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* [Adeos-main] [PATCH] x86: revert IRQs replay order
@ 2006-10-20 10:33 Jan Kiszka
  2006-10-20 13:21 ` Philippe Gerum
  0 siblings, 1 reply; 4+ messages in thread
From: Jan Kiszka @ 2006-10-20 10:33 UTC (permalink / raw)
  To: adeos-main


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While digging into a latency issue with multiple IRQs pending (patch
will likely follow soon), I noticed that the replay order on x86 is the
inverse of the hardware order. Instead of iterating from lowest IRQ
number to highest, ipipe currently starts with the highest one. The
attached patch fixes this.

Jan

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Index: linux-2.6.17.13/include/asm-i386/ipipe.h
===================================================================
--- linux-2.6.17.13.orig/include/asm-i386/ipipe.h
+++ linux-2.6.17.13/include/asm-i386/ipipe.h
@@ -242,8 +242,7 @@ extern int __ipipe_tick_irq;
 
 static inline unsigned long __ipipe_ffnz(unsigned long ul)
 {
-      __asm__("bsrl %1, %0":"=r"(ul)
-      :	"r"(ul));
+	__asm__("bsfl %1, %0":"=r"(ul):"r"(ul));
 	return ul;
 }
 

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2006-10-20 14:05 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2006-10-20 10:33 [Adeos-main] [PATCH] x86: revert IRQs replay order Jan Kiszka
2006-10-20 13:21 ` Philippe Gerum
2006-10-20 13:53   ` Jan Kiszka
2006-10-20 14:05     ` Philippe Gerum

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