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* [Bluez-devel] a2play timing is still whacky
@ 2005-05-17  6:31 Mayank Batra
  2005-05-17  6:59 ` Brad Midgley
  0 siblings, 1 reply; 2+ messages in thread
From: Mayank Batra @ 2005-05-17  6:31 UTC (permalink / raw)
  To: BLUEZ DEVELOPERS LIST

Brad,

I tried the latest version of a2play with BlueSoleil.
The timing is still not upto the mark.
I mean, this time, the sound is breking, i.e I feel we
are putting a greater delay than what is needed.

len = sbc_encode(&sbc, buf2, size2);//do the encoding
	sleeptime = sbc.duration;
	sbc_info.blocks = sbc.blocks;
	sbc_info.subbands = sbc.subbands;

Here, why are we using the variable sleeptime if we
are not making use of it later on in the code?

// pause if the ring buffer is full
while((ring_out + 1) % FRAMEBUF == ring_in)
usleep(10);

Here, why did you choose usleep(10) only?

Mayank.
        

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2005-05-17  6:31 [Bluez-devel] a2play timing is still whacky Mayank Batra
2005-05-17  6:59 ` Brad Midgley

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