From: Dmitry Osipenko <dmitry.osipenko@collabora.com>
To: "Akihiko Odaki" <odaki@rsg.ci.i.u-tokyo.ac.jp>,
"Huang Rui" <ray.huang@amd.com>,
"Marc-André Lureau" <marcandre.lureau@redhat.com>,
"Philippe Mathieu-Daudé" <philmd@linaro.org>,
"Gerd Hoffmann" <kraxel@redhat.com>,
"Alex Bennée" <alex.bennee@linaro.org>,
"Pierre-Eric Pelloux-Prayer" <pierre-eric.pelloux-prayer@amd.com>,
"Michael S . Tsirkin" <mst@redhat.com>,
"Paolo Bonzini" <pbonzini@redhat.com>,
"Yiwei Zhang" <zzyiwei@gmail.com>,
"Sergio Lopez Pascual" <slp@redhat.com>
Cc: "Gert Wollny" <gert.wollny@collabora.com>,
qemu-devel@nongnu.org,
"Gurchetan Singh" <gurchetansingh@chromium.org>,
"Alyssa Ross" <hi@alyssa.is>,
"Roger Pau Monné" <roger.pau@citrix.com>,
"Alex Deucher" <alexander.deucher@amd.com>,
"Stefano Stabellini" <stefano.stabellini@amd.com>,
"Christian König" <christian.koenig@amd.com>,
"Xenia Ragiadakou" <xenia.ragiadakou@amd.com>,
"Honglei Huang" <honglei1.huang@amd.com>,
"Julia Zhang" <julia.zhang@amd.com>,
"Chen Jiqian" <Jiqian.Chen@amd.com>,
"Rob Clark" <robdclark@gmail.com>,
"Robert Beckett" <bob.beckett@collabora.com>
Subject: [PATCH v20 12/21] virtio-gpu: Support asynchronous fencing
Date: Sun, 1 Mar 2026 23:48:29 +0300 [thread overview]
Message-ID: <20260301204838.596994-13-dmitry.osipenko@collabora.com> (raw)
In-Reply-To: <20260301204838.596994-1-dmitry.osipenko@collabora.com>
Support asynchronous fencing feature of virglrenderer. It allows Qemu to
handle fence as soon as it's signalled instead of periodically polling
the fence status. This feature is required for enabling DRM context
support in Qemu because legacy fencing mode isn't supported for DRM
contexts in virglrenderer.
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Tested-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Yiwei Zhang <zzyiwei@gmail.com>
Tested-by: Yiwei Zhang <zzyiwei@gmail.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
---
hw/display/virtio-gpu-gl.c | 5 ++
hw/display/virtio-gpu-virgl.c | 127 +++++++++++++++++++++++++++++++++
include/hw/virtio/virtio-gpu.h | 11 +++
meson.build | 2 +
4 files changed, 145 insertions(+)
diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index b98ef2ef9877..3e0680880e14 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -169,6 +169,11 @@ static void virtio_gpu_gl_device_unrealize(DeviceState *qdev)
if (gl->renderer_state >= RS_INITED) {
#if VIRGL_VERSION_MAJOR >= 1
qemu_bh_delete(gl->cmdq_resume_bh);
+
+ if (gl->async_fence_bh) {
+ virtio_gpu_virgl_reset_async_fences(g);
+ qemu_bh_delete(gl->async_fence_bh);
+ }
#endif
if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
timer_free(gl->print_stats);
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 7bdc6209cb28..e48a236ab355 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -24,6 +24,23 @@
#include <virglrenderer.h>
+/*
+ * VIRGL_CHECK_VERSION available since libvirglrenderer 1.0.1 and was fixed
+ * in 1.1.0. Undefine bugged version of the macro and provide our own.
+ */
+#if defined(VIRGL_CHECK_VERSION) && \
+ VIRGL_VERSION_MAJOR == 1 && VIRGL_VERSION_MINOR < 1
+#undef VIRGL_CHECK_VERSION
+#endif
+
+#ifndef VIRGL_CHECK_VERSION
+#define VIRGL_CHECK_VERSION(major, minor, micro) \
+ (VIRGL_VERSION_MAJOR > (major) || \
+ VIRGL_VERSION_MAJOR == (major) && VIRGL_VERSION_MINOR > (minor) || \
+ VIRGL_VERSION_MAJOR == (major) && VIRGL_VERSION_MINOR == (minor) && \
+ VIRGL_VERSION_MICRO >= (micro))
+#endif
+
struct virtio_gpu_virgl_resource {
struct virtio_gpu_simple_resource base;
MemoryRegion *mr;
@@ -1079,6 +1096,103 @@ static void virgl_write_context_fence(void *opaque, uint32_t ctx_id,
}
#endif
+void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g)
+{
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ while (!QSLIST_EMPTY(&gl->async_fenceq)) {
+ f = QSLIST_FIRST(&gl->async_fenceq);
+
+ QSLIST_REMOVE_HEAD(&gl->async_fenceq, next);
+
+ g_free(f);
+ }
+}
+
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+static void virtio_gpu_virgl_async_fence_bh(void *opaque)
+{
+ QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
+ struct virtio_gpu_ctrl_command *cmd, *tmp;
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPU *g = opaque;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ if (gl->renderer_state != RS_INITED) {
+ return;
+ }
+
+ QSLIST_MOVE_ATOMIC(&async_fenceq, &gl->async_fenceq);
+
+ while (!QSLIST_EMPTY(&async_fenceq)) {
+ f = QSLIST_FIRST(&async_fenceq);
+
+ QSLIST_REMOVE_HEAD(&async_fenceq, next);
+
+ QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
+ /*
+ * the guest can end up emitting fences out of order
+ * so we should check all fenced cmds not just the first one.
+ */
+ if (cmd->cmd_hdr.fence_id > f->fence_id) {
+ continue;
+ }
+ if (cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_INFO_RING_IDX) {
+ if (cmd->cmd_hdr.ring_idx != f->ring_idx) {
+ continue;
+ }
+ if (cmd->cmd_hdr.ctx_id != f->ctx_id) {
+ continue;
+ }
+ }
+ virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ QTAILQ_REMOVE(&g->fenceq, cmd, next);
+ g_free(cmd);
+ }
+
+ trace_virtio_gpu_fence_resp(f->fence_id);
+ g_free(f);
+ g->inflight--;
+ if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
+ trace_virtio_gpu_dec_inflight_fences(g->inflight);
+ }
+ }
+}
+
+static void
+virtio_gpu_virgl_push_async_fence(VirtIOGPU *g, uint32_t ctx_id,
+ uint32_t ring_idx, uint64_t fence_id)
+{
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ f = g_new(struct virtio_gpu_virgl_context_fence, 1);
+ f->ctx_id = ctx_id;
+ f->ring_idx = ring_idx;
+ f->fence_id = fence_id;
+
+ QSLIST_INSERT_HEAD_ATOMIC(&gl->async_fenceq, f, next);
+
+ qemu_bh_schedule(gl->async_fence_bh);
+}
+
+static void virgl_write_async_fence(void *opaque, uint32_t fence)
+{
+ VirtIOGPU *g = opaque;
+
+ virtio_gpu_virgl_push_async_fence(g, 0, UINT32_MAX, fence);
+}
+
+static void virgl_write_async_context_fence(void *opaque, uint32_t ctx_id,
+ uint32_t ring_idx, uint64_t fence)
+{
+ VirtIOGPU *g = opaque;
+
+ virtio_gpu_virgl_push_async_fence(g, ctx_id, ring_idx, fence);
+}
+#endif
+
static virgl_renderer_gl_context
virgl_create_context(void *opaque, int scanout_idx,
struct virgl_renderer_gl_ctx_param *params)
@@ -1178,6 +1292,8 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
void virtio_gpu_virgl_reset(VirtIOGPU *g)
{
virgl_renderer_reset();
+
+ virtio_gpu_virgl_reset_async_fences(g);
}
int virtio_gpu_virgl_init(VirtIOGPU *g)
@@ -1190,6 +1306,12 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
if (qemu_egl_display) {
virtio_gpu_3d_cbs.version = 4;
virtio_gpu_3d_cbs.get_egl_display = virgl_get_egl_display;
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+ virtio_gpu_3d_cbs.write_fence = virgl_write_async_fence;
+ virtio_gpu_3d_cbs.write_context_fence = virgl_write_async_context_fence;
+ flags |= VIRGL_RENDERER_ASYNC_FENCE_CB;
+ flags |= VIRGL_RENDERER_THREAD_SYNC;
+#endif
}
#endif
#ifdef VIRGL_RENDERER_D3D11_SHARE_TEXTURE
@@ -1223,6 +1345,11 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
gl->cmdq_resume_bh = aio_bh_new(qemu_get_aio_context(),
virtio_gpu_virgl_resume_cmdq_bh,
g);
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+ gl->async_fence_bh = aio_bh_new(qemu_get_aio_context(),
+ virtio_gpu_virgl_async_fence_bh,
+ g);
+#endif
#endif
return 0;
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index d3bd8ed0d28a..3714793d5ee2 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -235,6 +235,13 @@ struct VirtIOGPUClass {
Error **errp);
};
+struct virtio_gpu_virgl_context_fence {
+ uint32_t ctx_id;
+ uint32_t ring_idx;
+ uint64_t fence_id;
+ QSLIST_ENTRY(virtio_gpu_virgl_context_fence) next;
+};
+
/* VirtIOGPUGL renderer states */
typedef enum {
RS_START, /* starting state */
@@ -252,6 +259,9 @@ struct VirtIOGPUGL {
QEMUTimer *print_stats;
QEMUBH *cmdq_resume_bh;
+
+ QEMUBH *async_fence_bh;
+ QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
};
struct VhostUserGPU {
@@ -381,5 +391,6 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
void virtio_gpu_virgl_reset(VirtIOGPU *g);
int virtio_gpu_virgl_init(VirtIOGPU *g);
GArray *virtio_gpu_virgl_get_capsets(VirtIOGPU *g);
+void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g);
#endif
diff --git a/meson.build b/meson.build
index 0ce84d45e6f3..a8ed44d6b065 100644
--- a/meson.build
+++ b/meson.build
@@ -2515,6 +2515,8 @@ config_host_data.set('CONFIG_VNC_JPEG', jpeg.found())
config_host_data.set('CONFIG_VNC_SASL', sasl.found())
if virgl.found()
config_host_data.set('VIRGL_VERSION_MAJOR', virgl.version().split('.')[0])
+ config_host_data.set('VIRGL_VERSION_MINOR', virgl.version().split('.')[1])
+ config_host_data.set('VIRGL_VERSION_MICRO', virgl.version().split('.')[2])
endif
config_host_data.set('CONFIG_VIRTFS', have_virtfs)
config_host_data.set('CONFIG_VTE', vte.found())
--
2.52.0
next prev parent reply other threads:[~2026-03-01 20:52 UTC|newest]
Thread overview: 27+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-03-01 20:48 [PATCH v20 00/21] Support virtio-gpu DRM native context and MAP_FIXED API Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 01/21] ui/gtk: Don't disable scanout when display is refreshed Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 02/21] ui/gtk: Restore original context after new context creation Dmitry Osipenko
2026-03-02 5:58 ` Akihiko Odaki
2026-03-02 12:01 ` Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 03/21] ui/gdk: " Dmitry Osipenko
2026-03-02 6:17 ` Akihiko Odaki
2026-03-01 20:48 ` [PATCH v20 04/21] ui/sdl2: Don't disable scanout when display is refreshed Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 05/21] ui/sdl2: Restore original context after new context creation Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 06/21] ui/sdl2: Implement dpy dmabuf functions Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 07/21] ui/egl-headless: Restore original context after new context creation Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 08/21] ui/spice: " Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 09/21] ui/dbus: " Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 10/21] virtio-gpu: Bounce virtio_gpu_ctrl_bh() to main-loop thread Dmitry Osipenko
2026-03-02 5:57 ` Akihiko Odaki
2026-03-02 11:59 ` Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 11/21] virtio-gpu: Handle virgl fence creation errors Dmitry Osipenko
2026-03-01 20:48 ` Dmitry Osipenko [this message]
2026-03-01 20:48 ` [PATCH v20 13/21] virtio-gpu: Support DRM native context Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 14/21] docs/system: virtio-gpu: Add link to Mesa VirGL doc Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 15/21] docs/system: virtio-gpu: Update Venus link Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 16/21] docs/system: virtio-gpu: Document host/guest requirements Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 17/21] virtio-gpu: Remove superfluous memory_region_set_enabled() Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 18/21] virtio-gpu: Validate hostmem mapping offset Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 19/21] virtio-gpu: Replace finish_unmapping with mapping_state Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 20/21] virtio-gpu: Destroy virgl resources on virtio-gpu reset Dmitry Osipenko
2026-03-01 20:48 ` [PATCH v20 21/21] virtio-gpu: Support mapping hostmem blobs with map_fixed Dmitry Osipenko
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