* [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO
@ 2026-07-07 22:13 Michael Bommarito
2026-07-07 22:25 ` sashiko-bot
2026-07-08 12:22 ` Maíra Canal
0 siblings, 2 replies; 3+ messages in thread
From: Michael Bommarito @ 2026-07-07 22:13 UTC (permalink / raw)
To: Melissa Wen, Maira Canal
Cc: Maarten Lankhorst, Maxime Ripard, Thomas Zimmermann, David Airlie,
Simona Vetter, Iago Toral Quiroga, dri-devel, linux-kernel
The V3D_SUBMIT_CPU CPU jobs take user-supplied offsets and indices and
consume them at exec time without checking that the accesses stay inside
their BO:
- TIMESTAMP_QUERY and RESET_TIMESTAMP_QUERY write one u64 per query
into bo[0] at a fully user-controlled per-query offset.
- COPY_TIMESTAMP_QUERY copies one u64 per query into bo[0] at
offset + i * stride, and reads each result from a user-controlled
offset in the source bo[1].
- COPY_PERFORMANCE_QUERY writes nperfmons * DRM_V3D_MAX_PERF_COUNTERS
counter slots plus an availability slot into bo[0] at the same
geometry.
- INDIRECT_CSD reads three u32 work-group counts from bo[0] at a
user-controlled offset, then writes each count back into the
indirect BO at a user-controlled u32 index (wg_uniform_offsets[]).
A render-node user (DRM_RENDER_ALLOW, no master, no capability) can make
the handlers read or write past a BO's vmap mapping.
Validate the full access extent against the BO size once the BOs are
looked up, before the job is queued, rejecting out-of-range geometry
with -EINVAL. The copy extent offset + (count - 1) * stride + write_size
is computed in u64, mirroring the u8 * pointer arithmetic in the
executors: (count - 1) * stride is a u32 * u32 product that is exact in
u64, so one overflow check on the total guards the bound. The
performance slot count and the bare timestamp, copy-source and indirect
offsets are computed in u64 the same way, so a user value cannot wrap
the comparison.
Fixes: 18b8413b25b7 ("drm/v3d: Create a CPU job extension for a indirect CSD job")
Fixes: 9ba0ff3e083f ("drm/v3d: Create a CPU job extension for the timestamp query job")
Fixes: 34a101e64296 ("drm/v3d: Create a CPU job extension for the reset timestamp job")
Fixes: 6745f3e44a20 ("drm/v3d: Create a CPU job extension to copy timestamp query to a buffer")
Fixes: 209e8d2695ee ("drm/v3d: Create a CPU job extension for the copy performance query job")
Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Michael Bommarito <michael.bommarito@gmail.com>
---
v4:
- Rebase onto drm-misc-next (Maira Canal): this is a fix, but a
reasonably large change and not a critical bug.
- Reconcile with the "drm/v3d: Miscellaneous fixes" series [1]. Drop the
INDIRECT_CSD NULL indirect-BO reject: [1] patch 2/3 ("drm/v3d: Reject
invalid indirect BO handle in indirect CSD setup") already returns
-ENOENT for a bad handle at parse time, so that check is redundant.
This patch assumes that series lands first. The out-of-bounds
offset/index checks here are still novel and unfixed by [1].
- Declare the loop index i as u32 rather than int (Sashiko, Maira
Canal): a signed index could go negative once count exceeds INT_MAX.
- Trim the TIMESTAMP_QUERY comment and restore the v2 wording of the
COPY_PERFORMANCE_QUERY comment (Maira Canal).
- INDIRECT_CSD: name the rewrite target dst and the counts BO src, add
the "3 == x, y, z workgroup dims" and 0xffffffff-sentinel comments,
and rename the local to indirect_csd (Maira Canal).
[1] https://lore.kernel.org/dri-devel/20260703-v3d-cpu-job-fixes-v3-0-bc51b1f3eeb5@igalia.com/
v3: https://lore.kernel.org/all/20260617125811.3692951-1-michael.bommarito@gmail.com/
v2: https://lore.kernel.org/all/20260614211644.217116-1-michael.bommarito@gmail.com/
v1: https://lore.kernel.org/all/20260614131058.2525157-1-michael.bommarito@gmail.com/
drivers/gpu/drm/v3d/v3d_submit.c | 126 +++++++++++++++++++++++++++++++
1 file changed, 126 insertions(+)
diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
index ee2ac2540ed50..277823b774bed 100644
--- a/drivers/gpu/drm/v3d/v3d_submit.c
+++ b/drivers/gpu/drm/v3d/v3d_submit.c
@@ -4,6 +4,8 @@
* Copyright (C) 2023 Raspberry Pi
*/
+#include <linux/overflow.h>
+
#include <drm/drm_print.h>
#include <drm/drm_syncobj.h>
@@ -1300,6 +1302,126 @@ static const unsigned int cpu_job_bo_handle_count[] = {
[V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY] = 1,
};
+/* Reject offset + (count - 1) * stride + write_size if it leaves the BO. */
+static int
+v3d_check_copy_extent(struct drm_device *dev, size_t bo_size,
+ u32 offset, u32 stride, u32 count, u64 write_size)
+{
+ u64 last;
+
+ if (!count)
+ return 0;
+
+ /*
+ * The executors walk a u8 * cursor, so the furthest written byte is
+ * offset + (count - 1) * stride + write_size, matching the pointer
+ * arithmetic in v3d_copy_query_results()/v3d_copy_performance_query().
+ * (count - 1) * stride is a u32 * u32 product that is exact in u64,
+ * and offset + write_size stays far below the u64 range, so a single
+ * overflow check guards the total.
+ */
+ last = write_size + offset;
+ if (check_add_overflow((u64)(count - 1) * stride, last, &last) ||
+ last > bo_size) {
+ drm_dbg(dev, "CPU job copy buffer exceeds the destination BO.\n");
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+/* Reject a query CPU job whose writes would land outside their BO. */
+static int
+v3d_cpu_job_bounds_check(struct v3d_cpu_job *job)
+{
+ struct drm_device *dev = &job->base.v3d->drm;
+ struct v3d_timestamp_query_info *tquery = &job->timestamp_query;
+ struct v3d_copy_query_results_info *copy = &job->copy;
+ u32 elem = copy->do_64bit ? sizeof(u64) : sizeof(u32);
+ struct v3d_bo *dst, *src;
+ u64 slots, write_size;
+ u32 i;
+
+ switch (job->job_type) {
+ case V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY:
+ case V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY:
+ /* Each query writes one u64 timestamp slot into bo[0]. */
+ dst = to_v3d_bo(job->base.bo[0]);
+
+ for (i = 0; i < tquery->count; i++) {
+ if ((u64)tquery->queries[i].offset + sizeof(u64) >
+ dst->base.base.size)
+ goto err_range;
+ }
+ return 0;
+ case V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY:
+ /* Copies one u64 per query from bo[1] into bo[0]. */
+ dst = to_v3d_bo(job->base.bo[0]);
+ src = to_v3d_bo(job->base.bo[1]);
+
+ for (i = 0; i < tquery->count; i++) {
+ if ((u64)tquery->queries[i].offset + sizeof(u64) >
+ src->base.base.size)
+ goto err_range;
+ }
+
+ write_size = (copy->availability_bit ? 2 : 1) * elem;
+ return v3d_check_copy_extent(dev, dst->base.base.size,
+ copy->offset, copy->stride,
+ tquery->count, write_size);
+ case V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY:
+ /*
+ * Each query writes nperfmons * DRM_V3D_MAX_PERF_COUNTERS
+ * counter slots into bo[0], plus an availability slot at
+ * index ncounters. nperfmons and ncounters are user values,
+ * so the slot count is computed overflow-safe.
+ */
+ dst = to_v3d_bo(job->base.bo[0]);
+
+ slots = (u64)job->performance_query.nperfmons *
+ DRM_V3D_MAX_PERF_COUNTERS;
+ if (copy->availability_bit)
+ slots = max(slots,
+ (u64)job->performance_query.ncounters + 1);
+
+ write_size = slots * elem;
+ return v3d_check_copy_extent(dev, dst->base.base.size,
+ copy->offset, copy->stride,
+ job->performance_query.count,
+ write_size);
+ case V3D_CPU_JOB_TYPE_INDIRECT_CSD: {
+ struct v3d_indirect_csd_info *indirect_csd = &job->indirect_csd;
+
+ /* 3 is the three dimensions (x, y, z) of the workgroup counts. */
+ src = to_v3d_bo(job->base.bo[0]);
+ if ((u64)indirect_csd->offset + 3 * sizeof(u32) >
+ src->base.base.size)
+ goto err_range;
+
+ dst = to_v3d_bo(indirect_csd->indirect);
+ for (i = 0; i < 3; i++) {
+ u32 uidx = indirect_csd->wg_uniform_offsets[i];
+
+ /*
+ * 0xffffffff means "skip this rewrite", so the exec
+ * path never writes that index and it needs no check.
+ */
+ if (uidx != 0xffffffff &&
+ (u64)uidx * sizeof(u32) + sizeof(u32) >
+ dst->base.base.size)
+ goto err_range;
+ }
+ return 0;
+ }
+ default:
+ return 0;
+ }
+
+err_range:
+ drm_dbg(dev, "CPU job query offset exceeds the BO.\n");
+ return -EINVAL;
+}
+
/**
* v3d_submit_cpu_ioctl() - Submits a CPU job to the V3D.
* @dev: DRM device
@@ -1364,6 +1486,10 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
goto fail;
}
+ ret = v3d_cpu_job_bounds_check(cpu_job);
+ if (ret)
+ goto fail;
+
if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
ret = v3d_setup_csd_jobs_and_bos(&submit, &cpu_job->indirect_csd.args,
NULL);
base-commit: 1acd235bc8b8cf62da1a2b497f3e8c5cf01a2205
--
2.53.0
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO
2026-07-07 22:13 [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO Michael Bommarito
@ 2026-07-07 22:25 ` sashiko-bot
2026-07-08 12:22 ` Maíra Canal
1 sibling, 0 replies; 3+ messages in thread
From: sashiko-bot @ 2026-07-07 22:25 UTC (permalink / raw)
To: Michael Bommarito; +Cc: dri-devel
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
New issues:
- [High] The newly added bounds check for V3D_CPU_JOB_TYPE_INDIRECT_CSD jobs unconditionally dereferences the indirect BO, leading to a NULL pointer dereference if userspace provides an invalid GEM handle.
Pre-existing issues:
- [High] Missing NULL check on `vmap()` return value leads to kernel oops in CPU jobs during vmalloc exhaustion.
--
--- Patch [1]: [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO ---
commit 4b1e346690c50e3a4b036e29530bc03eb7a927ba
Author: Michael Bommarito <michael.bommarito@gmail.com>
Subject: drm/v3d: bound CPU-job query writes to their destination BO
This patch validates user-supplied offsets and indices for V3D_SUBMIT_CPU
jobs against the bounds of their destination buffer objects before queuing.
It prevents render-node users from reading or writing past a BO's vmap
mapping by verifying the access extent and returning -EINVAL for invalid
geometry.
Fixes: 18b8413b25b7 ("drm/v3d: Create a CPU job extension for a indirect CSD job")
Fixes: 9ba0ff3e083f ("drm/v3d: Create a CPU job extension for the timestamp query job")
Fixes: 34a101e64296 ("drm/v3d: Create a CPU job extension for the reset timestamp job")
Fixes: 6745f3e44a20 ("drm/v3d: Create a CPU job extension to copy timestamp query to a buffer")
Fixes: 209e8d2695ee ("drm/v3d: Create a CPU job extension for the copy performance query job")
> diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
> index ee2ac2540ed50..277823b774bed 100644
> --- a/drivers/gpu/drm/v3d/v3d_submit.c
> +++ b/drivers/gpu/drm/v3d/v3d_submit.c
[ ... ]
> +static int
> +v3d_cpu_job_bounds_check(struct v3d_cpu_job *job)
> +{
> + struct drm_device *dev = &job->base.v3d->drm;
> + struct v3d_timestamp_query_info *tquery = &job->timestamp_query;
> + struct v3d_copy_query_results_info *copy = &job->copy;
> + u32 elem = copy->do_64bit ? sizeof(u64) : sizeof(u32);
> + struct v3d_bo *dst, *src;
> + u64 slots, write_size;
> + u32 i;
> +
> + switch (job->job_type) {
> + case V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY:
> + case V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY:
> + /* Each query writes one u64 timestamp slot into bo[0]. */
> + dst = to_v3d_bo(job->base.bo[0]);
[Severity: High]
This isn't a bug introduced by this patch, but is it possible for the CPU
job executors to trigger a NULL pointer dereference if vmap fails?
During high memory pressure, vmap() can return NULL, but the result is
assigned without being checked:
v3d_get_bo_vaddr() {
...
bo->vaddr = vmap(obj->pages, obj->base.size >> PAGE_SHIFT, VM_MAP,
pgprot_writecombine(PAGE_KERNEL));
}
Later, the CPU job executor unconditionally calculates an offset against
bo->vaddr and writes to it:
v3d_timestamp_query() {
...
v3d_get_bo_vaddr(bo);
for (int i = 0; i < timestamp_query->count; i++) {
value_addr = ((u8 *)bo->vaddr) + timestamp_query->queries[i].offset;
*((u64 *)value_addr) = i == 0 ? ktime_get_ns() : 0ull;
...
}
Does the driver need to check if bo->vaddr is valid before allowing these
writes to proceed?
> +
> + for (i = 0; i < tquery->count; i++) {
> + if ((u64)tquery->queries[i].offset + sizeof(u64) >
> + dst->base.base.size)
> + goto err_range;
> + }
> + return 0;
[ ... ]
> + case V3D_CPU_JOB_TYPE_INDIRECT_CSD: {
> + struct v3d_indirect_csd_info *indirect_csd = &job->indirect_csd;
> +
> + /* 3 is the three dimensions (x, y, z) of the workgroup counts. */
> + src = to_v3d_bo(job->base.bo[0]);
> + if ((u64)indirect_csd->offset + 3 * sizeof(u32) >
> + src->base.base.size)
> + goto err_range;
> +
> + dst = to_v3d_bo(indirect_csd->indirect);
> + for (i = 0; i < 3; i++) {
> + u32 uidx = indirect_csd->wg_uniform_offsets[i];
> +
> + /*
> + * 0xffffffff means "skip this rewrite", so the exec
> + * path never writes that index and it needs no check.
> + */
> + if (uidx != 0xffffffff &&
> + (u64)uidx * sizeof(u32) + sizeof(u32) >
> + dst->base.base.size)
> + goto err_range;
[Severity: High]
Can dst be NULL here, leading to a NULL pointer dereference when accessing
dst->base.base.size?
If userspace provides an invalid indirect GEM handle, drm_gem_object_lookup()
returns NULL:
v3d_get_cpu_indirect_csd_params() {
...
info->indirect = drm_gem_object_lookup(file_priv, indirect_csd.indirect);
return 0;
}
Since this lookup allows the ioctl to proceed with a NULL indirect BO, does
this bounds check need to verify dst is not NULL before dereferencing it?
> + }
> + return 0;
> + }
> + default:
> + return 0;
> + }
> +
> +err_range:
> + drm_dbg(dev, "CPU job query offset exceeds the BO.\n");
> + return -EINVAL;
> +}
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260707221334.3854433-1-michael.bommarito@gmail.com?part=1
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO
2026-07-07 22:13 [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO Michael Bommarito
2026-07-07 22:25 ` sashiko-bot
@ 2026-07-08 12:22 ` Maíra Canal
1 sibling, 0 replies; 3+ messages in thread
From: Maíra Canal @ 2026-07-08 12:22 UTC (permalink / raw)
To: Michael Bommarito, Melissa Wen
Cc: Maarten Lankhorst, Maxime Ripard, Thomas Zimmermann, David Airlie,
Simona Vetter, Iago Toral Quiroga, dri-devel, linux-kernel
Hi Michael,
I pushed [1] to drm-misc-fixes yesterday, so I picked this patch instead
of v5.
Applied to drm-misc-next, thanks!
Best regards,
- Maíra
On 07/07/26 19:13, Michael Bommarito wrote:
> The V3D_SUBMIT_CPU CPU jobs take user-supplied offsets and indices and
> consume them at exec time without checking that the accesses stay inside
> their BO:
>
> - TIMESTAMP_QUERY and RESET_TIMESTAMP_QUERY write one u64 per query
> into bo[0] at a fully user-controlled per-query offset.
> - COPY_TIMESTAMP_QUERY copies one u64 per query into bo[0] at
> offset + i * stride, and reads each result from a user-controlled
> offset in the source bo[1].
> - COPY_PERFORMANCE_QUERY writes nperfmons * DRM_V3D_MAX_PERF_COUNTERS
> counter slots plus an availability slot into bo[0] at the same
> geometry.
> - INDIRECT_CSD reads three u32 work-group counts from bo[0] at a
> user-controlled offset, then writes each count back into the
> indirect BO at a user-controlled u32 index (wg_uniform_offsets[]).
>
> A render-node user (DRM_RENDER_ALLOW, no master, no capability) can make
> the handlers read or write past a BO's vmap mapping.
>
> Validate the full access extent against the BO size once the BOs are
> looked up, before the job is queued, rejecting out-of-range geometry
> with -EINVAL. The copy extent offset + (count - 1) * stride + write_size
> is computed in u64, mirroring the u8 * pointer arithmetic in the
> executors: (count - 1) * stride is a u32 * u32 product that is exact in
> u64, so one overflow check on the total guards the bound. The
> performance slot count and the bare timestamp, copy-source and indirect
> offsets are computed in u64 the same way, so a user value cannot wrap
> the comparison.
>
> Fixes: 18b8413b25b7 ("drm/v3d: Create a CPU job extension for a indirect CSD job")
> Fixes: 9ba0ff3e083f ("drm/v3d: Create a CPU job extension for the timestamp query job")
> Fixes: 34a101e64296 ("drm/v3d: Create a CPU job extension for the reset timestamp job")
> Fixes: 6745f3e44a20 ("drm/v3d: Create a CPU job extension to copy timestamp query to a buffer")
> Fixes: 209e8d2695ee ("drm/v3d: Create a CPU job extension for the copy performance query job")
> Assisted-by: Claude:claude-opus-4-8
> Signed-off-by: Michael Bommarito <michael.bommarito@gmail.com>
> ---
> v4:
> - Rebase onto drm-misc-next (Maira Canal): this is a fix, but a
> reasonably large change and not a critical bug.
> - Reconcile with the "drm/v3d: Miscellaneous fixes" series [1]. Drop the
> INDIRECT_CSD NULL indirect-BO reject: [1] patch 2/3 ("drm/v3d: Reject
> invalid indirect BO handle in indirect CSD setup") already returns
> -ENOENT for a bad handle at parse time, so that check is redundant.
> This patch assumes that series lands first. The out-of-bounds
> offset/index checks here are still novel and unfixed by [1].
> - Declare the loop index i as u32 rather than int (Sashiko, Maira
> Canal): a signed index could go negative once count exceeds INT_MAX.
> - Trim the TIMESTAMP_QUERY comment and restore the v2 wording of the
> COPY_PERFORMANCE_QUERY comment (Maira Canal).
> - INDIRECT_CSD: name the rewrite target dst and the counts BO src, add
> the "3 == x, y, z workgroup dims" and 0xffffffff-sentinel comments,
> and rename the local to indirect_csd (Maira Canal).
>
> [1] https://lore.kernel.org/dri-devel/20260703-v3d-cpu-job-fixes-v3-0-bc51b1f3eeb5@igalia.com/
> v3: https://lore.kernel.org/all/20260617125811.3692951-1-michael.bommarito@gmail.com/
> v2: https://lore.kernel.org/all/20260614211644.217116-1-michael.bommarito@gmail.com/
> v1: https://lore.kernel.org/all/20260614131058.2525157-1-michael.bommarito@gmail.com/
>
> drivers/gpu/drm/v3d/v3d_submit.c | 126 +++++++++++++++++++++++++++++++
> 1 file changed, 126 insertions(+)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
> index ee2ac2540ed50..277823b774bed 100644
> --- a/drivers/gpu/drm/v3d/v3d_submit.c
> +++ b/drivers/gpu/drm/v3d/v3d_submit.c
> @@ -4,6 +4,8 @@
> * Copyright (C) 2023 Raspberry Pi
> */
>
> +#include <linux/overflow.h>
> +
> #include <drm/drm_print.h>
> #include <drm/drm_syncobj.h>
>
> @@ -1300,6 +1302,126 @@ static const unsigned int cpu_job_bo_handle_count[] = {
> [V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY] = 1,
> };
>
> +/* Reject offset + (count - 1) * stride + write_size if it leaves the BO. */
> +static int
> +v3d_check_copy_extent(struct drm_device *dev, size_t bo_size,
> + u32 offset, u32 stride, u32 count, u64 write_size)
> +{
> + u64 last;
> +
> + if (!count)
> + return 0;
> +
> + /*
> + * The executors walk a u8 * cursor, so the furthest written byte is
> + * offset + (count - 1) * stride + write_size, matching the pointer
> + * arithmetic in v3d_copy_query_results()/v3d_copy_performance_query().
> + * (count - 1) * stride is a u32 * u32 product that is exact in u64,
> + * and offset + write_size stays far below the u64 range, so a single
> + * overflow check guards the total.
> + */
> + last = write_size + offset;
> + if (check_add_overflow((u64)(count - 1) * stride, last, &last) ||
> + last > bo_size) {
> + drm_dbg(dev, "CPU job copy buffer exceeds the destination BO.\n");
> + return -EINVAL;
> + }
> +
> + return 0;
> +}
> +
> +/* Reject a query CPU job whose writes would land outside their BO. */
> +static int
> +v3d_cpu_job_bounds_check(struct v3d_cpu_job *job)
> +{
> + struct drm_device *dev = &job->base.v3d->drm;
> + struct v3d_timestamp_query_info *tquery = &job->timestamp_query;
> + struct v3d_copy_query_results_info *copy = &job->copy;
> + u32 elem = copy->do_64bit ? sizeof(u64) : sizeof(u32);
> + struct v3d_bo *dst, *src;
> + u64 slots, write_size;
> + u32 i;
> +
> + switch (job->job_type) {
> + case V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY:
> + case V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY:
> + /* Each query writes one u64 timestamp slot into bo[0]. */
> + dst = to_v3d_bo(job->base.bo[0]);
> +
> + for (i = 0; i < tquery->count; i++) {
> + if ((u64)tquery->queries[i].offset + sizeof(u64) >
> + dst->base.base.size)
> + goto err_range;
> + }
> + return 0;
> + case V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY:
> + /* Copies one u64 per query from bo[1] into bo[0]. */
> + dst = to_v3d_bo(job->base.bo[0]);
> + src = to_v3d_bo(job->base.bo[1]);
> +
> + for (i = 0; i < tquery->count; i++) {
> + if ((u64)tquery->queries[i].offset + sizeof(u64) >
> + src->base.base.size)
> + goto err_range;
> + }
> +
> + write_size = (copy->availability_bit ? 2 : 1) * elem;
> + return v3d_check_copy_extent(dev, dst->base.base.size,
> + copy->offset, copy->stride,
> + tquery->count, write_size);
> + case V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY:
> + /*
> + * Each query writes nperfmons * DRM_V3D_MAX_PERF_COUNTERS
> + * counter slots into bo[0], plus an availability slot at
> + * index ncounters. nperfmons and ncounters are user values,
> + * so the slot count is computed overflow-safe.
> + */
> + dst = to_v3d_bo(job->base.bo[0]);
> +
> + slots = (u64)job->performance_query.nperfmons *
> + DRM_V3D_MAX_PERF_COUNTERS;
> + if (copy->availability_bit)
> + slots = max(slots,
> + (u64)job->performance_query.ncounters + 1);
> +
> + write_size = slots * elem;
> + return v3d_check_copy_extent(dev, dst->base.base.size,
> + copy->offset, copy->stride,
> + job->performance_query.count,
> + write_size);
> + case V3D_CPU_JOB_TYPE_INDIRECT_CSD: {
> + struct v3d_indirect_csd_info *indirect_csd = &job->indirect_csd;
> +
> + /* 3 is the three dimensions (x, y, z) of the workgroup counts. */
> + src = to_v3d_bo(job->base.bo[0]);
> + if ((u64)indirect_csd->offset + 3 * sizeof(u32) >
> + src->base.base.size)
> + goto err_range;
> +
> + dst = to_v3d_bo(indirect_csd->indirect);
> + for (i = 0; i < 3; i++) {
> + u32 uidx = indirect_csd->wg_uniform_offsets[i];
> +
> + /*
> + * 0xffffffff means "skip this rewrite", so the exec
> + * path never writes that index and it needs no check.
> + */
> + if (uidx != 0xffffffff &&
> + (u64)uidx * sizeof(u32) + sizeof(u32) >
> + dst->base.base.size)
> + goto err_range;
> + }
> + return 0;
> + }
> + default:
> + return 0;
> + }
> +
> +err_range:
> + drm_dbg(dev, "CPU job query offset exceeds the BO.\n");
> + return -EINVAL;
> +}
> +
> /**
> * v3d_submit_cpu_ioctl() - Submits a CPU job to the V3D.
> * @dev: DRM device
> @@ -1364,6 +1486,10 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
> goto fail;
> }
>
> + ret = v3d_cpu_job_bounds_check(cpu_job);
> + if (ret)
> + goto fail;
> +
> if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
> ret = v3d_setup_csd_jobs_and_bos(&submit, &cpu_job->indirect_csd.args,
> NULL);
>
> base-commit: 1acd235bc8b8cf62da1a2b497f3e8c5cf01a2205
^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2026-07-08 12:23 UTC | newest]
Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2026-07-07 22:13 [PATCH v4] drm/v3d: bound CPU-job query writes to their destination BO Michael Bommarito
2026-07-07 22:25 ` sashiko-bot
2026-07-08 12:22 ` Maíra Canal
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