From: Thomas Senyk <thomas.senyk@pelagicore.com>
To: Robert Winkler <robert.winkler@boundarydevices.com>
Cc: "meta-freescale@yoctoproject.org"
<meta-freescale@yoctoproject.org>,
Rogerio Nunes <rogerio.nunes@freescale.com>,
Otavio Salvador <otavio@ossystems.com.br>
Subject: Re: QtMultimedia on i.MX6
Date: Fri, 12 Jul 2013 10:56:15 +0200 [thread overview]
Message-ID: <45819715.P7POsvGn3d@rudolf> (raw)
In-Reply-To: <CAMDMJ5NwJbB0ydGdwkxG2Uq99-K0229kkE1bvDEMzC98RGbtfA@mail.gmail.com>
On Thursday, 11 July, 2013 12:58:34 Robert Winkler wrote:
> On Wed, Jul 10, 2013 at 6:30 AM, Philip Craig <phil@blackmoth.com.au> wrote:
> > On Wed, Jul 10, 2013 at 8:41 PM, Thomas Senyk
> >
> > <thomas.senyk@pelagicore.com> wrote:
> > > On Wednesday, 10 July, 2013 20:32:05 Philip Craig wrote:
> > >> I'm not sure why it needs to be imx6 specific. Doesn't the opengl API
> >
> > make
> >
> > >> it so that it doesn't need to be specific? The Qt eglfs platform is
> >
> > using
> >
> > >> the vivante opengl libraries. As I understand it, the parts that need
> >
> > to be
> >
> > >> imx6 specific are confined to the eglfs platform plugin.
> > >>
> > >> qt-gstreamer is at http://cgit.freedesktop.org/gstreamer/qt-gstreamer
> > >
> > > No. There is no vendor-independent way to map cpu/vpu based memory into
> >
> > gpu
> >
> > > (/opengl) memory.
> > > Without 'mapping' one needs to copy/upload via glTexImage2D.
> > > This one single line(!) consumes >100% cpu of one iMX6 core for 1080p.
> > > If you 'map' the cpu load is very easily <10%
>
> I was under the same impression as Philip that OpenGL does provide the
> functions glMapBuffer and glMapBufferRange. Standard OpenGL does provide
> both.
> Then I checked and OpenGL ES 2.0 does not have those functions but OpenGL
> ES 3.0 has the latter (
> https://www.khronos.org/opengles/sdk/docs/man3/xhtml/glMapBufferRange.xml).
>
> So to clarify, if the i.MX 6 did support OpenGL ES 3 would that qualify as
> a vendor-independent way to map memory? Sorry it's slightly unrelated I'm
> just curious.
Possibly ... partly! :)
You're still missing YUV support.
So you either have a hardware-converter (unlikely) or you got a opengl-YUV-
extensions (which is part of the vivante api)
So opengl es 3.0 + yuv-extension ... might be possible :)
But then you're back to needing a extension ;) (at least it could be vendor
independent)
When does the imx6 get opengl es 3.0 anyway?
I've read that the chip (gc2000) is opengl es3.0 capable ..?... so it's just a
matter of drivers?
I've already seen opengl 3.0 features ... e.g. multisample-texture support!
>
> > Thanks for the explanation. Just to be sure I understand you: there is
> > no standard way to allocate dma buffers, so the gpu cannot do the copy
> > itself? I see that gst-plugins-gl relies on gstbufmeta from the
> > gst-fsl-plugins package to determine the physical address of dma
> > buffers allocated by the vpu plugin or by the v4l2src.
> >
> > And yes, qt-gstreamer is using glTexImage2D. I guess that could be
> > patched, but then you may as well just patch QtMultimedia like you
> > were planning.
> > _______________________________________________
> > meta-freescale mailing list
> > meta-freescale@yoctoproject.org
> > https://lists.yoctoproject.org/listinfo/meta-freescale
next prev parent reply other threads:[~2013-07-12 8:56 UTC|newest]
Thread overview: 25+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-07-04 15:03 QtMultimedia on i.MX6 Thomas Senyk
2013-07-04 15:14 ` Thomas Senyk
2013-07-04 21:42 ` Otavio Salvador
2013-07-04 21:53 ` Sébastien Taylor
2013-07-04 22:03 ` Otavio Salvador
2013-07-05 17:16 ` Rogerio Nunes
2013-07-09 8:14 ` Thomas Senyk
2013-07-09 11:26 ` Otavio Salvador
2013-07-09 23:53 ` Rogerio Nunes
2013-07-10 0:25 ` Philip Craig
2013-07-10 8:26 ` Thomas Senyk
2013-07-10 9:13 ` Philip Craig
2013-07-10 9:52 ` Thomas Senyk
2013-07-10 10:32 ` Philip Craig
2013-07-10 10:41 ` Thomas Senyk
2013-07-10 13:30 ` Philip Craig
2013-07-11 19:58 ` Robert Winkler
2013-07-12 8:56 ` Thomas Senyk [this message]
2013-07-15 18:18 ` Robert Winkler
2013-07-16 8:15 ` Thomas Senyk
2013-07-05 23:04 ` Eric Nelson
2013-07-06 1:52 ` Trevor Woerner
2013-07-06 13:09 ` Otavio Salvador
2013-07-06 17:09 ` Eric Nelson
2013-07-08 7:08 ` Thomas Senyk
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