF_MAKE_FAST_ALLOCATED;
> > -@@ -132,8 +133,23 @@ private:
> > -
> > - static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
> > - static void applyPlatformGenericWorker(ApplyParameters*);
> > -+
> > -+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -+ static int getPowerCoefficients(float exponent);
> > -+ static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
> > -+ inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
> > -+
> > -+ inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
> > -+ {
> > -+ applyPlatformNeon(data, paintingData);
> > -+ }
> > -+#else
> > - static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
> > -+#endif
> > -+
> > - static void applyPlatform(const LightingData&);
> > - };
> > -
> > - } // namespace WebCore
> > -+
> > -+#include "FELightingNEON.h"
> > ---
> > -2.37.3
> > -
> > --
> > 2.34.1
> >
> > _______________________________________________
> > buildroot mailing list
> > buildroot@buildroot.org
> > https://lists.buildroot.org/mailman/listinfo/buildroot
>
> --
> .-----------------.--------------------.------------------.--------------------.
> | Yann E. MORIN | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
> | +33 662 376 056 | Software Designer | \ / CAMPAIGN | ___ |
> | +33 561 099 427 `------------.-------: X AGAINST | \e/ There is no |
> | http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL | v conspiracy. |
> '------------------------------^-------^------------------^--------------------'
_______________________________________________
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch
2023-07-25 19:48 ` Yann E. MORIN
2023-07-25 20:33 ` James Hilliard
@ 2023-07-27 21:59 ` Adrian Perez de Castro
2023-07-27 22:04 ` James Hilliard
1 sibling, 1 reply; 5+ messages in thread
From: Adrian Perez de Castro @ 2023-07-27 21:59 UTC (permalink / raw)
To: Yann E. MORIN; +Cc: James Hilliard, buildroot
[-- Attachment #1.1: Type: text/plain, Size: 19928 bytes --]
Hi,
On Tue, 25 Jul 2023 21:48:48 +0200 "Yann E. MORIN" <yann.morin.1998@free.fr> wrote:
> James, All,
>
> +Adrian
>
> On 2023-07-25 11:10 -0600, James Hilliard spake thusly:
> > This patch is already upstream and no longer applies.
>
> What do you mean by it "no longer applies"?
>
> If I run it locally, it does apply (albeit with some fuzz):
The patch has not made it upstream and therefore is not yet in any release.
I would advise to keep the patch in Buildroot if possible.
> $ make wpewebkit-patch
> [...]
> Applying 0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch using patch:
> patching file Source/WebCore/Sources.txt
> Hunk #1 succeeded at 2234 with fuzz 2 (offset 98 lines).
> patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> patching file Source/WebCore/platform/graphics/filters/DistantLightSource.h
> Hunk #1 succeeded at 26 with fuzz 1 (offset 1 line).
> patching file Source/WebCore/platform/graphics/filters/FELighting.h
> Hunk #2 succeeded at 62 (offset -3 lines).
> patching file Source/WebCore/platform/graphics/filters/PointLightSource.h
> patching file Source/WebCore/platform/graphics/filters/SpotLightSource.h
> patching file Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
This is expected. We could update the patch to make sure it applied cleanly
but not sure if the effort is worth it.
> So, can you clarify the situation, please?
I would like to rework the patch to make it fit better with the latest changes
in the WebKit filters code, but I am currently on leave so I cannot provide
any ETA on that -- that's also the reason I haven't been much around pushing
regular package updates; I expect to be back around October-November.
Cheers,
-Adrian
> > Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
> > ---
> > ...cpp-fails-to-build-NEON-fast-path-se.patch | 328 ------------------
> > 1 file changed, 328 deletions(-)
> > delete mode 100644 package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> >
> > diff --git a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch b/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > deleted file mode 100644
> > index ea1676abb6..0000000000
> > --- a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > +++ /dev/null
> > @@ -1,328 +0,0 @@
> > -From da159b0150cba0e5e5251e4cc6a090440f73cb7c Mon Sep 17 00:00:00 2001
> > -From: Adrian Perez de Castro <aperez@igalia.com>
> > -Date: Thu, 2 Jun 2022 11:19:06 +0300
> > -Subject: [PATCH] FELightningNEON.cpp fails to build, NEON fast path seems
> > - unused https://bugs.webkit.org/show_bug.cgi?id=241182
> > -
> > -Reviewed by NOBODY (OOPS!).
> > -
> > -Move the NEON fast path for the SVG lighting filter effects into
> > -FELightingSoftwareApplier, and arrange to actually use them by
> > -forwarding calls to applyPlatformGeneric() into applyPlatformNeon().
> > -
> > -Some changes were needed to adapt platformApplyNeon() to the current
> > -state of filters after r286140. This was not detected because the code
> > -bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
> > -not get used much these days: CPU(ARM_THUMB2) is more common. It should
> > -be possible to use the NEON fast paths also in Thumb mode, but that is
> > -left for a follow-up fix.
> > -
> > -* Source/WebCore/Sources.txt:
> > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
> > -(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
> > -(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
> > -(WebCore::FELighting::platformApplyNeonWorker): Deleted.
> > -(WebCore::FELighting::getPowerCoefficients): Deleted.
> > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
> > -(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
> > -(WebCore::FELighting::platformApplyNeon): Deleted.
> > -* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/FELighting.h:
> > -* Source/WebCore/platform/graphics/filters/PointLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
> > -* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
> > -
> > -Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
> > -[Upstream status: https://bugs.webkit.org/show_bug.cgi?id=241182]
> > ----
> > - Source/WebCore/Sources.txt | 1 +
> > - .../cpu/arm/filters/FELightingNEON.cpp | 4 +-
> > - .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
> > - .../graphics/filters/DistantLightSource.h | 4 ++
> > - .../platform/graphics/filters/FELighting.h | 7 ---
> > - .../graphics/filters/PointLightSource.h | 4 ++
> > - .../graphics/filters/SpotLightSource.h | 4 ++
> > - .../software/FELightingSoftwareApplier.h | 16 ++++++
> > - 8 files changed, 58 insertions(+), 36 deletions(-)
> > -
> > -diff --git a/Source/WebCore/Sources.txt b/Source/WebCore/Sources.txt
> > -index 8ce3510fe1a8..efd56bcb8746 100644
> > ---- a/Source/WebCore/Sources.txt
> > -+++ b/Source/WebCore/Sources.txt
> > -@@ -2136,6 +2136,7 @@ platform/graphics/WebMResourceClient.cpp
> > - platform/graphics/WOFFFileFormat.cpp
> > - platform/graphics/WidthIterator.cpp
> > - platform/graphics/cpu/arm/filters/FEBlendNeonApplier.cpp
> > -+platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > - platform/graphics/displaylists/DisplayList.cpp
> > - platform/graphics/displaylists/DisplayListDrawingContext.cpp
> > - platform/graphics/displaylists/DisplayListItems.cpp
> > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -index f6ff8c20a5a8..42a97ffc5372 100644
> > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > -@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
> > - return s_FELightingConstantsForNeon;
> > - }
> > -
> > --void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > -+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > - {
> > - neonDrawLighting(parameters);
> > - }
> > -@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
> > - "b .lightStrengthCalculated" NL
> > - ); // NOLINT
> > -
> > --int FELighting::getPowerCoefficients(float exponent)
> > -+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
> > - {
> > - // Calling a powf function from the assembly code would require to save
> > - // and reload a lot of NEON registers. Since the base is in range [0..1]
> > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -index b17c603d40d3..c6d17f573eca 100644
> > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > -@@ -24,14 +24,15 @@
> > - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> > - */
> > -
> > --#ifndef FELightingNEON_h
> > --#define FELightingNEON_h
> > -+#pragma once
> > -
> > - #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -
> > --#include "FELighting.h"
> > -+#include "FELightingSoftwareApplier.h"
> > -+#include "ImageBuffer.h"
> > - #include "PointLightSource.h"
> > - #include "SpotLightSource.h"
> > -+#include <wtf/ObjectIdentifier.h>
> > - #include <wtf/ParallelJobs.h>
> > -
> > - namespace WebCore {
> > -@@ -93,14 +94,14 @@ extern "C" {
> > - void neonDrawLighting(FELightingPaintingDataForNeon*);
> > - }
> > -
> > --inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
> > -+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
> > - {
> > -- alignas(16) FELightingFloatArgumentsForNeon floatArguments;
> > -- FELightingPaintingDataForNeon neonData = {
> > -- data.pixels->data(),
> > -+ WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
> > -+ WebCore::FELightingPaintingDataForNeon neonData = {
> > -+ data.pixels->bytes(),
> > - 1,
> > -- data.widthDecreasedByOne - 1,
> > -- data.heightDecreasedByOne - 1,
> > -+ data.width - 2,
> > -+ data.height - 2,
> > - 0,
> > - 0,
> > - 0,
> > -@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - // Set light source arguments.
> > - floatArguments.constOne = 1;
> > -
> > -- auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > -+ auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > -
> > - floatArguments.colorRed = color.red;
> > - floatArguments.colorGreen = color.green;
> > - floatArguments.colorBlue = color.blue;
> > - floatArguments.padding4 = 0;
> > -
> > -- if (m_lightSource->type() == LS_POINT) {
> > -+ if (data.lightSource->type() == LS_POINT) {
> > - neonData.flags |= FLAG_POINT_LIGHT;
> > -- PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
> > -+ const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
> > - floatArguments.lightX = pointLightSource.position().x();
> > - floatArguments.lightY = pointLightSource.position().y();
> > - floatArguments.lightZ = pointLightSource.position().z();
> > - floatArguments.padding2 = 0;
> > -- } else if (m_lightSource->type() == LS_SPOT) {
> > -+ } else if (data.lightSource->type() == LS_SPOT) {
> > - neonData.flags |= FLAG_SPOT_LIGHT;
> > -- SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
> > -+ const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
> > - floatArguments.lightX = spotLightSource.position().x();
> > - floatArguments.lightY = spotLightSource.position().y();
> > - floatArguments.lightZ = spotLightSource.position().z();
> > -@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - if (spotLightSource.specularExponent() == 1)
> > - neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
> > - } else {
> > -- ASSERT(m_lightSource->type() == LS_DISTANT);
> > -+ ASSERT(data.lightSource->type() == LS_DISTANT);
> > - floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
> > - floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
> > - floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
> > -@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - // Set lighting arguments.
> > - floatArguments.surfaceScale = data.surfaceScale;
> > - floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
> > -- if (m_lightingType == FELighting::DiffuseLighting)
> > -- floatArguments.diffuseConstant = m_diffuseConstant;
> > -+ if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
> > -+ floatArguments.diffuseConstant = data.diffuseConstant;
> > - else {
> > - neonData.flags |= FLAG_SPECULAR_LIGHT;
> > -- floatArguments.diffuseConstant = m_specularConstant;
> > -- neonData.specularExponent = getPowerCoefficients(m_specularExponent);
> > -- if (m_specularExponent == 1)
> > -+ floatArguments.diffuseConstant = data.specularConstant;
> > -+ neonData.specularExponent = getPowerCoefficients(data.specularExponent);
> > -+ if (data.specularExponent == 1)
> > - neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
> > - }
> > - if (floatArguments.diffuseConstant == 1)
> > - neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
> > -
> > -- int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
> > -+ static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
> > -+ int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
> > - if (optimalThreadNumber > 1) {
> > - // Initialize parallel jobs
> > -- ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
> > -+ ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
> > -
> > - // Fill the parameter array
> > - int job = parallelJobs.numberOfJobs();
> > - if (job > 1) {
> > - int yStart = 1;
> > -- int yStep = (data.heightDecreasedByOne - 1) / job;
> > -+ int yStep = (data.height - 2) / job;
> > - for (--job; job >= 0; --job) {
> > - FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
> > - params = neonData;
> > - params.yStart = yStart;
> > -- params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
> > -+ params.pixels += (yStart - 1) * data.width * 4;
> > - if (job > 0) {
> > - params.absoluteHeight = yStep;
> > - yStart += yStep;
> > - } else
> > -- params.absoluteHeight = data.heightDecreasedByOne - yStart;
> > -+ params.absoluteHeight = (data.height - 1) - yStart;
> > - }
> > - parallelJobs.execute();
> > - return;
> > -@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > - } // namespace WebCore
> > -
> > - #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
> > --
> > --#endif // FELightingNEON_h
> > -diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -index 0660143fc1cf..2b1e86d99fa4 100644
> > ---- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > -@@ -25,6 +25,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class DistantLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
> > -index 0c073bc13f8c..e0db00545c17 100644
> > ---- a/Source/WebCore/platform/graphics/filters/FELighting.h
> > -+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
> > -@@ -35,8 +35,6 @@
> > -
> > - namespace WebCore {
> > -
> > --struct FELightingPaintingDataForNeon;
> > --
> > - class FELighting : public FilterEffect {
> > - public:
> > - const Color& lightingColor() const { return m_lightingColor; }
> > -@@ -67,11 +65,6 @@ protected:
> > -
> > - std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
> > -
> > --#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -- static int getPowerCoefficients(float exponent);
> > -- inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
> > --#endif
> > --
> > - Color m_lightingColor;
> > - float m_surfaceScale;
> > - float m_diffuseConstant;
> > -diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -index 126b3b2350f6..d906db21aa9c 100644
> > ---- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > -@@ -26,6 +26,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class PointLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -index 641b205f986d..64380d9b6eb8 100644
> > ---- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > -@@ -26,6 +26,10 @@
> > - #include "LightSource.h"
> > - #include <wtf/Ref.h>
> > -
> > -+namespace WTF {
> > -+class TextStream;
> > -+} // namespace WTF
> > -+
> > - namespace WebCore {
> > -
> > - class SpotLightSource : public LightSource {
> > -diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -index c974d92115ff..e2896660cfbd 100644
> > ---- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > -@@ -36,6 +36,7 @@
> > - namespace WebCore {
> > -
> > - class FELighting;
> > -+struct FELightingPaintingDataForNeon;
> > -
> > - class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
> > - WTF_MAKE_FAST_ALLOCATED;
> > -@@ -132,8 +133,23 @@ private:
> > -
> > - static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
> > - static void applyPlatformGenericWorker(ApplyParameters*);
> > -+
> > -+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > -+ static int getPowerCoefficients(float exponent);
> > -+ static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
> > -+ inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
> > -+
> > -+ inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
> > -+ {
> > -+ applyPlatformNeon(data, paintingData);
> > -+ }
> > -+#else
> > - static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
> > -+#endif
> > -+
> > - static void applyPlatform(const LightingData&);
> > - };
> > -
> > - } // namespace WebCore
> > -+
> > -+#include "FELightingNEON.h"
> > ---
> > -2.37.3
> > -
> > --
> > 2.34.1
> >
> > _______________________________________________
> > buildroot mailing list
> > buildroot@buildroot.org
> > https://lists.buildroot.org/mailman/listinfo/buildroot
>
> --
> .-----------------.--------------------.------------------.--------------------.
> | Yann E. MORIN | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
> | +33 662 376 056 | Software Designer | \ / CAMPAIGN | ___ |
> | +33 561 099 427 `------------.-------: X AGAINST | \e/ There is no |
> | http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL | v conspiracy. |
> '------------------------------^-------^------------------^--------------------'
> _______________________________________________
> buildroot mailing list
> buildroot@buildroot.org
> https://lists.buildroot.org/mailman/listinfo/buildroot
>
Cheers,
—Adrián
[-- Attachment #1.2: signature.asc --]
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_______________________________________________
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^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch
2023-07-27 21:59 ` Adrian Perez de Castro
@ 2023-07-27 22:04 ` James Hilliard
0 siblings, 0 replies; 5+ messages in thread
From: James Hilliard @ 2023-07-27 22:04 UTC (permalink / raw)
To: Adrian Perez de Castro; +Cc: Yann E. MORIN, buildroot
On Thu, Jul 27, 2023 at 4:00 PM Adrian Perez de Castro
<aperez@igalia.com> wrote:
>
> Hi,
>
> On Tue, 25 Jul 2023 21:48:48 +0200 "Yann E. MORIN" <yann.morin.1998@free.fr> wrote:
> > James, All,
> >
> > +Adrian
> >
> > On 2023-07-25 11:10 -0600, James Hilliard spake thusly:
> > > This patch is already upstream and no longer applies.
> >
> > What do you mean by it "no longer applies"?
> >
> > If I run it locally, it does apply (albeit with some fuzz):
>
> The patch has not made it upstream and therefore is not yet in any release.
> I would advise to keep the patch in Buildroot if possible.
>
> > $ make wpewebkit-patch
> > [...]
> > Applying 0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch using patch:
> > patching file Source/WebCore/Sources.txt
> > Hunk #1 succeeded at 2234 with fuzz 2 (offset 98 lines).
> > patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > patching file Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > patching file Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > Hunk #1 succeeded at 26 with fuzz 1 (offset 1 line).
> > patching file Source/WebCore/platform/graphics/filters/FELighting.h
> > Hunk #2 succeeded at 62 (offset -3 lines).
> > patching file Source/WebCore/platform/graphics/filters/PointLightSource.h
> > patching file Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > patching file Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
>
> This is expected. We could update the patch to make sure it applied cleanly
> but not sure if the effort is worth it.
>
> > So, can you clarify the situation, please?
>
> I would like to rework the patch to make it fit better with the latest changes
> in the WebKit filters code, but I am currently on leave so I cannot provide
> any ETA on that -- that's also the reason I haven't been much around pushing
> regular package updates; I expect to be back around October-November.
No hurry, I think I just hadn't cleaned things up properly when updating and
removing some local patches which triggered a spurious patch conflict error.
>
> Cheers,
> -Adrian
>
> > > Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
> > > ---
> > > ...cpp-fails-to-build-NEON-fast-path-se.patch | 328 ------------------
> > > 1 file changed, 328 deletions(-)
> > > delete mode 100644 package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > >
> > > diff --git a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch b/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > > deleted file mode 100644
> > > index ea1676abb6..0000000000
> > > --- a/package/wpewebkit/0001-FELightningNEON.cpp-fails-to-build-NEON-fast-path-se.patch
> > > +++ /dev/null
> > > @@ -1,328 +0,0 @@
> > > -From da159b0150cba0e5e5251e4cc6a090440f73cb7c Mon Sep 17 00:00:00 2001
> > > -From: Adrian Perez de Castro <aperez@igalia.com>
> > > -Date: Thu, 2 Jun 2022 11:19:06 +0300
> > > -Subject: [PATCH] FELightningNEON.cpp fails to build, NEON fast path seems
> > > - unused https://bugs.webkit.org/show_bug.cgi?id=241182
> > > -
> > > -Reviewed by NOBODY (OOPS!).
> > > -
> > > -Move the NEON fast path for the SVG lighting filter effects into
> > > -FELightingSoftwareApplier, and arrange to actually use them by
> > > -forwarding calls to applyPlatformGeneric() into applyPlatformNeon().
> > > -
> > > -Some changes were needed to adapt platformApplyNeon() to the current
> > > -state of filters after r286140. This was not detected because the code
> > > -bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
> > > -not get used much these days: CPU(ARM_THUMB2) is more common. It should
> > > -be possible to use the NEON fast paths also in Thumb mode, but that is
> > > -left for a follow-up fix.
> > > -
> > > -* Source/WebCore/Sources.txt:
> > > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
> > > -(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
> > > -(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
> > > -(WebCore::FELighting::platformApplyNeonWorker): Deleted.
> > > -(WebCore::FELighting::getPowerCoefficients): Deleted.
> > > -* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
> > > -(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
> > > -(WebCore::FELighting::platformApplyNeon): Deleted.
> > > -* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
> > > -* Source/WebCore/platform/graphics/filters/FELighting.h:
> > > -* Source/WebCore/platform/graphics/filters/PointLightSource.h:
> > > -* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
> > > -* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
> > > -
> > > -Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
> > > -[Upstream status: https://bugs.webkit.org/show_bug.cgi?id=241182]
> > > ----
> > > - Source/WebCore/Sources.txt | 1 +
> > > - .../cpu/arm/filters/FELightingNEON.cpp | 4 +-
> > > - .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
> > > - .../graphics/filters/DistantLightSource.h | 4 ++
> > > - .../platform/graphics/filters/FELighting.h | 7 ---
> > > - .../graphics/filters/PointLightSource.h | 4 ++
> > > - .../graphics/filters/SpotLightSource.h | 4 ++
> > > - .../software/FELightingSoftwareApplier.h | 16 ++++++
> > > - 8 files changed, 58 insertions(+), 36 deletions(-)
> > > -
> > > -diff --git a/Source/WebCore/Sources.txt b/Source/WebCore/Sources.txt
> > > -index 8ce3510fe1a8..efd56bcb8746 100644
> > > ---- a/Source/WebCore/Sources.txt
> > > -+++ b/Source/WebCore/Sources.txt
> > > -@@ -2136,6 +2136,7 @@ platform/graphics/WebMResourceClient.cpp
> > > - platform/graphics/WOFFFileFormat.cpp
> > > - platform/graphics/WidthIterator.cpp
> > > - platform/graphics/cpu/arm/filters/FEBlendNeonApplier.cpp
> > > -+platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > > - platform/graphics/displaylists/DisplayList.cpp
> > > - platform/graphics/displaylists/DisplayListDrawingContext.cpp
> > > - platform/graphics/displaylists/DisplayListItems.cpp
> > > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > > -index f6ff8c20a5a8..42a97ffc5372 100644
> > > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
> > > -@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
> > > - return s_FELightingConstantsForNeon;
> > > - }
> > > -
> > > --void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > > -+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
> > > - {
> > > - neonDrawLighting(parameters);
> > > - }
> > > -@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
> > > - "b .lightStrengthCalculated" NL
> > > - ); // NOLINT
> > > -
> > > --int FELighting::getPowerCoefficients(float exponent)
> > > -+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
> > > - {
> > > - // Calling a powf function from the assembly code would require to save
> > > - // and reload a lot of NEON registers. Since the base is in range [0..1]
> > > -diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > > -index b17c603d40d3..c6d17f573eca 100644
> > > ---- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > > -+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
> > > -@@ -24,14 +24,15 @@
> > > - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> > > - */
> > > -
> > > --#ifndef FELightingNEON_h
> > > --#define FELightingNEON_h
> > > -+#pragma once
> > > -
> > > - #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > > -
> > > --#include "FELighting.h"
> > > -+#include "FELightingSoftwareApplier.h"
> > > -+#include "ImageBuffer.h"
> > > - #include "PointLightSource.h"
> > > - #include "SpotLightSource.h"
> > > -+#include <wtf/ObjectIdentifier.h>
> > > - #include <wtf/ParallelJobs.h>
> > > -
> > > - namespace WebCore {
> > > -@@ -93,14 +94,14 @@ extern "C" {
> > > - void neonDrawLighting(FELightingPaintingDataForNeon*);
> > > - }
> > > -
> > > --inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
> > > -+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
> > > - {
> > > -- alignas(16) FELightingFloatArgumentsForNeon floatArguments;
> > > -- FELightingPaintingDataForNeon neonData = {
> > > -- data.pixels->data(),
> > > -+ WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
> > > -+ WebCore::FELightingPaintingDataForNeon neonData = {
> > > -+ data.pixels->bytes(),
> > > - 1,
> > > -- data.widthDecreasedByOne - 1,
> > > -- data.heightDecreasedByOne - 1,
> > > -+ data.width - 2,
> > > -+ data.height - 2,
> > > - 0,
> > > - 0,
> > > - 0,
> > > -@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > > - // Set light source arguments.
> > > - floatArguments.constOne = 1;
> > > -
> > > -- auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > > -+ auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
> > > -
> > > - floatArguments.colorRed = color.red;
> > > - floatArguments.colorGreen = color.green;
> > > - floatArguments.colorBlue = color.blue;
> > > - floatArguments.padding4 = 0;
> > > -
> > > -- if (m_lightSource->type() == LS_POINT) {
> > > -+ if (data.lightSource->type() == LS_POINT) {
> > > - neonData.flags |= FLAG_POINT_LIGHT;
> > > -- PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
> > > -+ const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
> > > - floatArguments.lightX = pointLightSource.position().x();
> > > - floatArguments.lightY = pointLightSource.position().y();
> > > - floatArguments.lightZ = pointLightSource.position().z();
> > > - floatArguments.padding2 = 0;
> > > -- } else if (m_lightSource->type() == LS_SPOT) {
> > > -+ } else if (data.lightSource->type() == LS_SPOT) {
> > > - neonData.flags |= FLAG_SPOT_LIGHT;
> > > -- SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
> > > -+ const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
> > > - floatArguments.lightX = spotLightSource.position().x();
> > > - floatArguments.lightY = spotLightSource.position().y();
> > > - floatArguments.lightZ = spotLightSource.position().z();
> > > -@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > > - if (spotLightSource.specularExponent() == 1)
> > > - neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
> > > - } else {
> > > -- ASSERT(m_lightSource->type() == LS_DISTANT);
> > > -+ ASSERT(data.lightSource->type() == LS_DISTANT);
> > > - floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
> > > - floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
> > > - floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
> > > -@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > > - // Set lighting arguments.
> > > - floatArguments.surfaceScale = data.surfaceScale;
> > > - floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
> > > -- if (m_lightingType == FELighting::DiffuseLighting)
> > > -- floatArguments.diffuseConstant = m_diffuseConstant;
> > > -+ if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
> > > -+ floatArguments.diffuseConstant = data.diffuseConstant;
> > > - else {
> > > - neonData.flags |= FLAG_SPECULAR_LIGHT;
> > > -- floatArguments.diffuseConstant = m_specularConstant;
> > > -- neonData.specularExponent = getPowerCoefficients(m_specularExponent);
> > > -- if (m_specularExponent == 1)
> > > -+ floatArguments.diffuseConstant = data.specularConstant;
> > > -+ neonData.specularExponent = getPowerCoefficients(data.specularExponent);
> > > -+ if (data.specularExponent == 1)
> > > - neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
> > > - }
> > > - if (floatArguments.diffuseConstant == 1)
> > > - neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
> > > -
> > > -- int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
> > > -+ static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
> > > -+ int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
> > > - if (optimalThreadNumber > 1) {
> > > - // Initialize parallel jobs
> > > -- ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
> > > -+ ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
> > > -
> > > - // Fill the parameter array
> > > - int job = parallelJobs.numberOfJobs();
> > > - if (job > 1) {
> > > - int yStart = 1;
> > > -- int yStep = (data.heightDecreasedByOne - 1) / job;
> > > -+ int yStep = (data.height - 2) / job;
> > > - for (--job; job >= 0; --job) {
> > > - FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
> > > - params = neonData;
> > > - params.yStart = yStart;
> > > -- params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
> > > -+ params.pixels += (yStart - 1) * data.width * 4;
> > > - if (job > 0) {
> > > - params.absoluteHeight = yStep;
> > > - yStart += yStep;
> > > - } else
> > > -- params.absoluteHeight = data.heightDecreasedByOne - yStart;
> > > -+ params.absoluteHeight = (data.height - 1) - yStart;
> > > - }
> > > - parallelJobs.execute();
> > > - return;
> > > -@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
> > > - } // namespace WebCore
> > > -
> > > - #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
> > > --
> > > --#endif // FELightingNEON_h
> > > -diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > > -index 0660143fc1cf..2b1e86d99fa4 100644
> > > ---- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > > -+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
> > > -@@ -25,6 +25,10 @@
> > > - #include "LightSource.h"
> > > - #include <wtf/Ref.h>
> > > -
> > > -+namespace WTF {
> > > -+class TextStream;
> > > -+} // namespace WTF
> > > -+
> > > - namespace WebCore {
> > > -
> > > - class DistantLightSource : public LightSource {
> > > -diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
> > > -index 0c073bc13f8c..e0db00545c17 100644
> > > ---- a/Source/WebCore/platform/graphics/filters/FELighting.h
> > > -+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
> > > -@@ -35,8 +35,6 @@
> > > -
> > > - namespace WebCore {
> > > -
> > > --struct FELightingPaintingDataForNeon;
> > > --
> > > - class FELighting : public FilterEffect {
> > > - public:
> > > - const Color& lightingColor() const { return m_lightingColor; }
> > > -@@ -67,11 +65,6 @@ protected:
> > > -
> > > - std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
> > > -
> > > --#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > > -- static int getPowerCoefficients(float exponent);
> > > -- inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
> > > --#endif
> > > --
> > > - Color m_lightingColor;
> > > - float m_surfaceScale;
> > > - float m_diffuseConstant;
> > > -diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > > -index 126b3b2350f6..d906db21aa9c 100644
> > > ---- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > > -+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
> > > -@@ -26,6 +26,10 @@
> > > - #include "LightSource.h"
> > > - #include <wtf/Ref.h>
> > > -
> > > -+namespace WTF {
> > > -+class TextStream;
> > > -+} // namespace WTF
> > > -+
> > > - namespace WebCore {
> > > -
> > > - class PointLightSource : public LightSource {
> > > -diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > > -index 641b205f986d..64380d9b6eb8 100644
> > > ---- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > > -+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
> > > -@@ -26,6 +26,10 @@
> > > - #include "LightSource.h"
> > > - #include <wtf/Ref.h>
> > > -
> > > -+namespace WTF {
> > > -+class TextStream;
> > > -+} // namespace WTF
> > > -+
> > > - namespace WebCore {
> > > -
> > > - class SpotLightSource : public LightSource {
> > > -diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > > -index c974d92115ff..e2896660cfbd 100644
> > > ---- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > > -+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
> > > -@@ -36,6 +36,7 @@
> > > - namespace WebCore {
> > > -
> > > - class FELighting;
> > > -+struct FELightingPaintingDataForNeon;
> > > -
> > > - class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
> > > - WTF_MAKE_FAST_ALLOCATED;
> > > -@@ -132,8 +133,23 @@ private:
> > > -
> > > - static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
> > > - static void applyPlatformGenericWorker(ApplyParameters*);
> > > -+
> > > -+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
> > > -+ static int getPowerCoefficients(float exponent);
> > > -+ static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
> > > -+ inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
> > > -+
> > > -+ inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
> > > -+ {
> > > -+ applyPlatformNeon(data, paintingData);
> > > -+ }
> > > -+#else
> > > - static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
> > > -+#endif
> > > -+
> > > - static void applyPlatform(const LightingData&);
> > > - };
> > > -
> > > - } // namespace WebCore
> > > -+
> > > -+#include "FELightingNEON.h"
> > > ---
> > > -2.37.3
> > > -
> > > --
> > > 2.34.1
> > >
> > > _______________________________________________
> > > buildroot mailing list
> > > buildroot@buildroot.org
> > > https://lists.buildroot.org/mailman/listinfo/buildroot
> >
> > --
> > .-----------------.--------------------.------------------.--------------------.
> > | Yann E. MORIN | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
> > | +33 662 376 056 | Software Designer | \ / CAMPAIGN | ___ |
> > | +33 561 099 427 `------------.-------: X AGAINST | \e/ There is no |
> > | http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL | v conspiracy. |
> > '------------------------------^-------^------------------^--------------------'
> > _______________________________________________
> > buildroot mailing list
> > buildroot@buildroot.org
> > https://lists.buildroot.org/mailman/listinfo/buildroot
> >
>
> Cheers,
> —Adrián
_______________________________________________
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^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2023-07-27 22:43 UTC | newest]
Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2023-07-25 17:10 [Buildroot] [PATCH 1/1] package/wpewebkit: drop NEON build fix patch James Hilliard
2023-07-25 19:48 ` Yann E. MORIN
2023-07-25 20:33 ` James Hilliard
2023-07-27 21:59 ` Adrian Perez de Castro
2023-07-27 22:04 ` James Hilliard
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