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From: Brett Petrusek <brettp@aspsys.com>
To: nfs@lists.sourceforge.net
Subject: IA64 Server / IA32 Client Problem
Date: Wed, 20 Jul 2005 16:37:18 -0600	[thread overview]
Message-ID: <42DED21E.4010608@aspsys.com> (raw)

I'm not sure if this is a bug or what, but I am experiencing severe 
performace problems between an IA64 NFS server and IA32 NFS client. I 
have tried every combination of socket buffer sizes as well as many 
other nfs options, but none of them seem to have any effect. I have 
tried RHEL21 to RHEL3U5 with all of these socket combos and still no 
difference. The command I am running is:

time dd if=/dev/zero of=/scratch_dir_across_nfs bs=1M count=128

Between two IA32 machines this takes 4-5 seconds. Between IA64 server 
and IA32 client this takes on the order of minutes. Network performance 
has been eliminated from the equation as after kernel tuning we have 
achieved consistent 94% of peak tcp throughput and 95.7% of peak udp 
throughput on our GigE network.  This is both between IA32 and IA64 
systems.

Let me know if there is an other info I should provide to help 
troubleshoot this problem.

Any help is appreciated.
Thanks, Brett P


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             reply	other threads:[~2005-07-20 22:34 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-07-20 22:37 Brett Petrusek [this message]
2005-07-21 19:29 ` IA64 Server / IA32 Client Problem Dan Stromberg
  -- strict thread matches above, loose matches on Subject: below --
2005-08-02 14:36 IA64 Server / IA32 Client problem Lever, Charles
2005-08-02 15:27 ` Olaf Kirch
2005-08-02 15:37 ` Brett Petrusek

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