* [Qemu-devel] Tips for adding "sendkeys" @ 2008-02-28 21:39 David Barrett 2008-02-28 23:50 ` Alexander Graf 0 siblings, 1 reply; 3+ messages in thread From: David Barrett @ 2008-02-28 21:39 UTC (permalink / raw) To: qemu-devel Hi there, can you give me any tips for where to get started adding a new function "sendkeys" to the monitor that is essentially like "sendkey" except for multiple keystrokes? I'm using Qemu for some automated testing (in conjunction with AutoIt on the guest XP image) and it's working great. Essentially, I've set up: 1) A stock XP guest image with all windows closed except for a big command prompt that has keyboard focus. 2) A script on the Linux host that launches the guest with "-loadvm" and "-monitor stdio" that uses "sendkey" to start an AutoIt script inside the guest. The AutoIt script does all the heavy lifting of actually running the automated test. However, I need "sendkey" in order to download the latest test script into the guest OS, and then to run it. This works fine today, but I'm finding my Linux host scripts full of long strings of: sendkey ret sendkey a sendkey kp_decimal sendkey a sendkey u sendkey 3 sendkey ret I'd much rather do something like: sendkeys wget http://10.0.2.2/script.au3\ret sendkeys script.au3\ret I'm guessing this is a very straightforward addition to the monitor code. However, the Qemu source is rather imposing and I'm not sure where to start. Can someone give me some file and function names to start looking around? Something along the lines of: "Oh, that should be simple. Open up foo.c and look for function bar(); it lists all the monitor commands. Add "sendkeys" to the list, and implement it in foo_impl.c. I recommend just calling "foo_sendkey()" as you loop across the string. Also, be sure to increment "numcommands" in "foo_func.h" else it'll destroy the universe." Any tips you have would be appreciated. Thanks! -david ^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [Qemu-devel] Tips for adding "sendkeys" 2008-02-28 21:39 [Qemu-devel] Tips for adding "sendkeys" David Barrett @ 2008-02-28 23:50 ` Alexander Graf 2008-02-29 0:19 ` David Barrett 0 siblings, 1 reply; 3+ messages in thread From: Alexander Graf @ 2008-02-28 23:50 UTC (permalink / raw) To: qemu-devel; +Cc: David Barrett [-- Attachment #1: Type: text/plain, Size: 1842 bytes --] Hi David, On Feb 28, 2008, at 10:39 PM, David Barrett wrote: > Hi there, can you give me any tips for where to get started adding a > new function "sendkeys" to the monitor that is essentially like > "sendkey" except for multiple keystrokes? I don't really think that is needed. The sendkey command was implemented to send real keystrokes. A 'sendkeys' can always be simulated using multiple strokes. > > > I'm using Qemu for some automated testing (in conjunction with > AutoIt on the guest XP image) and it's working great. Essentially, > I've set up: > > 1) A stock XP guest image with all windows closed except for a big > command prompt that has keyboard focus. > > 2) A script on the Linux host that launches the guest with "-loadvm" > and "-monitor stdio" that uses "sendkey" to start an AutoIt script > inside the guest. > > The AutoIt script does all the heavy lifting of actually running the > automated test. However, I need "sendkey" in order to download the > latest test script into the guest OS, and then to run it. > > This works fine today, but I'm finding my Linux host scripts full of > long strings of: > > sendkey ret > sendkey a > sendkey kp_decimal > sendkey a > sendkey u > sendkey 3 > sendkey ret > > I'd much rather do something like: > > sendkeys wget http://10.0.2.2/script.au3\ret > sendkeys script.au3\ret You could just create a script/program that converts your command line to several 'sendkey' commands. An idea of how to implement that in C is attached. > > > I'm guessing this is a very straightforward addition to the monitor > code. However, the Qemu source is rather imposing and I'm not sure > where to start. This would be monitor.c. Afaik every handling of the monitor command line is done there. I still don't really think it's necessary. Alex [-- Attachment #2: sendkey.c --] [-- Type: application/octet-stream, Size: 1711 bytes --] #include <stdio.h> #include <string.h> char *map[] = { /* 0x00 - 0x0F */ "", "", "", "", "", "", "", "", "", "", "", "", "ret", "", "", "", /* 0x10 - 0x1F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x20 - 0x2F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x30 - 0x3F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x40 - 0x4F */ "", "shift-a", "shift-b", "shift-c", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x50 - 0x5F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x60 - 0x6F */ "", "a", "b", "c", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x70 - 0x7F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x80 - 0x8F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0x90 - 0x9F */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xA0 - 0xAF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xB0 - 0xBF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xC0 - 0xCF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xD0 - 0xDF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xE0 - 0xEF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 0xF0 - 0xFF */ "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", }; int main(int argc, unsigned char **argv) { unsigned char *ns; if(argc != 2) { printf("Error: specify text to convert as $1\n"); return 1; } for(ns=argv[1]; *ns; ns++) { char *resolved = map[*ns]; if(strlen(resolved)) printf("sendkey %s\n", resolved); } } [-- Attachment #3: Type: text/plain, Size: 1 bytes --] ^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [Qemu-devel] Tips for adding "sendkeys" 2008-02-28 23:50 ` Alexander Graf @ 2008-02-29 0:19 ` David Barrett 0 siblings, 0 replies; 3+ messages in thread From: David Barrett @ 2008-02-29 0:19 UTC (permalink / raw) To: Alexander Graf; +Cc: qemu-devel I agree, it's only for convenience. Sendkey is great for individual keystrokes, but it's not super convenient for batches of keystrokes. Incidentally, what's the policy for patch submission to Qemu? If I write this patch and submit it, what are the odds that it would get accepted in the mainline? If the policy is only bugfixes and functional enhancements are accepted (a reasonable policy), then I'll just make due -- I don't want to tie myself to a custom fork forever. But if the policy includes convenience additions like this, then I might take a crack at it. Thanks! -david Alexander Graf wrote: > Hi David, > > On Feb 28, 2008, at 10:39 PM, David Barrett wrote: > >> Hi there, can you give me any tips for where to get started adding a >> new function "sendkeys" to the monitor that is essentially like >> "sendkey" except for multiple keystrokes? > > I don't really think that is needed. The sendkey command was implemented > to send real keystrokes. A 'sendkeys' can always be simulated using > multiple strokes. > >> >> >> I'm using Qemu for some automated testing (in conjunction with AutoIt >> on the guest XP image) and it's working great. Essentially, I've set up: >> >> 1) A stock XP guest image with all windows closed except for a big >> command prompt that has keyboard focus. >> >> 2) A script on the Linux host that launches the guest with "-loadvm" >> and "-monitor stdio" that uses "sendkey" to start an AutoIt script >> inside the guest. >> >> The AutoIt script does all the heavy lifting of actually running the >> automated test. However, I need "sendkey" in order to download the >> latest test script into the guest OS, and then to run it. >> >> This works fine today, but I'm finding my Linux host scripts full of >> long strings of: >> >> sendkey ret >> sendkey a >> sendkey kp_decimal >> sendkey a >> sendkey u >> sendkey 3 >> sendkey ret >> >> I'd much rather do something like: >> >> sendkeys wget http://10.0.2.2/script.au3\ret >> sendkeys script.au3\ret > > You could just create a script/program that converts your command line > to several 'sendkey' commands. An idea of how to implement that in C is > attached. > >> >> >> I'm guessing this is a very straightforward addition to the monitor >> code. However, the Qemu source is rather imposing and I'm not sure >> where to start. > > This would be monitor.c. Afaik every handling of the monitor command > line is done there. I still don't really think it's necessary. > > Alex > > ^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2008-02-29 0:20 UTC | newest] Thread overview: 3+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2008-02-28 21:39 [Qemu-devel] Tips for adding "sendkeys" David Barrett 2008-02-28 23:50 ` Alexander Graf 2008-02-29 0:19 ` David Barrett
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