* [Qemu-devel] More playing with Win2k
@ 2004-02-29 21:10 Derrik Pates
0 siblings, 0 replies; only message in thread
From: Derrik Pates @ 2004-02-29 21:10 UTC (permalink / raw)
To: qemu-devel
After trying to run it again with cores enabled, and tracing through the
new core, it seems to be SEGVing in a different place, but with a
strangely similar behavior. This time it died as follows:
#0 0x1000d484 in vga_update_display () at /misc/tmp/qemu/vga.c:1553
1553 if (s->ds->depth == 0) {
(gdb) bt
#0 0x1000d484 in vga_update_display () at /misc/tmp/qemu/vga.c:1553
#1 0x10011fe0 in sdl_refresh (ds=0x100794cc) at /misc/tmp/qemu/sdl.c:212
#2 0x10006b60 in main_loop (opaque=0x102090f8) at /misc/tmp/qemu/vl.c:3097
#3 0x100075b4 in main (argc=268763136, argv=0x7ffff2a0)
at /misc/tmp/qemu/vl.c:3619
(gdb) print s
$1 = (VGAState *) 0x102090f8
(gdb) print s->ds
$2 = (DisplayState *) 0xff00aa55
Strangely, the last time I ran it, all the members of the ide_table[]
array in ide.c got scribbled over with that same valie (0xff00aa55). It
dies in different places, but with a common outcome. Any ideas how I
could nail this problem down?
--
Derrik Pates
dpates@dsdk12.net
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2004-02-29 21:10 [Qemu-devel] More playing with Win2k Derrik Pates
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