* [PATCH v2] drm/radeon: restore hardware polling in fence_is_signaled to fix performance regression
@ 2026-07-30 1:56 2564278112
2026-07-30 2:16 ` sashiko-bot
0 siblings, 1 reply; 2+ messages in thread
From: 2564278112 @ 2026-07-30 1:56 UTC (permalink / raw)
To: alexander.deucher
Cc: christian.koenig, airlied, simona, amd-gfx, dri-devel,
linux-kernel, 2564278112, Wang Jiang
From: Wang Jiang <jiangwang@kylinos.cn>
Commit 9eb00b5f5697b ("drm/radeon: delete radeon_fence_process in
is_signaled, no deadlock") removed the hardware status check from
radeon_fence_is_signaled() to fix a self-deadlock caused by
wake_up_all(&rdev->fence_queue) being called with the fence queue
lock held.
However, removing the hardware poll entirely causes significant
performance regression (e.g. glxgears FPS drop) because the signaled
check becomes purely passive — it only reads the cached last_seq
without probing the GPU, so completed GPU work is not detected in
time, causing unnecessary CPU stalls in sync-heavy workloads.
Fix this by calling radeon_fence_read() directly in
radeon_fence_is_signaled() to poll the hardware fence counter
without updating last_seq or calling wake_up_all(). This restores
timely fence detection while avoiding the original deadlock, since
last_seq update and waiter wakeup remain solely in the interrupt
handler's responsibility.
Fixes: 9eb00b5f5697b ("drm/radeon: delete radeon_fence_process in is_signaled, no deadlock")
Signed-off-by: Wang Jiang <jiangwang@kylinos.cn>
---
drivers/gpu/drm/radeon/radeon_fence.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index 02a40e4750c7..047ec5a1d194 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -360,6 +360,18 @@ static bool radeon_fence_is_signaled(struct dma_fence *f)
if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
return true;
+ /*
+ * Poll hardware directly without updating last_seq.
+ * This allows immediate detection of signaled fences (performance)
+ * while leaving last_seq update and wake_up_all() to the interrupt
+ * handler, avoiding:
+ * 1. Deadlock from calling wake_up_all() with fence lock held
+ * 2. Wake event stealing by advancing last_seq without waking waiters
+ * 3. rw_semaphore usage in atomic/irq context (unsafe on PREEMPT_RT)
+ */
+ if (radeon_fence_read(rdev, ring) >= (u32)seq)
+ return true;
+
return false;
}
--
2.25.1
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH v2] drm/radeon: restore hardware polling in fence_is_signaled to fix performance regression
2026-07-30 1:56 [PATCH v2] drm/radeon: restore hardware polling in fence_is_signaled to fix performance regression 2564278112
@ 2026-07-30 2:16 ` sashiko-bot
0 siblings, 0 replies; 2+ messages in thread
From: sashiko-bot @ 2026-07-30 2:16 UTC (permalink / raw)
To: 2564278112; +Cc: dri-devel
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
- [Critical] Direct unsigned comparison of a 32-bit hardware sequence counter against a truncated 64-bit sequence number fails at 32-bit wrap-around boundaries, causing premature fence signaling and memory corruption.
--
--- Patch [1]: [PATCH v2] drm/radeon: restore hardware polling in fence_is_signaled to fix performance regression ---
commit 1154eb9bc56012c6d795124dbbebce0cebc1b1fd
Author: Wang Jiang <jiangwang@kylinos.cn>
drm/radeon: restore hardware polling in fence_is_signaled to fix performance regression
This commit restores hardware polling in radeon_fence_is_signaled() by reading
the hardware fence counter directly. It avoids updating last_seq and calling
wake_up_all(), relying on the interrupt handler for those actions, which
prevents the deadlock that led to the earlier removal of the hardware status
check.
> diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
> index 02a40e4750c7d..047ec5a1d194b 100644
> --- a/drivers/gpu/drm/radeon/radeon_fence.c
> +++ b/drivers/gpu/drm/radeon/radeon_fence.c
> @@ -360,6 +360,18 @@ static bool radeon_fence_is_signaled(struct dma_fence *f)
> if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
> return true;
>
> + /*
> + * Poll hardware directly without updating last_seq.
> + * This allows immediate detection of signaled fences (performance)
> + * while leaving last_seq update and wake_up_all() to the interrupt
> + * handler, avoiding:
> + * 1. Deadlock from calling wake_up_all() with fence lock held
> + * 2. Wake event stealing by advancing last_seq without waking waiters
> + * 3. rw_semaphore usage in atomic/irq context (unsafe on PREEMPT_RT)
> + */
> + if (radeon_fence_read(rdev, ring) >= (u32)seq)
> + return true;
[Severity: Critical]
Will this comparison evaluate incorrectly during a 32-bit wrap-around?
In radeon_fence_is_signaled(), seq is a 64-bit value. If a userspace
application submits enough work to cross a 32-bit boundary, seq could reach a
value like 0x100000005, which truncates to 5 when cast to u32.
If the hardware counter from radeon_fence_read() has not yet wrapped and
returns a value like 0xFFFFFFFA, the direct unsigned comparison evaluates
0xFFFFFFFA >= 5 as true.
Could this falsely signal that the fence is complete, leading to a
use-after-free regression if the CPU frees or reuses memory buffers while the
GPU is still actively accessing them?
> +
> return false;
> }
>
--
Sashiko AI review · https://sashiko.dev/#/patchset/tencent_38CA3044B54F14EC7314032134C531AFA807@qq.com?part=1
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